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Destiny: Only one area per planet

This doesn't make any sense. If you know you won't enjoy the game or get $60 of fun out of it, please cancel your pre-order.

I didn't say that. My preorder is physical anyway. If the reviews are bad or the content isn't there I'll just slip it onto another game or cash out.

You can say a lot of things about what Destiny isn't, but at least Bungie had open Alpha and Beta phases for all platforms allowing people to experience the game in earnest. Did you not enjoy the beta?

Yes, but if I've already explored 40% of the game I'm not sure I want to see the rest. I can't know that until we know for sure what content it will have though.

Is it so hard to believe that I did genuinely enjoy the beta, but am still disappointed that the game might only have 4 locations?
 
http://www.ign.com/wikis/destiny/Earth

1) Why release screen shots for things that wont be on the release ?
2) How difficult will it be to say what is part of DLC and what comes with the original $60 release ?

This is confusing as hell. IGN, Amazon forums say all these areas are available at launch. GAF says Chicago etc will be DLC. I have no idea who to trust !!!. It will be so much easier, if they havent given screen shots for areas like Mumbai, Chicago to IGN and other sites.

1. Because the game was always marketed as an ongoing project that will be developed over time. Since day one.

2. Why do they need to justify everything at every stage of development? I very much doubt you demand absolute transparent from every game you put faith in. This is a bandwagon, nothing more.

It took this many posts to set a line in the sand but at least someone said it. Lots of people need to get a grip.

Apparently so.

It took this many posts to set a line in the sand but at least someone said it. Lots of people need to get a grip.

People have been saying the same thing for pages now, but why bother with rational thought when you can just make wild assumptions using incomplete data?
 
I didn't say that. My preorder is physical anyway. If the reviews are bad or the content isn't there I'll just slip it onto another game or cash out.



Yes, but if I've already explored 40% of the game I'm not sure I want to see the rest. I can't know that until we know for sure what content it will have though.

Is it so hard to believe that I did genuinely enjoy the beta, but am still disappointed that the game might only have 4 locations?

You're allowed to be disappointed all you want, you are still jumping to conclusions.
 
Did they ever say these missing areas would be available in the game at launch?

Wasn't the game always marketed as an ongoing project that would be expanded on over time?

No they didn't, which is a fair point. However, they never exactly did much to stop the idea of those zones being in the game either. The Destiny wikis were listing like 6 or 7 zones for earth ever since those zones were mentioned, and game sites apparently also reported those zones as being in the game, according to the articles talked about earlier iirc.

Destiny was always talked about as being Bungie's next big game, hugely ambititious, grand in scale. The player would go on an amazing journey, starting on earth, where we would explore earth and rediscover all that we lost, then travel upwards and out into the solar system where we would explore the moon and mars and venus.

The way they talked about it made it seem like it was more than what it's turning out to actually be. I mean when talking about Earth, it was talked about how we would explore and rediscover human civilization on Earth. Not that we would explore a place on Earth.

I think it's pretty clear from this post that you have no idea how much content there is in the game, given the number of layering you're having to do with your assumptions and guesses. (Sizing the rest of the game on the basis of one area, for example.) Which is basically the point. Not trying to pick on just you, this goes for everyone. There's a remarkable amount of extrapolation taking place.

Do you think I'm unreasonable in saying that Mars and Venus are probably not gonna be hugely different in size, compared to Old Russia and The Moon? And is it unreasonable to expect the strikes to takes roughly the time that Bungie have told us they would?
 
1. Becaus the game was always marketed as an ongoing project that will be developed over time. Since day one.

2. Why do they need to justify everything at every stage of development? I very much doubt you demand absolute transparent from every game you put faith in. This is a bandwagon, nothing more.

They gave all these info and screen shots to gaming magazines. What am I supposed to assume ?. How will know what comes as part of original game and what comes latter. While giving the info gaming magazines can't they say what is on-going and what is coming next month ?

Why cant they be upfront and say what is DLC and what is in the 1st release. I do think it is very honorable that they are giving info about future work that they are doing.
 
