RedAssedApe
Banned
I thought I was always a Titan but I don't remember. Is it class specific?
take a quick peek at the op. it mentions different types of jumps depending on the class you pick.
I thought I was always a Titan but I don't remember. Is it class specific?
- The base game is still not very fun.
- Cutscenes that don't really tell me anything.
- Story just kinda "starts" with no real draw other than "The Darkness!"
- The first 30 minutes are absolute trash. I really don't want to repeat that every time I create a new character, in addition, I already played this game for well over 20 hours in the Alpha. Need to be able to skip this or at least have story progression transfer to characters.
- Story missions are still extremely short.
- Going back to orbit after story missions is tedious.
Somebody commented that Borderlands has this beat on weapon loot and I agree. Right now it seems so simple with more damage=better. In Borderlands 2 all these factors came into play as to what weapon you'd take with you.
And it's not like it can be said that Borderlands doesn't have armor upgrades, because as of right now the armors in the game are pretty simplistic as well.
At work now, but need my Destiny fix!
Enjoyed exploring old Russia, searching the caves to find loot, revive lost ghosts etc..
Just need to level up now and get better weapons for my Exo hunter...
And I see the 'that wizard was from the moon' line has gone nowgutted!
Won't be online til 6pm UK time but definitely up for some games laterGood morning,
Mr Stephen and qwsa12 - lets to it again!
You were able to delete in the alpha can you delete characters here too?
I'm sure that this has been answered before, but, bungie gives to us 3 codes. This codes can be shared or it only works with the same user/console?
The game was more interesting to me in the vidocs.
- The base game is still not very fun.
- Cutscenes that don't really tell me anything.
- Story just kinda "starts" with no real draw other than "The Darkness!"
- The first 30 minutes are absolute trash. I really don't want to repeat that every time I create a new character, in addition, I already played this game for well over 20 hours in the Alpha. Need to be able to skip this or at least have story progression transfer to characters.
- Story missions are still extremely short.
- Going back to orbit after story missions is tedious.
- PVP is good on every map that isn't the Moon.
- Voice acting is still dull and boring.
- Music is nice most of the time.
- Holding [BUTTON] for what feels like eternity is annoying.
Is every single person in the beta a Warlock? I don't think I've seen a single Hunter and maybe 5 Titans total.
Is every single person in the beta a Warlock? I don't think I've seen a single Hunter and maybe 5 Titans total.
There really isn't a whole lot that wasn't in Alpha huh?
Just some more story missions, cutscenes, etc. I was hoping we'd get to try one of those 6 man raids (though maybe those are end-game max level only?), or even just an extra Strike.
But I guess this keeps more of the game fresh for launch![]()
Is every single person in the beta a Warlock? I don't think I've seen a single Hunter and maybe 5 Titans total.
opening of the game was absolutely fantastic i thought. The astronauts on the moon cinematic...unf.
I'm a hunter
Reached level 8 with my Warlock, but continuing to level the skill tree as far as Bungie will allow me. I can now see that at level 15 Warlock's subclass called Sunsinger opens up and has a whole new skill tree. This didn't happen during the Alpha when I continued getting XP, so new to me.
Under subclass it has two slots open, so I imagine you can chose to continue leveling Voidwalker or switch to Sunsinger and then another subclass that I don't know. That opens up a lot of depth to how each class will play in PVE and PVP.
So after finally getting the game to work (no thanks to Sony whose EU preorder beta did not work at all, had to use a Bungie key), here are my impressions so far (I've played only briefly):
- intro is cool (but why is one of the astronauts carrying an assault rifle to uninhabited planet?) and story seems like it has potential
- graphics are nice, but cross gen takes its toll. There are some very impressive lighting effects, AA solution works very well (I haven't noticed any jagged edges), some textures could be more detailed
- Peter Dinklage did an "okay" job, but I'd prefer if the Ghost had a female voice
- shooting feels very good, there is an odd smoothness to aiming despite the game being "only" 30 FPS
- AI seems fairly competent, frequently running to cover
- character creation screen is very clean and simple, you can create a face you really like in a few minutes
Planning to play much more today since I wasted entire night yesterday trying to get the game to work. Ended up deleting EU PSN preorder beta (which was constantly giving me CE-34632-8 error), used one of the 3 keys I got from Bungie, and beta access with a key worked like a charm.
Started with an Exo Warlock, figured out I'm tired of playing cookie cutter Humans all the time. Might try different class Awoken later on.
Me too, a sexy Exo hunter killing machine...
Although I did accidentally die again by falling off the tower while trying to take an awesome screenshot....![]()
Yeah, I'm really underwhelmed by the story so far. I gave the alpha a pass since I know that it just threw me in, but the beta actually starts at the beginning. Seriously, that's it? Wake up and oh no, the darkness? Yeesh. I know Bungie are obviously terrible storytellers, but this is low even for them.
I think I'll still be addicted to the loot game, but damn. I was really hoping for more coherent story one that's not silly as fuck. This really is just straight up moon wizards and space magic. Ugh.
keep toggling. itll eventually change to download. psn servers are getting killed.
I keep trying to get down. I want to explore that fucking city!
lol
You've got a point.
Pretty much .I essentially agree with the above. The quest system is worse than most MMOs. There really isn't any ingame drive to explore or do the sidemissions.
The first 30minutes-one hour are beyond fucking boring. I actually prefer the Alpha where they just dropped you in. Doing those intro segments for multiple characters is really going to be painful.
Load times really are a buzzkill.
Yea the loot in this game seemingly sucks balls. Hopefully the end-game stuff is better. So many weapons are garbage.
Wait... is Old Russia the only location in the beta?
this is the first time in a FPS where i feel that the FOV is just too small :/
I essentially agree with the above. The quest system is worse than most MMOs. There really isn't any ingame drive to explore or do the sidemissions.
The first 30minutes-one hour are beyond fucking boring. I actually prefer the Alpha where they just dropped you in. Doing those intro segments for multiple characters is really going to be painful.
Load times really are a buzzkill.
Somebody commented that Borderlands has this beat on weapon loot and I agree. Right now it seems so simple with more damage=better. In Borderlands 2 all these factors came into play as to what weapon you'd take with you.
And it's not like it can be said that Borderlands doesn't have armor upgrades, because as of right now the armors in the game are pretty simplistic as well.
Yea the loot in this game seemingly sucks balls. Hopefully the end-game stuff is better. So many weapons are garbage.
You never played Killzone Shadow Fall?
I completely agree on all counts, sadly.
I'm disappointed with the story. Does what we have in the Beta include everything from the very beginning of the game until the end of the fourth mission? Meaning, are there no bits of story cut out? The narrative thread just feels a bit thin to me. Things move from your character being brought back from the dead, to getting a ship, to suddenly fulfilling your Destiny as a Hero too quickly for my likings. I prefer a bit more development and establishment of lore.
It's really just a tease tho, seeing how you can't pass level 8. Beta disapointed me in the lack of content honestly.Reached level 8 with my Warlock, but continuing to level the skill tree as far as Bungie will allow me. I can now see that at level 15 Warlock's subclass called Sunsinger opens up and has a whole new skill tree. This didn't happen during the Alpha when I continued getting XP, so new to me.
Under subclass it has two slots open, so I imagine you can chose to continue leveling Voidwalker or switch to Sunsinger and then another subclass that I don't know. That opens up a lot of depth to how each class will play in PVE and PVP.
It's a beta.It's really just a tease tho, seeing how you can't pass level 8. Beta disapointed me in the lack of content honestly.