Sounds fine to me.
Embarrassing.
Sounds fine to me.
I play Siege on consoles, a game that has no aim assist. So I am very well aware of my capabilities and what kind of control a game requires. What works in one game does not necessarily works for another. Why do you think aim assistance is so prevalent in console games? It's certainly not because oh those are all casuals and lack skills !there is people right in this thread that play on controller and said he would prefer not having any assist. so the "controller need assist" talking is bullshi*. you are actually saying "i need aim assist"...
My mouse actually identifies as a controller legitimately for additional inputs and rumble though
https://www.swiftpoint.com/product/swiftpoint-z-mouse/
There's a false flag just waiting to happen
Sounds fine to me.
M+kb on PC is unfair advantage? Dam son.The ๖ۜBronx;247504010 said:Neither do you. Huh, it is easy to just post shit.
If you're happy to take an unfair advantage then don't moan about being affected by one. Most of the thread understands this but seems you skipped a few pages.
there is people right in this thread that play on controller and said he would prefer not having any assist. so the "controller need assist" talking is bullshi*. you are actually saying "i need aim assist"...
They do when the main reason Destiny2 exists is due to console players.
This thread summed up:
"Aim assist sucks, disable it, you should be using m/kb on PC anyway, it's superior."
"But the game was designed for a gamepad, people are going to want to play it that way."
"But people can hack it and use the keyboard with aim assist."
"But it still doesn't give you advantage because it limits you to gamepad aiming sensitivity, and you can't change an entire input method because a few people abuse the system."
"Yes you can."
"No you can't."
"Yes you can."
"What is this, a NeoGAF rendition of Annie Get Your Gun?"
No, that recoil is reduced significantly for it compared to controller. That person indicated it was a non-issue, which is why I said that they shouldn't only care about the one affecting them.M+kb on PC is unfair advantage? Dam son.
Forgot the part where a lot of us agree that just changing the aim assist to the upper chest and not the head would be a perfect reasonable solution for the problem.
I play Siege on consoles, a game that has no aim assist. So I am very well aware of my capabilities and what kind of control a game requires. What works in one game does not necessarily works for another. Why do you think aim assistance is so prevalent in console games? It's certainly not because oh those are all casuals and lack skills !
You can believe whatever you want and make this thing about me but if you really believe that then you have absolutely zero idea about what kind of game Destiny is like nor do the people who are saying that. I can positively say that if Destiny did not have aim assistance then all the posts, opinions and topics over the past 3 years about how the game's gunplay is amazing....simply would not exist. Period ! Because it does not take long to determine why Destiny's gameplay loop feels so satisfying, it's because you can move and shoot with your instincts rather than having to worry about perfectly aligning every shot you make. It's the ONLY console shooter out there where you can move like you do and shoot with instincts and aim assistance is almost entirely the reason for it. This isn't up for debate and anyone who even tries to debate this would only prove that they don't know much about this game.
How much Destiny have you played till date or how much Destiny do you think the people you are talking about have played? I can say with 100% confidence that it's not enough....if you/they've played it at all. Otherwise you all would have noticed every single caveats I am talking about here regarding Destiny's gameplay.
You can disagree with me and follow up with a knee jerk reaction post or atleast introspect and analyse what I'm trying to say here. And let's not forget that the people who do use this exploit are limited by the same limitations that controllers have...on an input method whose entire existence is built around not having this limitation.
Again, I have yet to see anyone provide proof that the aim assist snaps to the head, or anywhere for that matter. Snapping to the body would be terrible, you would have to fight aim assist to hit headshots.Maybe if they change it to only snap onto body and make the players manually adjust every shot to the head it'd be fine. Still eliminates strafing though, needs to be toned down a bit.
Iike i said early, i tried with controller too. and i can say that it is basicaly as "bad" as other shooters i tried with controller (that also had assist). i can't see nothing special on gameplay with controller here. meanwhile with m&kb is basicaly "normal'.
The ๖ۜBronx;247512251 said:That's a shame, Destiny's gunplay has been repeatedly regarded as some of the best in the genre. I also share that opinion and have nearly as many hours with KB&M as I do controller (until I got a PS4 I played on PC exclusively).
As an aside, how do you feel about Aim Assist with regard to accessibility?
Aim assist pretty much broke the meta on console into G2 camping on rooftops on console. So even just in that vacuum it was kind of bad. They eventually nerfed aim assist a bit but I honestly haven't played enough PVP since then to get a good feel for it. I've been spending my limited Titanfall time on Frontier Defense when Siege has me too stressed out.Titanfall 1 &2 had excellent aim assist on PC. Was this a problem for those games? (not a sarcastic question, I'm actually really curious)
People shouldn't be forced to play a certain way.