I wonder if when discussing the content in this game and the size of the areas, if anyone has ever stopped to consider the very real possibility that we may end up going inside of the Traveler itself, and it's just a big secret for now, or that players could actually end up coming back to Earth later only with things changed and faced with an entirely new set of objectives and content?
 
No they didn't, which is a fair point. However, they never exactly did much to stop the idea of those zones being in the game either. The Destiny wikis were listing like 6 or 7 zones for earth ever since those zones were mentioned, and game sites apparently also reported those zones as being in the game, according to the articles talked about earlier iirc.

Destiny was always talked about as being Bungie's next big game, hugely ambititious, grand in scale. The player would go on an amazing journey, starting on earth, where we would explore earth and rediscover all that we lost, then travel upwards and out into the solar system where we would explore the moon and mars and venus.

The way they talked about it made it seem like it was more than what it's turning out to actually be. I mean when talking about Earth, it was talked about how we would explore and rediscover human civilization on Earth. Not that we would explore a place on Earth.

How do you agree with my comment then talk like what we've seen is all we'll ever see?

I don't get that.

They gave all these info and screen shots to gaming magazines. What am I supposed to assume ?. How will know what comes as part of original game and what comes latter. While giving the info gaming magazines can't they say what is on-going and what is coming next month ?

Why cant they be upfront and say what is DLC and what is in the 1st release. I do think it is very honorable that they are giving info about future work that they are doing.

The game was always marketed as an ongoing project that will be updated over time.

They never once said what the retail release will include.

They have always been talking about Destiny as an evolving thing.

They have a vision of the future for Destiny and were excited to share that with us.

I don't understand why this is confusing for you, or why you're demanding to know every single detail about their future plans right now.
 
from what I played on earth and moon(explored all possible places u could go), I would have rather had smaller areas, but more locations. Not bigger areas with less locations
 
I wonder if when discussing the content in this game and the size of the areas, if anyone has ever stopped to consider the very real possibility that we may end up going inside of the Traveler itself, and it's just a big secret for now, or that players could actually end up coming back to Earth later only with things changed and faced with an entirely new set of objectives and content?

Honestly no one has any idea what the main game will hold for us, except assumptions and extrapolations from the beta, and rumor.

We have no idea the size of Venus or Mars or the Reef, nor how much content is on them. Earth could be a tutorial zone for all we know.
 
Again: Bungie gave is just enough information that it could go either way. There is no red flag, there's just a bunch of potential outcomes that we can only guess at.

We have nowhere near enough info to make any kind of worthwhile assessment.

What in the world does it take for a red flag to go off with you. You admit that the game is 50/50 if it is going to be any good. That is a HUGE red flag. I don't know about you, but I don't spend $60 for things that I think I'll have an even chance of disliking.

If you want something more concrete, the fact that Destiny reuses content so much is a red flag.

You don't have enough info though. You've been given barely any info and have chosen to let your past experiences colour in the gaps.

An absence of information is not a red flag itself by default.

You really are reaching. Of course we use past experiences to fill in our gaps in knowledge. That is life. Like I said, do you watch every movie or TV show? After all until you watch a movie, you'll never be 100% sure you won't like it. I don't like the romantic vampire genre. Does this prove that I wouldn't like the Twilight movies? Can I be assured that a romantic novel wouldn't bore me to tears. Nope, but I have no desire to watch or read them to find out 100% either way.
 
How do you agree with my comment then talk like what we've seen is all we'll ever see?

I don't get that.



The game was always marketed as an ongoing project that will be updated over time.

They never once said what the retail release will include.

They have always been talking about Destiny as an evolving thing.

They have a vision of the future for Destiny and were excited to share that with us.

I don't understand why this is confusing for you, or why you're demanding to know every single detail about their future plans right now.

Isnt it deceptive to say that the game has 10 areas, 2 month before the release. When I get the game from store it only has 2. The game is comming next month.. they should be upfront and say what will be part of the 1st release. This is the info that they released to public media, it is their responsibility to clearly mark what will be there in the next month release.

I am not asking their DLC roadmap. This game is coming next month !!!. I am just asking what will be there in the 1st release of game, what do I get for $60. ?
 
