Moreover, do you even try these upgrades? If you do, you surely know that first of all, the stats climb at the rate of a turtle especially for Clip and Rate of Fire. You'll have to fill in All 8 slots with +3 to actually max them. And you don't get that until you do New Game +. So you're stuck with +1 until Tau Volantis, stuck with +2 and -1 until Chapter 15 and up, then you get the +2 and +1. Yeah, they're totally effective against the gangbang especially at the start of the game. They are so effective that many people complained about chapter 4-5 when the OT was opened.
you know I think most people just didnt bother to upgrade the rate of fire but instead used the crafting system to craft other weapons. thats not a bad thing, thats how the game works. but at the same time you should not judge the plasma cutter based on that.
and no, I have not made the experience that it takes that many + fire rate circuits to notice a difference. 2 or 3 were enough to make the plasma cutter very effective.
In addition to that, these upgrade nodes are LIMITED. If you put them all in your Plasma Cutter, you wouldn't have any left for your other weapons. Think about that for a second.
that depends on what your other weapons are, if its a machinegun you can easily spend your rate of fire circuits on the cutter, no problem.
Err, who wants your credit? It's amusing how you always come up with these assumptions and failing each time. What I meant is that you're not even smart enough to make logical deduction on your own. Moreover, you can't argue convincingly and had to resort to lame-ass "You haven't played more than one hour"
oh I didnt say you want my credit, you just assumed I should believe anything you say.
but you really make the impression on me you played the game for an hour. now you falsly assume that that makes me look bad. but it actually makes you look bad.
you dont even understand the simplest mechanics of this game
you complain against groups of fast enemis, but refuse to use statis on them
you complain against groups of fast enemies, but call rate of fire upgrades
"fucking useless"
you complain about a weker plasma cutter than in previous games, but refuse to upgrade it to the other games' level
you talk about upgrades, but you mean actually the crafting system where you can change tips
you talk about lack of stasis and ammo, when you really got loads of it in this game and can craft practically infinite amounts of both
and just a new one right above, you think ciruits are limited when you can easily disassemble them and make the ones you like, they're not really limited, well except for the first hour
so again. yes, you make the impression you didnt play this game thoroughly.
that you have most of the achievments is a completely different matter. having most achievements obviously doesnt make you automatically an expert, do you understand that?
I said they have them but they didn't have the tip changing, which is the actual thing that makes the game working or not in DS3. But keep pretending that you misunderstand what I said.
oh please, what game are you playing now? read your comments on the top of this page, you never said anything about a tip, I was referring to fire rate upgrades to the plasma cutter while you were constantly mixing up the crafting system that lets you create completely new weapons and call it upgrades like here, one of many examples on the top of this page:
"Fully upgrade plasma cutter in DS2 did not turn your plasma cutter into a rapid-firing, machine-gun like plasma cutter"
you clearly have no idea what you're talking about. I guess in the meantime you read up on it on gamefaqs.
do you realize now how you make the impression you didnt even play this game for an hour? and how that has nothing to do with achievements?
And on that note, let's see your achievements since you seem to proud yourself in playing more than the first 1 hour.
origin does not feature achievements, but you make clear that I understood more if this games mechanics in 2 playthroughs than you in your 3+