Fuz
Banned
And that doesn't even matter.Maybe watch some videos of Resident Evil Village with Denuvo on vs off before calling the performance dips "slight".
And that doesn't even matter.Maybe watch some videos of Resident Evil Village with Denuvo on vs off before calling the performance dips "slight".
Yup, that's the biggest example that anti-denuvo people use, and that's because capcom's own implementation was overdone, and the issue is during a non-interactive bee attack.Maybe watch some videos of Resident Evil Village with Denuvo on vs off before calling the performance dips "slight".
They're doing a piss poor job.
Simply mentioning the name "Denuvo" among some gamers is pretty much guaranteed to get you an instant, strong reaction. Just look at the comment threads underneath any Ars article covering Denuvo and you'll see plenty of complaints about the DRM-enhancing anti-piracy technology.
But Huin stressed to Ars that he sees Denuvo as a positive force for the gaming community as a whole. "Anti-piracy technologies is to the benefit of the game publishers, [but also] is of benefit to the players in that it protects the [publisher's] investment and it means the publishers can then invest in the next game," he said. "But people typically don't think enough of that."
Aside from generalized philosophical discussions over whether DRM should exist at all, by far the most substantive complaints about Denuvo's tech are about its alleged impact on game performance. Sometimes these accusations come from the crackers themselves and have to be weighed against strong denials from Denuvo and the game's developer. Other times, the accusations come from game makers, like outspoken Tekken 7 Director Katsuhiro Harada, who said in a 2018 tweet thread that the game's "anti-tamper third-party middleware" (i.e., Denuvo) was responsible for "frame rate drops" in the game.
In the case of anti-tamper, I think there is a clear statement that there is no perceptible impact on gameplay because of the way we do things.
Irdeto COO of Video Game Steeve Huin
To get around that mistrust, Huin said Irdeto is working on a program that would provide two nearly identical versions of a game to trusted media outlets: one with Denuvo protection and one without. After that program rolls out, hopefully sometime in the next few months, Huin hopes independent benchmarks will allow the tech press to "see for yourself that the performance is comparable, identical... and that would provide something that would hopefully be trusted by the community."
Denuvo wants to convince you its DRM isn’t “evil”
COO says coming benchmarks will show anti-piracy tech has no performance impact.arstechnica.com
It doesn't stop piracy, so paying customers get an inferior experience than people that don't pay just to satisfy some dumbass executives.denuvo is a necessary evil because fuck faces won't stop pirating shit
do i like it? no
do i get it? yes
it's insurances getting higher because fucktards scam
But it does stop piracy.It doesn't stop piracy, so paying customers get an inferior experience than people that don't pay just to satisfy some dumbass executives.
nobody fucking wins in this discussionIt doesn't stop piracy, so paying customers get an inferior experience than people that don't pay just to satisfy some dumbass executives.
Yeah, there is a bunch of games I want to buy, but wont because of Denuvo.Denuvo is a cancer on Steam
And nothing of value was lost.Yeah, there is a bunch of games I want to buy, but wont because of Denuvo.
I'm not going to pirate, i'll just not play those games.
Denuvo wants to convince you its DRM isn’t “evil”
not evil, devs should be able to profit from their work, but way too inconvenient and resource expensive for the players
Wrong. A lot of bad things just happen because they happen, and nobody is to blame. But DRM is a bad thing consciously inflicted on people just because it can be done and got away with, therefore it is true evil.Clickbait headline.
There's plenty of evil things in the world but DRM is not one of them. Go outside and touch some grass.
Wrong. A lot of bad things just happen because they happen, and nobody is to blame. But DRM is a bad thing consciously inflicted on people just because it can be done and got away with, therefore it is true evil.
Denuvo though essentially is "always online" in a sense. You have to check in periodically so when those servers expire, a lot of games will go belly up.People who compare Cracked denuvo games vs denuvo game are idiots. Cracker dont remove denuvo they only trick it.
The reason sond cracks run better is because the devs put in denuvo and inhouse protection at the same time. Village for example there the devs fucked up.
Denuvo costs only a few % performance abd loading time if properly implemented.
Always online is much more of a cancer.
People who compare Cracked denuvo games vs denuvo game are idiots. Cracker dont remove denuvo they only trick it.
The reason sond cracks run better is because the devs put in denuvo and inhouse protection at the same time. Village for example there the devs fucked up.
Denuvo costs only a few % performance abd loading time if properly implemented.
Always online is much more of a cancer.
Denuvo costs only a few % performance abd loading time if properly implemented.
if properly implemented.
Unfortunately, he was the only one who has addressed the issue.Agreed that Denuvo is shit, but I don't need this jackass shills opinion about anything. This guy makes the most useless gaming content.