Isnt it deceptive to say that the game has 10 areas, 2 month before the release. When I get the game from store it only has 2. The game is comming next month.. they should be upfront and say what will be part of the 1st release. This is the info that they released to public media, it is their responsibility to clearly mark what will be there in the next month release.

I am not asking their DLC roadmap. This game is coming next month !!!. I am just asking what will be there in the 1st release of game, what do I get for $60. ?

Wait until it is released and read online what the game will contain. If it is satisfactory, then buy. If not, then skip. You can keep complaining about what Bungie will and will not say, but the truth of the matter is that it is irrelevant because there exists a way you can find the answers to your questions before you spend a penny.
 
How do you agree with my comment then talk like what we've seen is all we'll ever see?

I don't get that.

Don't see what's so confusing about my post

I'm answering your question about whether bungie ever said those concept zones would be in the game at launch, and think that it's a fair thing to point out that those zones were never confirmed to be in the game.

But at the same time also point out that Bungie never did a single thing to deny that those zones would be in the game, even though there was much discussion about those zones, and wikis and game articles were listing them as confirmed zones for the full game
 
And with regards to things that were shown or talked about, but probably won't be in final game, it's a tough thing to accept, but they were simply just not yet finished with the game. Plans and ideas change. In the end I would absolutely prefer a smaller game with less locations, but with better, more well thought out content.

We don't really know on which side of the spectrum this game falls until we play it.

edit: Until we play the FULL game.
 
from what I played on earth and moon(explored all possible places u could go), I would have rather had smaller areas, but more locations. Not bigger areas with less locations
I hear you but I doubt these 4 locations are the only ones we will ever see in Destiny. They give us a good sized game for $60 that you could easily get enough game time in to warrant the purchase and if you love the game you will come back and buy more locations and such down the road in the form of expansions. All these locations people are complaining not being in the game might very well be, just not in the retail release. Lets just hope they are cheap.
 
I was just going off the example you provided. The underlying point which I'm making is that the amount of unique content matters. Some people are trying to obscure that fact by saying that replaying content or a multiplayer community is somehow a substitute.
I get what you're saying, really. It's just that more will, all things being equal, always be better. Of course. It's a no-brainer. It's more about being able to look at the package as a whole and go "is this worth my $60?" For me, the raw number of missions or planets don't really factor in. If they do for you, that's completely fine.

I played though Devils Lair like... 20 times over the course of beta, and would jump in and run it again at level 8 right now if I could. Running it once or twice might have been enough for you to get your fill, but for me, trying it out with different weapons, different skills, and different armors, as well as the variety of people I played it with kept it fresh each and every time.

Maybe to you, this sort of thing would get stale very quickly, but if the popularity of MMOs is anything to go by, a lot of people dig similar models, so it is not entirely fair to write it off. Not trying to pick you specifically, but there are a few people acting like someone must be stupid to be okay with the number of planets and missions. It's not that I want less for my money, it's that I feel that I'm getting my $60 worth. The quality, the fun, and the experience is worth $60 to me.

The strikes, along with 6(+?) more strikes, however many story missions, 4 more planets of varying size, PvP and raid, that is a type of variety that I feel comfortable paying for. I'm not too concerned about missions or planets because once I've seen it, I've seen it.

I'm not trying to get you to change your mind, but just wanted to say (though you very well might already know) that there are more ways to keep a game fresh and interesting beyond new things to look at. I'm just glad our exchanges have been quite civil. lol
 
I've never seen people confuse early concept art for screenshots of promised content. People were less upset over the Halo 2 OXM article that featured screenshots of actual content that was promised to be in the game.
 
I've never seen people confuse early concept art for screenshots of promised content. People were less upset over the Halo 2 OXM article that featured screenshots of actual content that was promised to be in the game.

I know! This is insane. I guess this is what happens when gamers demand more and more coverage of hotly anticipated titles.
 
For an always online multiplayer connected world, this game appears to be tiny. I am using vanilla WoW as my measuring stick. I remember my first couple of hours of WoW. I was amazed at the sheer amount of land to travel. From going from Elwynn Forest to Westfall to Darkshire. Such an amazing experience and scope. I felt engaged with other players from the start. Granted punching 1,2,1,2,1,3 isn't as fun as aiming down a scope. But the world was open. I could go anywhere I could see. There were towns and other NPC's to visit.

