Dead Space 1 is better than any Resident Evil games made

Dead Space 1 is better than any Resident Evil games

  • Agree

    Votes: 58 20.7%
  • Hell no

    Votes: 222 79.3%

  • Total voters
    280
OG DS is better than OG RE4 for me but RE4R is better than DSR especially with the amazing expansion. Both are top tier Remame, if only we got a DS2 remake, hope Cronos deliver something of those quality
 
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...but after the remake of both games.

The RE4 remake is inferior to the original. I'd probably take the original version of Dead Space over its' remake too. Neither version comes close to the greatness of RE4, but I still think Dead Space is a really good game that did some novel things with its' UI and turning the trope of headshots upside down. It lacks in enemy variety and none of the set pieces are particurarlily memorable. The arsenal is pretty good but can't hold a candle to RE4 which has incredible animations, sounds, and heft to the impact of shots landing.
 
While I will give you that it's better than some, sure, it is NOT better than ANY. EDIT: My take is way late.

May be the nostalgia glasses, but some of the ResEvil games are played annually in this house. Dead Space? No.
 
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Always told myself that RE4 was so good that Dead Space can't touch it, but after the remake of both games, i personally don't believe RE4 is anywhere near as good as Dead Space. Dead Space has superior gunplay, enemies design, atmosphere, level design, story, sound design, etc. I can't even think of something that RE4 does better than DS. And i mention RE4 because it's my personal fav, and most likely the favorite of most, so if DS is better than it, i can safely say that DS is better than any RE title for me.

I believe that if the whole game of RE4 was on par with the Village section, RE4 would've been a superior title for sure, but the game has a massive downgrade in the level design after the village, and later levels that has zombies with guns is the kind of dumbass goofiness i don't want to see in a RE title.

What do y'all think?
RE2 meat slaps dead space 1 And i love dead space.
 
dead space is my favorite franchise of all time but no, RE5 and 6 of course, 4 maybe but its not better than old ones or the 2 remake BUT it cold have been if it was made by capcom and not abandoned by EA, in ideal world every survival horror is made by capcom
 
The RE4 remake is inferior to the original. I'd probably take the original version of Dead Space over its' remake too. Neither version comes close to the greatness of RE4, but I still think Dead Space is a really good game that did some novel things with its' UI and turning the trope of headshots upside down. It lacks in enemy variety and none of the set pieces are particurarlily memorable. The arsenal is pretty good but can't hold a candle to RE4 which has incredible animations, sounds, and heft to the impact of shots landing.
I don't know about all that. Sure, RE4 was far more impressive in 2005 than its remake in 2023, but being able to move while shooting, not being stuck with dogshit controls (on a controller), not being showered by QTE's is much better than what was in RE4.
 
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I (almost) agree with this. Of course DS1 has the advantage of coming out after Re4 and DS2 improves on it. Not to mention the universe, lore, it's all amazing.

Now why don't I agree, because I think RE7 is the best RE game and the best survival horror game.
 
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How exactly? Its ultra short with barely any content and levels past the police station are such slop.
Horror game doesn't need to be long in fact the longer they are the worse it becomes.

RE2 might be short but it also super replayable.

As much as I like Dead Space, once they introduced red eye enemies entire game just becomes a slog to get thorough because those red eye enemies are bullet sponge and looses all its tension and horror.
 
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I'm really enjoying RE7 despite not liking FPS but its far from being best RE game escpially once you reach ship as Mia, all you are fighting is those boring ass mole enemies.

I adored the beginning of RE7 but it takes a nosedive as soon as you get a gun.
 
I played the original Resident Evil to completion upon launch and had a reasonably good time. I played Dead Space and got bored within 20 minutes, never to return.

To be fair, I may have died inside in between those two points in time. On the other hand RE4 Wii was GOATed (and I'm sure the other versions were swell too but that's just the one I played)

So imma have to disagree with you.
 
Horror game doesn't need to be long in fact the longer they are the worse it becomes.