The only one that addressed what issue? The article in question? Or the issue with Denuvo? Because I can gurantee you, if you are referring to the latter, he is not some pioneer "breaking ground" on why Denuvo is shit.Unfortunately, he was the only one who has addressed the issue.
Currently talking about Denovo and its problems. Otherwise, I have not seen any that do not have more than a few thousand subscriptions and the videos are not really watchable or talk more about piracy than Denovo.Currently talking about Denovo and its problems. Otherwise, I have not seen any that do not have more than a few thousand subscriptions and the videos are not really watchable.
So this is his "reaction" video to the article in question. This guy has no ideas, opinions or content that he doesn't snipe from other sources. Totally useless hack.Currently talking about Denovo and its problems. Otherwise, I have not seen any that do not have more than a few thousand subscriptions and the videos are not really watchable or talk more about piracy than Denovo.
People finding justification for Denuvo are idiots, Denuvo IS a cancer, making pay honest people for a stupid and useless protection: game are still cracked (bypassed if you prefer, no one cares) and pirates still gets the best version: that's ridiculous.I7People who compare Cracked denuvo games vs denuvo game are idiots. Cracker dont remove denuvo they only trick it.
The reason sond cracks run better is because the devs put in denuvo and inhouse protection at the same time. Village for example there the devs fucked up.
Denuvo costs only a few % performance abd loading time if properly implemented.
Always online is much more of a cancer.
That's an absolutely brilliant and comprehensive summary.I firmly believe that Denuvo DRM goes beyond reasonable measures and falls into the realm of being downright evil. Here's why:
1. Unjustifiable Restrictions: Denuvo DRM imposes unnecessary restrictions on legitimate users. It often requires an active internet connection for the sole purpose of authentication, which means that gamers with unstable or no internet connection are left unable to enjoy their legally purchased games. It's unfair to penalize paying customers for the actions of a few pirates.
2. Performance Issues: Denuvo DRM has been criticized for its negative impact on game performance. The additional layer of encryption and constant background checks consume system resources, leading to increased load times, frame rate drops, and overall diminished gameplay experience. Gamers shouldn't have to sacrifice their performance for the sake of DRM.
3. Limited Lifespan: Denuvo DRM often boasts about being "uncrackable" initially, but it's only a matter of time before hackers find ways to bypass it. Unfortunately, the presence of Denuvo DRM can outlive its usefulness, leaving paying customers stuck with a crippled version of the game long after it has been cracked. It feels like a punishment to those who actually support the developers by purchasing the game.
4. Trust Issues: The implementation of Denuvo DRM raises concerns about privacy and security. It requires deep access to the user's system, which can lead to potential vulnerabilities and compromises. The idea of third-party software having such invasive control over our devices is unsettling, especially when its effectiveness is already questionable.
5. Inconvenience for Modding and Preservation: Denuvo DRM often complicates the modding scene and preservation efforts. It hinders the ability to modify and enhance games, limiting the creativity and freedom of the gaming community. Moreover, once the DRM servers go offline or support is dropped, it becomes nearly impossible to run those games, potentially leading to the loss of cultural artefacts and gaming history.
While I understand the need for developers to protect their intellectual property, the implementation of Denuvo DRM seems to be an excessive and harmful approach. It punishes legitimate customers, compromises performance, and raises privacy concerns, all while offering temporary, rather than long-lasting, protection against piracy.
Yes but in most cases Denuvo is simply not an issue. Only Pirates crying they are not getting their free game.Need i remind we're talking about devs that can barely implement their games?
i dont like it either nor am i defending it but people overreact a bit too much imo.People finding justification for Denuvo are idiots, Denuvo IS a cancer, making pay honest people for a stupid and useless protection: game are still cracked (bypassed if you prefer, no one cares) and pirates still gets the best version: that's ridiculous.
Nobody cares also if it's devs fault if performance are hurted, result is the same for players. Denuvo is always online. Denuvo does not allow game preservation once the servers are offline.
I really hope one day EU or any "major politic" will look into this problem and create a law or regulate all this mess (like the USB C port or the mandatory user replaceable smartphone battery) by forcing any publishers to always offer a way to get your offline full installer of any puchased and downloaded game for people buying a game online, like with GOG, and including consoles. To be always able to reinstall your games at anytime with offline servers or not.
TL;DR: Denuvo is a pure shitshow from the same people with a different name who did SecuROM more than a decade ago.
That's an absolutely brilliant and comprehensive summary.
I don't like piracy.
denuvo is a necessary evil because fuck faces won't stop pirating shit
It does mitigate it very heavily though. Like it or not, the PC marketplace for games has been rebuilt through DRM (1st through Valve's own DRM, and then companies like Irdeto), if there was no meaningful DRM then I guarantee you that you won't see day and date AAA game releases, let alone any AAA releases coming to PC.It doesn't stop piracy, so paying customers get an inferior experience than people that don't pay just to satisfy some dumbass executives.