In Destiny, you can't even swim. Or jump on the buildings. Invisible walls everywhere. It takes the immersion out of the game.The world feels empty, small, and just a sprinkling of other players. It looked great for sure. However, I am underwhelmed and waiting on reviews of the full game before I begin to think about my purchase.
 
Well, that's not what he's saying, and even if he was, that would be one post out of 4,000. That's hardly the tone of this thread (unless you make it).

They may not have been what you meant but that is what he's saying. I need to either accept the changes or stop feeding into the preview culture. The theme of the thread might not be that, but there are people coming in and saying that. I do think the thread generalizations need to stop though.
 
What in the world does it take for a red flag to go off with you. You admit that the game is 50/50 if it is going to be any good. That is a HUGE red flag. I don't know about you, but I don't spend $60 for things that I think I'll have an even chance of disliking.

If you want something more concrete, the fact that Destiny reuses content so much is a red flag.

Sorry. I didn't realise 50/50 meant "obviously more one than the other".

If it doesn't mean that then it's not a red flag. It's just the absence of information and a hell of a lot of speculation.

You seem to be a glass half empty kind of guy. I can respect that, but it doesn't seem to make you very happy.

You really are reaching. Of course we use past experiences to fill in our gaps in knowledge. That is life. Like I said, do you watch every movie or TV show? After all until you watch a movie, you'll never be 100% sure you won't like it. I don't like the romantic vampire genre. Does this prove that I wouldn't like the Twilight movies? Can I be assured that a romantic novel wouldn't bore me to tears. Nope, but I have no desire to watch or read them to find out 100% either way.

I'm not reaching for anything. I'm merely stating the fact that you don't have enough information to say either way.

Judging by your responses you seen to be quite cynical, so I can see why you're letting that fill the gaps.

Me? I don't do that to the point I make an absolute judgement. And do you know why? Because when I was younger and I used to do that, I was surprised often enough to prove that my assumptions weren't ways solid enough to balance judgment on.

The fact you seem quite closed minded by your own admission isn't helping your case either.
 
from what I played on earth and moon(explored all possible places u could go), I would have rather had smaller areas, but more locations. Not bigger areas with less locations

Same. There... well, there really wan't a lot "going on" on Earth or the Moon either. After an hour on earth... 30 mins on the moon... you've seen most of it.

I still believe there will be more on each planet... i mean there has to be.
 
Bungie wants to go the EA route. Pay for what should have come free. Why bother to play to earn weapons and gear when you can just buy ones that are better than the free game. Bungie should have had DLC single player levels for halo. Destiny is a new IP and shouldnt have to be pay to win or pay for levels that should have come on the disk.

I'm for the Halo DLC because it would have been great in single player imo, seeing how many people loved halo. Unless its a total package of new levels and quests like skyrim, i'm against it.
 
For an always online multiplayer connected world, this game appears to be tiny. I am using vanilla WoW as my measuring stick. I remember my first couple of hours of WoW. I was amazed at the sheer amount of land to travel. From going from Elwynn Forest to Westfall to Darkshire. Such an amazing experience and scope. I felt engaged with other players from the start. Granted punching 1,2,1,2,1,3 isn't as fun as aiming down a scope. But the world was open. I could go anywhere I could see. There were towns and other NPC's to visit.

In Destiny, you can't even swim. Or jump on the buildings. Invisible walls everywhere. It takes the immersion out of the game.The world feels empty, small, and just a sprinkling of other players. It looked great for sure. However, I am underwhelmed and waiting on reviews of the full game before I begin to think about my purchase.

Do we really need swimming in the game, though?

Bungie wants to go the EA route. Pay for what should have come free. Why bother to play to earn weapons and gear when you can just buy ones that are better than the free game. Bungie should have had DLC single player levels for halo. Destiny is a new IP and shouldnt have to be pay to win or pay for levels that should have come on the disk.

I'm for the Halo DLC because it would have been great in single player imo, seeing how many people loved halo. Unless its a total package of new levels and quests like skyrim, i'm against it.

