Then he shouldn't show his game until it's ready to be judged, but then we're only one month away from the release date.
It's just a bad way to respond to criticism, the whole "you haven't played the final game" argument is just lame because people don't have to play the final game, because they don't have to buy the final game upon release if they don't feel like it.
Did Naughty Dog resort to that kind of bullshit when people criticized the shooting mechanics after they showed the game at E3 and various events? No, they went and took the criticisms seriously and IMPROVED THEIR GAME, resulting in a polished product and a great game for the PS3, a much improved shooting mechanics that will stay with the game and benefit the series in the long run. Did Insomniac do the whole "for or against" bullshit when the game's visuals got criticized after a few screenshots came out? No, they went and explained that they just implemented the shadowing system and they will continue to work on making the game prettier, if I was a game director (granted I have no interest in being a game director or being in the game industry at the present time), I would be feverishly trying to address any concerns and polish my shit up during this final stretch instead of trying to use 1UP Yours as a vehicle to attack GAF and the people who run GAF.
I don't believe people at GAF are just here to shit on games indiscriminately, I sure don't, we give a shit, we won't be so critical if we don't really care. The problem is Dyack and his team haven't really addressed any of the problems people here have mentioned, like the crappy animations and collision detection, they haven't shown any new levels, they've just been trying to push that loot thing, and to be honest I just don't give a shit about loot because I'm simply not a loot guy, I like action games, I like good combat, I like a bit of puzzles and platforming, I didn't play PSO for the loot either, I played it for the boss fights, I played it for the challenge, I played it for the community.