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INDIGO_CYCLOPS said:Probably one of the best parts about the combat:
*shake L stick* to "Get it off"
I was laughing at this so hard when it happened to me last night.
This game is just a joy.
INDIGO_CYCLOPS said:Probably one of the best parts about the combat:
*shake L stick* to "Get it off"
No. This game knows it's low budget. It knows it's cheesy and crazy as hell. It knows it. This isn't some statistically impossible happy accident of epic proportions...it's too overt to be unintentional and that's ever more clear as you move further into the experience. The original Japanese developer who made this knew it was gonna be nuts. They were gunning for this. Perhaps it is the way it is, overall, because of the input and changes suggested/made by the localization team...but whatever the case, it works if you are receptive to its unique qualities. They may not have wanted it to be as rough around the edges as it is, but the instant transitions to a vibe of practically non sequitur and starkly comedic tones act as a blunt-force palate-cleansing effect during or right after straight-up dramatic and horror-based moments of cinematics and gameplay. There's no way these aren't intentional. It works, too. It keeps things from being so on-edge that it prevents the usual problem with 'survival horror' games from cropping up and stopping people in their tracks...that feeling of things being too one-note horror-themed for too long and, basically, oppressive to the point that it goes too far beyond the line of tolerance turning fun-scary into no-fun-scary. This game is as it was intended. And it is glorious.BattleMonkey said:Is there anywhere that actually claims that they set out to make the game so bad on purpose, or is this just all assumption? For all we know, they seriously just made a shitty game thinking they were doing a good job or best they could, yet everyone is finding it so bad it's good.
dallow_bg said:
Zoso said:They removed Jim's review from metacritic :lol
Tempy said:Some clips for the curious:
Pot Lady and other misc characters http://www.youtube.com/watch?v=q5AJ0w16PZM#t=2m14s
Good biscuits http://www.youtube.com/watch?v=dfZ2P1zuAI8#t=4m37s
Tattoo in a special place http://www.youtube.com/watch?v=Wm85FSjyr-o
BattleMonkey said:Is there anywhere that actually claims that they set out to make the game so bad on purpose, or is this just all assumption? For all we know, they seriously just made a shitty game thinking they were doing a good job or best they could, yet everyone is finding it so bad it's good.
PepsimanVsJoe said:The worst thing a game can be is boring and DP is anything but that.
I've had more fun watching people eat breakfast in DP than in most of the shooters that have been put out this gen.
The best part about that biscuit cutscene is that the biscuit is like the best healing item in the game(and I still haven't found one =( ). That and the way York looks at it while the Sheriff is mouthing off at him.
elohel said:huh?
slasher_thrasher21 said:Well just completed episode 2-1 and wow that was unexpected and CRAZY!
Also I got the side mission from Thomas at the bar, but this "strange" dude never comes in. Anyone figure this one out yet?
I Push Fat Kids said:
Mr_Guillotine said:Go there past 22:00 and Jack should be against the wall next to his sister.
Sony is not winning in 2010 :lol :lol :lol don't you mean 1999.Crescendo170 said:"Fuck you! FUCK YOU! You pathetic loser piece of shit. You keep downplaying the year's most innovative and emotionally charged masterpiece because your ass is so far up in M$ head. You think this is funny? This is not, you loser. Sony has 2010 in its hand and it kills you to see it winning. This goes the same for your xbots. Sony is winning. Either get over it or kill yourselves!"
plagiarize said:wait... there's a milk barn in the game?
Snoqualmie, WA has a 'Milk Barn'.
that can't be a coincidence.
Epic! :lolCrescendo170 said:"Fuck you! FUCK YOU! You pathetic loser piece of shit. You keep downplaying the year's most innovative and emotionally charged masterpiece because your ass is so far up in M$ head. You think this is funny? This is not, you loser. Sony has 2010 in its hand and it kills you to see it winning. This goes the same for your xbots. Sony is winning. Either get over it or kill yourselves!"
I Push Fat Kids said:
Yeah, it really is highly convenient to skip a lot of the little cinematics for all of the little things.slasher_thrasher21 said:And a reminder for anyone else as well, when picking up items, getting into your car, or other actions that always seem to have some sort of animation for can usually be skipped by pressing start. I mostly use this for item pick up though, save so much time of stairing at a floating item on screen for a few seconds.
Looking at the photo gallery made available in the 'special' extras section unlocked upon game completion, the 'Stateside visit the team at Access made before or during development makes it clear that they lifted very generously from reference photos. The diner in whatever small WA town they visited is extremely similar to the A&G Diner in the game. Just from looking at some of the shots taken, you can see why they chose certain, rather dramatic settings based on some of the places they visited. The waterfall photo and the awesome placement of Harry Stewart's big-windowed overlook at his mansion is a perfect example of what I mean. That was one of the big location highlights in the game, from a conceptual standpoint and a visual one since it does look markedly impressive compared than most of the places in the game world. Wouldn't surprise me if they got the blessing of the owners of the real Milk Barn and used the name for the fictional version they created.plagiarize said:wait... there's a milk barn in the game?
Snoqualmie, WA has a 'Milk Barn'.
that can't be a coincidence.
Just so anyone don't get any wrong ideas, I was quoting the comment-section of the article. That's not my drivel.Kasumi1970 said:Sony is not winning in 2010 :lol :lol :lol don't you mean 1999.
APOCALYPS3-AGE: DO NOT TURN ON YOUR PRE-SLIM PS3 - calendar bug messing up systems
I Push Fat Kids said:
I Push Fat Kids said:
Mr_Guillotine said:There's a QTE for shaving? :lol wow
PepsimanVsJoe said:Oh when you pick up an item you can just hit start to skip the "you picked up something!" text. This also works when your inventory is full so you're not looking at text while zombies molest your esophagus.
Mr_Guillotine said:There's a QTE for shaving? :lol wow
Crescendo170 said:"Fuck you! FUCK YOU! You pathetic loser piece of shit. You keep downplaying the year's most innovative and emotionally charged masterpiece because your ass is so far up in M$ head. You think this is funny? This is not, you loser. Sony has 2010 in its hand and it kills you to see it winning. This goes the same for your xbots. Sony is winning. Either get over it or kill yourselves!"
C4Lukins said:Shaving, drinking, putting a baby in a crib, you name it, Heavy Rain has the QTE for you.
You drop the thing in the crib a little fast and it starts crying again, I tried to see if I could murder the baby but no dice. I did make Ethan's son do his homework immediately after school instead of watching TV, he went to bed with an empty stomach and I slammed his bedroom door.Mr_Guillotine said:If I fail putting it in the crib do I drop the baby?
smhghostofsparta said:Are you guys serious?
The screens looks horrible.
And the 2/10 from ign :lol
ghostofsparta said:Are you guys serious?
The screens looks horrible.
And the 2/10 from ign :lol