We don't have any definitive information other than the data dump that doesn't represent the final game, and we're calling Bungie as EA?
 
The DLC part I take issue with.

I don't mean to single out Destiny since I have zero proof of anything and because I think it happens throughout the industry, but I think it's much more likely than not that content is absolutely cut/held from games so we can be charged more later for content that could have been included to begin with. I think that's the way it is and I think it's only going to get worse in the future. It won't surprise me at all if we get to a point where there's just as much DLC as day one disc game.

I think this because it simply makes sense and of course because there are cases of locked on disc content and such. If they can get away with it and make more money by doing so, why in the hell would they not do it? It's unfortunate but I fully believe it's the reality of the situation. Why sell a game for only $60 when you can basically sell it for $75 or $100?

You say it's "ridiculous" but logically speaking it's absolutely not ridiculous. It is a good idea if it works. And saying they have no reason to do this is also logically false. They stand to make a lot of extra money by doing this. That's an extremely good reason imo.

Having said that, I got double digit play hours out of the Destiny beta while playing exactly one single PvP match (everything else was PvE). So while I absolutely have concerns, again not just for this game in particular, I have no problem paying $60 for the content this game is providing day one.

As someone who has seen the development of AAA games from the inside, I'm not going to argue that this isn't the case for some games or some studios, but from the inside that I saw, things don't look quite like this.

For example, game development in my experience, is far more well planned and calculated than most people realize.

For example,
- When a studio makes a game, they care about their metacritic. They want to complete the game in the best way possible. So they create the best game they can given publisher restrictions/budget/time.
- Studios almost always build DLC concurrently with the title, even if it's released later. This is just the way it works. You budget and plan for the full title, then you also budget, plan, hire according to the DLC that needs to be made.
- Studios need to release DLC in a timely manner, if they develop it after the main title, it will come too late for most games and won't sell. It makes more sense to hire more people, finish it, test it along with the main title, and release it on time.

I'm just saying, there being DLC made at the same time as a title isn't necessarily malicious, most of the time it's just logical/smart planning from a dev perspective. Also, in my experience, most of the time, if DLC didn't exist or sell properly, a lot of the DLC sold these days would never exist. Content/fat is constantly trimmed during development, it's part of making a quality title.
 
Bungie wants to go the EA route. Pay for what should have come free. Why bother to play to earn weapons and gear when you can just buy ones that are better than the free game. Bungie should have had DLC single player levels for halo. Destiny is a new IP and shouldnt have to be pay to win or pay for levels that should have come on the disk.

I'm for the Halo DLC because it would have been great in single player imo, seeing how many people loved halo. Unless its a total package of new levels and quests like skyrim, i'm against it.

Sorry what ? Where did you hear about these microtransactions because I'm fairly certain Bungie said there wouldn't be any. DLC =/= MT.
 
As someone who has see the development of AAA games from the inside, I'm not going to argue that this isn't the case for some games or some studios, but from the inside that I saw, things don't look quite like this.

For example, game development in my experience, if far more well planned and calculated than most people realize.

For example,
- When a studio makes a game, they care about their metacritic. They want to complete the game in the best way possible. So they create the best game they can given publisher restrictions/budget/time.
- Studios almost always build DLC concurrently with the title, even if it's released later. This is just the way it works. You budget and plan for the full title, then you also budget, plan, hire according to the DLC that needs to be made.
- Studios need to release DLC in a timely manner, if they develop it after the main title, it will come too late for most games and won't sell. It makes more dense to hire more people, finish it, test it along with the main title, and release it on time.

I'm just saying, there being DLC made at the same time as a title isn't necessarily malicious, most of the time it's just logical/smart planning from a dev perspective. Also, in my experience, most of the time, if DLC didn't exist or sell properly, alot of the DLC sold these days would never exist. Content/fat is constantly trimmed during development. It's part of making a quality title.
Booshka alt??

http://m.neogaf.com/member.php?u=50754
 
Don't see what's so confusing about my post

I'm answering your question about whether bungie ever said those concept zones would be in the game at launch, and think that it's a fair thing to point out that those zones were never confirmed to be in the game.