RE2 might be short but it also super replayable.

As much as I like Dead Space, once they introduced red eye enemies entire game just becomes a slog to get thorough because those red eye enemies are bullet sponge and looses all its tension and horror.
Who said that? That's your preference, not a rule. To me, there isn't a single game in the world that is better being shorter than not.
 
RE1R, RE2 OG, RE2 Remake and Dead Space Remake are all S+ tier IMO. They exemplify the best of the genre. But RE1R and RE2 OG are better than Dead Space.. and thus I disagree with OP.
 
To me the longer horror game goes on the less scary it becomes because you get used to the tension.
And here's the trap 100% of horror games fall into. There isn't a single game out there that is constantly introducing new enemies at you. Now imagine if they were to release a horror game, and the enemies variety was as massive as it is in every fromsoft game. This tension that you're talking about wouldn't go anywhere, because you wouldn't know what this new, freshly introduced enemy does. And if they become more and more complex/challengine, the further you progress through the story (just like in souls game) the more intense it gets. But no dev making horror games pays attention to this, unfortunately.
 
And here's the trap 100% of horror games fall into. There isn't a single game out there that is constantly introducing new enemies at you. Now imagine if they were to release a horror game, and the enemies variety was as massive as it is in every fromsoft game. This tension that you're talking about wouldn't go anywhere, because you wouldn't know what this new, freshly introduced enemy does. And if they become more and more complex/challengine, the further you progress through the story (just like in souls game) the more intense it gets. But no dev making horror games pays attention to this, unfortunately.
FROM games are RPGs and they might have horror theme but they are not scary at all, they dont have to worry about keeping players tension like actual horror games does.
 
FROM games are RPGs and they might have horror theme but they are not scary at all, they dont have to worry about keeping players tension like actual horror games does.
That was never my point (and Fromsoft would be amazing for a horror game btw). I only mentioned them because their games have a very high enemies variety, that get progressively stronger the further you progress into the game. This is what we need in actual horror games, a large variety of enemies that do different things to keep you locked the fuck in. We don't have that.
 
RE2 and RE4 remake take a colossal shit over dead space 1-3.

Silent hill 2 remake and evil within 1 I think are still my favorite horror games, but RE2&4R I've played far more and will continue to play far more. That gameplay loop is superb.
 
That was never my point (and Fromsoft would be amazing for a horror game btw). I only mentioned them because their games have a very high enemies variety, that get progressively stronger the further you progress into the game. This is what we need in actual horror games, a large variety of enemies that do different things to keep you locked the fuck in. We don't have that.
Yes enemy variety is good for horror games as well but the gameplay loop in horror games is very different that FROM games.

Even with good enemy variety in horror game you shouldn't have too frequent encounters, instead each enemy encounter should be very high tension and unsuspected.....fewer resources like bullets and health helps because you always fear you might not able to survive next encounter which bring high tension and fear.

But as human we adapt, if horror game goes too long we eventually adapt to tension and its horror atmosphere which results in not feeling scared anymore.
 
Who said that? That's your preference, not a rule. To me, there isn't a single game in the world that is better being shorter than not.
I'm sorry but... have you met this company?

ubisoft-game.gif
 
I dont agree with that, In horror game especially in RE game I want to fight back.

My biggest issue with RE7 is it needs better enemy variety.

I'm not saying that it didn't need a way to fight back, but the beginning was the best horror in the series and then you get a weapon and like all weapons in the game, it doesn't feel great and the enemies and bosses are lackluster. Getting the pistol is just the beginning of the slide downwards that was such a strong start.
 
Yes enemy variety is good for horror games as well but the gameplay loop in horror games is very different that FROM games.

Even with good enemy variety in horror game you shouldn't have too frequent encounters, instead each enemy encounter should be very high tension and unsuspected.....fewer resources like bullets and health helps because you always fear you might not able to survive next encounter which bring high tension and fear.