I agree, m&k shouldn't be forced to play against aim assisted people.
I agree, m&k shouldn't be forced to play against aim assisted people.
lol
better. I can't hit 100% the targets with mouse, so mouse clearly needs assist too. so, Bungie don't patch the exploit pls...
isnt it funny how destiny apologists pretend that having a mkb with that level of aim assist is in any way ok
Why even participate in this conversation if you're just going to post nonsense?
These statements are disengenuous comparisons at best, and I'm sure you recognize that.
who are you to judge the way i want to play?![]()
Honestly after playing half the beta with PC and half with controller, they're both fine in PvE, but the aim-assisted tracking is a tad too high on controller in PvP. If you're at all good with one, it's so much easier to hit headshots on controller compared to MKB.
Maybe if they change it to only snap onto body and make the players manually adjust every shot to the head it'd be fine. Still eliminates strafing though, needs to be toned down a bit.
isnt it funny how destiny apologists pretend that having a mkb with that level of aim assist is in any way ok
That's not what's happening though. The issue is that an entire control method should not be removed just because of a small amount of possible hackers.
He wasn't doing that at all. You're throwing out false equivalencies in a very poor attempt at wit.
Don't need to remove it, separate lobbies for the aim-assisted will handle it. That way people who think aim assist is just fine in PC FPS can play with people who agree with them.
That would kill a game with as small a population as Titanfall. Completely unneeded.
Gotta disagree there. Sure, mouse look is easier and snappier to acquire targets. But I've seen plenty of pad users that can be competitive without AA.It's like playing Halo and trying to shoot your teammates while they move around. It's literally damn near impossibly unless they stand still.
Aim assist is literally necessary to use a controller in an FPS to any sort of competent degree.
The only game I can think of that has controller support with no AA is Overwatch. And basically what other people say is "it's fine as long as you play characters where you don't have to aim accurately".
Because it's impossible. Controllers just aren't precise enough to actually shoot anyone without AA.
Gotta disagree there. Sure, mouse look is easier and snappier to acquire targets. But I've seen plenty of pad users that can be competitive without AA.
Well nah, against mouse , most the times in a head on fight mouse will win ( unless the fight doesn't involve hit scan weapons, than the pad has more an even chance )The ๖ۜBronx;247522064 said:Against KB&M? That seems physically impossible for players on an even skill level considering the limitations on standard controller inputs. Which controller were they using? What game was this for?
Sorry for the bombardment of questions, I just feel I'm either misunderstanding or lacking context.
The only thing is that you can set your mouse to emulate a controller on PC and then get the 1:1 KB/M control and the aim. This is the actual problem. Not that controllers have aim assist its that aim assist is in the game. If aim assist is in the game and its that strong you can set your KB/M to pretty much aim bot.
Did you make a thread on that? Maybe you should link it.18+ pages ignoring the real glaring flaws in Destiny 2's Crucible, to bicker over an exploit that existed throughout Destiny 1's lifespan without ever causing much of a fuss. Nice to see everyone has their priorities straight.
Gotta disagree there. Sure, mouse look is easier and snappier to acquire targets. But I've seen plenty of pad users that can be competitive without AA.
Did you make a thread on that? Maybe you should link it.
Wait a minute, how do you do this?
I'm asking because if they fix the AA this may be a way for me to use C+M if they really don't ever implement it properly right?.
Looks like it was a pretty active thread :shrug: not sure what the problem is talking about other aspects of the game.I did post a detailed critique actually, knock yourself out:
http://www.neogaf.com/forum/showpost.php?p=244585350&postcount=588
Nah, it doesn't need to be fixed - it's fine as it is and working as intended.
Thought our discussion in the Beta thread was going well: not sure if it needed it's own topic :/
Might need to rock out a 'Recoil on KB+M on Destiny 2 needs to be FIXED' topic to even the pool lol, was playing with SMG earlier and it's a laser with hipfire on KB+M, just saying.
It depends on the game, a game like Siege has no AA and can be played without AA and the players can still be competitive. But that's a different kind of game. Killzone Shadowfall is another console FPS without AA and you can see how slow that game plays in comparison.Well nah, against mouse , most the times in a head on fight mouse will win ( unless the fight doesn't involve hit scan weapons, than the pad has more an even chance )
I'm talking more about lack of AA in a console shooter. Yes, you're not going to do any zippy fast sniping without AA , but with a little practice , you can do well a controller.
18+ pages ignoring the real glaring flaws in Destiny 2's Crucible, to bicker over an exploit that existed throughout Destiny 1's lifespan without ever causing much of a fuss. Nice to see everyone has their priorities straight.