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Destiny Beta Thread: Moon wizards make Pet Sounds with space magic in a bottle

What is your favorite class?


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bombshell

Member
If the game costs $69 and the guardian upgrade $29, why would anyone pay $35 for the expansion pass?

People who only buy the standard edition now and want to buy the expansion pass further down the line won't have a choice. It makes sense to save $5 if you buy them together now.
 

KeRaSh

Member
Liking the robotic Ghost voice a lot. Reminds me of the Guilty Spark (at leas that's how I remember it...) which I liked a lot.
 
Played some yesterday and I really like it. Haven't tried PvP yet but have played a tiny bit of Co-op. Seems like the type of thing best with friends.
 

Tamanon

Banned
Quick question - in the alpha, there were several random events in the world. (Like FF14 FATEs) I was only able to play about an hour last night, but I didnt see any. Have they removed them from the beta?

I saw one last night while exploring. None while doing the story missions. It might be only when you're in Explore mode.
 

MJLord

Member
I'm feeling the very same about the game and I don't get the hype about this game. It's not bad, but it isn't very good either. This game should be at PC, with less loading times, better FOV, better Invite Systems and an interesting story.
But in this state I will definitely not buy this game, because every single thing that is presented in this game has been better in other games.
The Auto-Aim alone is keeping me from this game, this is a godamn shooter and I don't know how people can accept something like this. I wanne move quick and shoot precise, but this is not the way to do it.
Give us a PC-Port Bungie!

Something something no port begging something something.
 

iamjohn

Member
One thing I feel is lacking in the PvP is that I'm having a hard time telling when an opponent is going to be dead. In halo, it was simple. Wait to see the shield depleted and then bam, you know you're one BR headshot away from a kill. If Destiny had this kind of feature I wouldn't feel like I'm shooting in a sponge so much.
 
I learned a lesson, don't just throw away a weapon because another one has higher damage. Stats really do matter. I have a stronger handcannon with more impact but a lower control and reload. .it sucks compared to my old handcannon.

I am hoping to get a good handcannon drop from a strike later today.
 

mbmonk

Member
For those playing PvP, have you noticed some simultaneous deaths? So for example, two players kill each other at the same time using their rifles?

Thanks.
 

duckroll

Member
I'm not begging for a port, I just pointed out the things I don't like about this game, which is specific a console issue (especialle the auto-aim).

It's not really a console issue. Lots of console shooters don't have auto-aim. This isn't meant to be a hardcore shooter, it's more of a first person action RPG where stats and equipment matter more. If Destiny is ever released on the PC, it will be the exact same game.
 

FeD.nL

Member
Loving it so far but I do have some minor gripes.

I really miss something regarding loot, i'm not asking to be showered in it but just some drops after killing a boss would be nice. Now it's this very informal menu screen like you played a pvp match, makes the whole experience of running through a strike a bit informal. Just some drops or a loot chest spawning when you defeat a boss would go a long way.

I do love the exploration mode like I love MM in Marvel Heroes. I can spend hours just doing these quick missions and killing stuff. Overall i'm really looking forward to the full release.
 

n0tail

Banned
I am really having a hard time deciding between classes. Since there are no class specific weapons, I really cannot make up my mind. That Warlock blink seems insanely promising, but so does the triple jump of the Hunter. The tanky abilities of the Titan are also neat. >.<
 
I saw one last night while exploring. None while doing the story missions. It might be only when you're in Explore mode.

I got into a public event while doing a story mission yesterday...the one where you have to clear out 3 separate waves of enemies...got through 2 of them with a random user but failed the third because the enemies were too high of a level and we were only like level 3 or 4
 

LiK

Member
I learned a lesson, don't just throw away a weapon because another one has higher damage. Stats really do matter. I have a stronger handcannon with more impact but a lower control and reload. .it sucks compared to my old handcannon.

I am hoping to get a good handcannon drop from a strike later today.

I still prefer the auto rifle I got in the beginning. Only getting Pulse/burst rifle drops which ain't my thing.
 
I dunno, not a fan of it ending like a level literally.

I agree. Even though I know it isn't there, I always go on a mad dash to make sure I didn't miss any loot. I kinda wish that instead of a countdown there was just a "Press X to Orbit or something and that the rewards were actually in chests in the room where you passed the level.
 

Llyrwenne

Unconfirmed Member
FINALLY

After waiting for it to download, sleeping, waiting for it to download some more, getting called in to work because someone else couldn't come and then waiting for it to download some more again, I'M IN!

;-)

;-(
 

Porcupine

Member
It's not really a console issue. Lots of console shooters don't have auto-aim. This isn't meant to be a hardcore shooter, it's more of a first person action RPG where stats and equipment matter more. If Destiny is ever released on the PC, it will be the exact same game.

Hm just seems strange to me that just a few people have a problem with this. It absolutely keeps me from playing the game. But a lot of people having fun with the game, so enjoy your time with it =)
 

WJD

Member
For those playing PvP, have you noticed some simultaneous deaths? So for example, two players kill each other at the same time using their rifles?