But as human we adapt, if horror game goes too long we eventually adapt to tension and its horror atmosphere which results in not feeling scared anymore.
I agree, but if they keep introducing new enemies, with frequent encounters or not, and those enemies act differently (this is very important), the tension that you want is not gonna disappear because the game isn't short. It only goes away when you know what to expect, and the whole point of having a much higher enemies variety is for this to never happen. It is crazy to me that when you think about it, every single horror/survival game has complete trash tier enemies variety.
 
Dead Space a definite NO. But Signalis is better than any Resident Evil game. They should give the next mainline installment of Silent Hill to Rose Engine(developer).
 
Always told myself that RE4 was so good that Dead Space can't touch it, but after the remake of both games, i personally don't believe RE4 is anywhere near as good as Dead Space. Dead Space has superior gunplay, enemies design, atmosphere, level design, story, sound design, etc. I can't even think of something that RE4 does better than DS. And i mention RE4 because it's my personal fav, and most likely the favorite of most, so if DS is better than it, i can safely say that DS is better than any RE title for me.

I believe that if the whole game of RE4 was on par with the Village section, RE4 would've been a superior title for sure, but the game has a massive downgrade in the level design after the village, and later levels that has zombies with guns is the kind of dumbass goofiness i don't want to see in a RE title.

What do y'all think?
RE4 is better than the remake.
 
Dead Space is a repetitive slog with awful level design so as much as I don't care for the action RE's they're still infinitely better games. Even 6.
 
And here's the trap 100% of horror games fall into. There isn't a single game out there that is constantly introducing new enemies at you. Now imagine if they were to release a horror game, and the enemies variety was as massive as it is in every fromsoft game. This tension that you're talking about wouldn't go anywhere, because you wouldn't know what this new, freshly introduced enemy does. And if they become more and more complex/challengine, the further you progress through the story (just like in souls game) the more intense it gets. But no dev making horror games pays attention to this, unfortunately.
that's RE 4 basically
 
I can barely see that logic working if you enjoy shooters, but I like RE because of survival horror. Therefore RE4 is not the best RE and Dead Space doesn't even have a survival horror title; so, no, I like Resident Evil a lot more.
 
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The RE4 remake is inferior to the original. I'd probably take the original version of Dead Space over its' remake too.
Oh that's not even a debate - DSR is just a pale imitation of the original.
But yea - original hit the notes of 'survival horror' in ways than most RE games just don't for me - especially not RE4 (which I'll admit - is not my favourite in the franchise either - for a number of reasons, least of all being that original is the rare game to make me violently motion sick due to its camera).

It lacks in enemy variety and none of the set pieces are particurarlily memorable.
Sort of agree but it's also the point. Boss encounters are the anathema of the genre, and og. DS mostly treats them appropriately (by sidelining them). And the moment EA funding in sequels allowed them to embrace Uncharted 2 inspirations wholly the whole IP went off the rails - badly, so it's really for the better og couldn't afford them for most part. But the environmental story telling more than makes up for it - each part of the Ishimura was rather memorable to me - from the time you first step on the bridge or encounter zero-g, to the cult-infested living quarters etc.
Where it really failed on its nose was the planetfall - that was by far the worst part of the game - mechanically, narratively, and ultimately - the final battle.
 
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I've always said RE4 is a very good action game but it literally doesn't have any horror, thus making it a shit Resident Evil game, how come Capcom expect me to be scared while I have fools chasing me and screaming "UN FORASTERO!!"?
That said I also haved to respect RE4 since it was one the major inspirations for Dead Space which in my opinion does the perfect blend between action and horror that RE4 was trying to make, so I'd say that RE4 walked so that Dead Space could run.

I'd say Dead Space 1 and 2 are better than most RE games but games like REmake 1 still exist so overall I can't consider Dead Space better than ANY Resident Evil no.
 
Even village is better than any dead space.

Re2 and 4 remakes are goats. Re4 og is the ultimate game of all time
 
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