Dawning armor looks cool, but if the stats are boosting anything than other than recovery I can't see myself bothering to go get the full set. Fixed armor stats are straight trash.
Like why would both with anything than the two armor sets (Io set & Road Complex) that up the recovery stat? Both sets look dumb, too. I can't mix and match if I care about my stats at all - and there is absolutely 0 reason to up your mobility in this game, and resilience past 4 (unless you reach 10 at the cost of everything else) is useless.
Also fuck armor mods while I'm ranting about the armor in this game. If I wanted to play more than one subclass, I'd have grind out of those 3 of those ugly ass recovery armor sets (maybe not the legs because there's only one valid armor mod for that, and none of the hunter leg pieces that are marked survivalist and 'Improve recovery' actually provide any points to recovery) and attach ability cooldown mods for each sub-class separately. I'd maybe give them a pass if each sub-class had a wildly different class ability - but there's zero difference between the void and solar hunter dodges. They do the same exact thing. There's talents or whatever you want to call them that enhance the ability in some cases, but the dodge still either reloads your gun or recharges your melee.
God I hate this game. I wish it didn't play as good as it does.