Thanks.

Yeah, I often get a delay between making contact with an opposition and having the kill actually register. Not sure if it's intentional or latency, but it happens way too much and especially with weapons like the Pulse Rifle (or whatever the charge up railgun-esque gun is called.)
 
I wonder how we're supposed to play on Jupiter and Saturn since they're gas giants with no real surface to walk on.

/edit: Same goes for Venus. The PvP map looked rather green in the IGN walkthrough, which would be very weird since the surface temperature is too hot for conventional plants to grow...
I think I read somewhere that the Traveler made the planets more habitable... I should probably stop questioning the scientific accuracy of the Destiny Universe....
Still, I'm genuinely interested in how they turn gas giants into playable areas. :D

That wizard came from the...moons??
 

Raptor

Member
Played a bit last night, made 3 Titans, one Male with a Geralt look, one Female Human and one Awoken Male with long hair because he was Dead for centuries so it made sense lols.

Alpha performed better, this Beta at the current state sttuters, is not very noticable but is there, there is also some aggresive pop in that sometimes happens right in front of you, like 2 metersin front of you appear some foliage and stuff like that but is a Beta and Im pretty sure this will be fixed, I didn't noticed difference in graphics, still looks incredible to me as in the Alpha.

But the game itself is just as incredible as always, super addictive, gunplay is excellent, weapon and melee feedback with dat Titan is really good, I have nohing to say in that aspect, game is straight up great.

Character voice of the Human Male is bad IMO, while the human female is really nice also the awoken male is nice.
 

theDeeDubs

Member
so what do we think of Peter Dinklage now that his voice has a more robotic sound to it? still cringe worthy? i think they fixed it since it wasnt bothering me.

It's perfect now. It just fits.

As for the game, I'm still a little disappointed. I really wanted more RPG elements as far as character building go. I'll take this over Borderlands any day though.
 
I still prefer the auto rifle I got in the beginning. Only getting Pulse/burst rifle drops which ain't my thing.

At first I thought I was being stupid trying to use the handcannon but I truly like it. It kills just as good as the other guns. I am really interested in how armor will affect play-styles. Obviously I would want armor that help with handcannons but what if the best looking armor piece is for pulse rifles.

Speaking of armor and weapons, are all armors and weapons that are not exotic the same? Or are they just randomly generated with random stats and effect (but categorized--effects to help grenades, snipers, etc)?
 
At first I thought I was being stupid trying to use the handcannon but I truly like it. It kills just as good as the other guns. I am really interested in how armor will affect play-styles. Obviously I would want armor that help with handcannons but what if the best looking armor piece is for pulse rifles.

Speaking of armor and weapons, are all armors and weapons that are not exotic the same? Or are they just randomly generated with random stats and effect (but categorized--effects to help grenades, snipers, etc)?

Handcannon w/ upgrades = God mode. I've been crushing people in PvP with it.
 

mbmonk

Member
Yeah, I often get a delay between making contact with an opposition and having the kill actually register. Not sure if it's intentional or latency, but it happens way too much and especially with weapons like the Pulse Rifle (or whatever the charge up railgun-esque gun is called.)

Thank you very much WJD!!
 

AndyD

aka andydumi
After playing a couple of hours last night, one of the same things from the Alpha still irks me. There's too little interaction with the environment. I wish there were more crates or breakables to find stuff. As is, it seems a touch sterile.

They also need to widen the FOV a bit and reduce the auto-aim strength when there are mutliple enemies next to each other or when scoped.

Otherwise, it's a blast as it was before. I really enjoyed the little story mode introduction this time around.
 
The level of aim assist is pretty annoying to me. I understand that the game is a loot grindfest and you shouldn't have to think too much about aiming, but it really takes some of the skill/thrill out of it with as much as Destiny has (and pvp should require skilled aiming). At least drop it to Halo levels, which was still plenty. Destiny aim is just sticky as hell.
 

Hoo-doo

Banned
I know they desperately wanted to inject some star power into this game with Dinklage, but it really would have worked better if they hired a 'regular' professional voice actor.

Dinklage just sounds bored, uninspired and unconvincing. The robot effects do very little to change that.
Imagine a professional voiceactor delivering a GlaDOS- or Wheatly-like narration or an actual semi-convincing voiceover. It would have improved the game tenfold.

Hiring Dinklage was a bad idea, his performance in GoT is legendary, but he just doesn't fit here at all.
 

LiK

Member
The level of aim assist is pretty annoying to me. I understand that the game is a loot grindfest and you shouldn't have to think too much about aiming, but it really takes some of the skill/thrill out of it with as much as Destiny has (and pvp should require skilled aiming). At least drop it to Halo levels, which was still plenty. Destiny aim is just sticky as hell.

I noticed that as well especially against mobs. You aim for a guy and it kinda sticks to another. Maybe the assist should be a tad less sticky.
 
I did not know you could kill allies with your Sparrow.

iyApUIDcMgwat.gif

https://www.youtube.com/watch?v=yVD2-Y1VWz0
 
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