Ugh I can't use an Assassin after all. Starting a battle hidden changes the order of abilities, so when I use Triangle to select last action, it selects the wrong thing. Sounds silly, but this is actually causing random battles to take 2-3x as long because I can't just hold Triangle at the start if the monsters are easy trash, but instead have to select my skills. Sucks, because I was really liking the idea of Assassin after reading about it, but it isn't worth it to me if it will make the trash battles (the least fun part of the game) take significantly longer.
Also, speaking of the difficulty, I am finding it kind of unfortunate. The last two bosses were incredibly easy, with
taking only 3 rounds and
literally dying to one hit from raged Mars. And I would up the difficulty, but I still encounter random battles every now and again that can kill me/give me trouble. Like those big hands in the castle would randomly squish and instakill a party member. And then there are the battles that are like 4 rows of garbage monsters. And as I said, I find the random battles to be the least fun, so I don't really want to up the difficulty and make those harder, but I wouldn't mind the bosses being a little tougher like they were at the start of the game. Only a mild complaint though.
Also, speaking of the difficulty, I am finding it kind of unfortunate. The last two bosses were incredibly easy, with
Venus
Lulu