What a crazy boss fight!!!
Wonder what's up with the extra DLC were going to get,will one of them continue the story?
What a crazy boss fight!!!
Sounds like it's doing justice to the franchise, would you guys agree?
I bought the 360 because of DR1, there's a chance this game could do the same.
Sounds like it's doing justice to the franchise, would you guys agree?
I bought the 360 because of DR1, there's a chance this game could do the same.
Is DR3 a temporary exclusive or a xone only? Anyone know?
Yes it will end, it did that to me. I was just exploring and stuff then time ran out. You can select the chapter again and you will be able to do it again. You keep all your upgrades and blue prints.I am playing this on regular difficulty and I am noticing a day and hour countdown. I am disappointed by this. Does the game end when that gets to zero? I wanted to have as much time as I wanted to look around and shit.
Remotely straight?is anyone playing this remotely straight? curious if you really need to go the outlandish route to get through certain sections. i expect to have to exploit uber powerful weapon combos for the psychos, but i'd like to go through the majority of the game with a more serious tone. anyone else doing the same that can offer impressions?
is anyone playing this remotely straight? curious if you really need to go the outlandish route to get through certain sections. i expect to have to exploit uber powerful weapon combos for the psychos, but i'd like to go through the majority of the game with a more serious tone. anyone else doing the same that can offer impressions?
I see what you did there.=OWho finished first?
Yeah I had to take it, and funny enough they look like that during gameplay minus all those effects in the background obviously.Whoa, nice shot.
is anyone playing this remotely straight? curious if you really need to go the outlandish route to get through certain sections. i expect to have to exploit uber powerful weapon combos for the psychos, but i'd like to go through the majority of the game with a more serious tone. anyone else doing the same that can offer impressions?
is anyone playing this remotely straight? curious if you really need to go the outlandish route to get through certain sections. i expect to have to exploit uber powerful weapon combos for the psychos, but i'd like to go through the majority of the game with a more serious tone. anyone else doing the same that can offer impressions?
The season pass promises new 'playable' characters and weapons, etc. I'll wait before I take the plunge but it looks interesting. I was a big fan of Case Zero so I'm hoping those packs offer something like it or Case West.Wonder what's up with the extra DLC were going to get,will one of them continue the story?
Yeah, that was actually pretty neat. Not like I was using a magnifying glass but I didn't see a lot of repeatsRemember that talk about how you won't see the same zombie twice?!?!?
Well. Kinda true. Don't think I ever thought to myself "oh look, same zombie I've killed 100 times". Though I guess firemen and po-po look kinda samey. To be fair, they do to me in real life as well.
I mean, compared to those Forza 5 crowds.. lol.
I've racked up so much PP.
Nope, you got to climb. If there are no ways up a building then try to get to it by jumping from another rooftop. Try to see if there are any connecting planks of wood that you can get across as well.I seem to be coming across certain blue prints etc that are in hard to reach high places, and I have no clue how to reach a lot of them. Am I missing something obvious....do I get something that lets me jump up high like springy boots etc? (that sounds ridculous now I have typed it out O I'm lost as to what to do.
If anyone answers, then obviously spoiler it Thanks.
No Xbox One time since Friday
I will solve this today with Dead Rising - I think I am going to do the story now and leave all the other stuff for a second run.
Does anyone know if the sidemissions are tied to the main story progression? I guess that's the case.
So dissapointed I haven't played more of this... just been busy, company over, work, etc. I truly hope to get some good time in with it today. Been following the thread and just aboslutely love what I am seeing and reading.
Definitely my favorite launch title on either system so far and my favorite DR game. Just reachedlast night so I should finish it this week.OT
I've racked up so much PP.
So let's talking about the ending...
Seems they'vetaken the cure path in case there aren't any more sequels. Now this makes sense and does tie off the series conveniently, but it's still pretty disappointing that they went that route...makes it much harder for any fourth game by default, unless they go the mutated route...which I guess could work and would make for a pretty interesting fourth title. evolved zombie types, more mutations....could be epic.
Oh and the final boss battle was terrible. Then again, every DR game has had a terrible final boss battle, so I guess it was in keeping with tradition.
Some advice, to make it less frustrating...
as soon as you're back in control, head to a safe house and stock up on Z.A.Rs and split shots. You'll need them...
How were you able to take a photo of this? In some youtube vids, it's dark and I can't see that much in definition.
I increased the gamma and used an Avermedia capture card.How were you able to take a photo of this? In some youtube vids, it's dark and I can't see that much in definition.
I increased the gamma and used an Avermedia capture card.
Having a blast with this game but one thing that me and my friend noticed we've been missing are psychopaths. We just got done giving the girl her wedding ring and stuff and having to destroy the QDC speakers and what not and we've yet to come across a single psychopath. Are they hard to miss or integrated in the story mode?
Oh, also can you no longer mix drinks?
Hmmm...I don't see the "cure" path as disappoint at all. If anything, they put Isabella into the same position as Carlito; She wants her and her families name to get out there, and not be trampled over by these evil foreigners who treated them like Guinea pigs.
I was kinda bummed at her being evil, but I thought they handled it well, and the idea that she could make events like this happen in totally different ways (such as controlling the effectiveness of the "cure", and infecting everyone more through it, or maybe even using that element of control to allow the creation of stealth agents that can "zombie out" on command) seems like it's a potential for a LOT more trickery / smarter, less braindead enemies as time goes on.
Couldn't disagree more; DR Overtime! battles are great because they always end up as Man-to-Man, personal encounters. 2 guys in a private struggle, with a deathpit surrounding them. And the "collect a thon" leading up to that final fight gives you a chance to use those crazy weapons and instruments of mass destruction 1 more time, before then.
A final encounter should be able to summarize everything you've used in the game, while emphasizing it's best features, and make it into one big experience. From that standpoint, I think the game pulled it off well. Maybe there could have been a few more tricks to the final battle, but it wouldn't have made too much of a difference. I like a boss battle that doesn't boil down to "BUT THIS ISN'T EVEN MY FINAL FORM!" stupidity OVER and OVER, lol. Though one could argue that "Overtime!" itself is a version of that, in a way.
For reference, that General RAAM Boss battle in Gears 1 was my major boss disappointment. It didn't bring to mind any of the interesting or fun things I learned to do in the game... it was just another shooting corridor until win.
Having a blast with this game but one thing that me and my friend noticed we've been missing are psychopaths. We just got done giving the girl her wedding ring and stuff and having to destroy the QDC speakers and what not and we've yet to come across a single psychopath. Are they hard to miss or integrated in the story mode?
Oh, also can you no longer mix drinks?
I'll say it looks impressive for what it can do, game needs AA though.Yeah, turning up the gamma helps a lot. There are still some dark parts in the game that are absolutely crushed, though. It's a shame as I think the game is better looking than people give it credit for. It certainly feels next gen to me.
Some advice, to make it less frustrating...
as soon as you're back in control, head to a safe house and stock up on Z.A.Rs and split shots. You'll need them...