But at the same time also point out that Bungie never did a single thing to deny that those zones would be in the game, even though there was much discussion about those zones, and wikis and game articles were listing them as confirmed zones for the full game

You said you agree with the fact that you're aware they have a long term plan, then you complain that there only seems to be a single zone in each area.

Bungie have told is these thing will be in the game, so as far as we're concerned they will be. When will they be? We were never told that, and we've been speculating since.
 
Bungie wants to go the EA route. Pay for what should have come free. Why bother to play to earn weapons and gear when you can just buy ones that are better than the free game. Bungie should have had DLC single player levels for halo. Destiny is a new IP and shouldnt have to be pay to win or pay for levels that should have come on the disk.

I'm for the Halo DLC because it would have been great in single player imo, seeing how many people loved halo. Unless its a total package of new levels and quests like skyrim, i'm against it.

Destiny's DLC is two giant expansion packs though. They don't have piecemeal level and weapon DLC like you're complaining about.

Why even post such an inflammatory opinion without having any semblance of knowledge relating to the topic?
 
Do we really need swimming in the game, though?
No. And we don't need to get salty over level boundaries either. All the talk about game balance in here and it seems no one actually knows what it means to balance a game. Imagine no boundaries in Old Russia, you could just go out into the barren mountains where nothing spawns and snipe everything with absolute safety. So immersive.
 
I get what you're saying, really. It's just that more will, all things being equal, always be better. Of course. It's a no-brainer. It's more about being able to look at the package as a whole and go "is this worth my $60?" For me, the raw number of missions or planets don't really factor in. If they do for you, that's completely fine.

I played though Devils Lair like... 20 times over the course of beta, and would jump in and run it again at level 8 right now if I could. Running it once or twice might have been enough for you to get your fill, but for me, trying it out with different weapons, different skills, and different armors, as well as the variety of people I played it with kept it fresh each and every time.

Maybe to you, this sort of thing would get stale very quickly, but if the popularity of MMOs is anything to go by, a lot of people dig similar models, so it is not entirely fair to write it off. Not trying to pick you specifically, but there are a few people acting like someone must be stupid to be okay with the number of planets and missions. It's not that I want less for my money, it's that I feel that I'm getting my $60 worth. The quality, the fun, and the experience is worth $60 to me.

The strikes, along with 6(+?) more strikes, however many story missions, 4 more planets of varying size, PvP and raid, that is a type of variety that I feel comfortable paying for. I'm not too concerned about missions or planets because once I've seen it, I've seen it.

I'm not trying to get you to change your mind, but just wanted to say (though you very well might already know) that there are more ways to keep a game fresh and interesting beyond new things to look at. I'm just glad our exchanges have been quite civil. lol

MMO's are known for having the most game content of all the genres, so I'm not sure how you can point to them to defend the lack of content in Destiny. In addition PvE MMOs aren't generally FPSs. Destiny is going after an FPS audience that is typically content sensitive. The length of single player campaigns has long been a valid critique point for FPS games.

I'm not trying to change your mind. I am speak first about how I view the game for myself, and second about how I think the game will be viewed by the audience it is targeting. I am only describing the environment around the game as I see it, not trying to convince people to not like the game. I want to like the game, and if anybody could allay my fears I'd be pretty happy about it. Unfortunately saying that other people like to grind content, which I already know to be true, does nothing to change my view.
 
You said you agree with the fact that you're aware they have a long term plan, then you complain that there only seems to be a single zone in each area.

Bungie have told is these thing will be in the game, so as far as we're concerned they will be. When will they be? We were never told that, and we've been speculating since.

No I didnt do that ( though I obviously knew they had a long terms plan ever since the 10 year thing got mentioned ). What I told you was what Destiny had been presented as being.
 
Destiny's DLC is two giant expansion packs though. They don't have piecemeal level and weapon DLC like you're complaining about.

Why even post such an inflammatory opinion without having any semblance of knowledge relating to the topic?

where did you get this info. i am getting most of the news from forums.
 
i hope one of the expansions is space combat!

i really hope the public "beta" was a great marketing move to boost preorders. Just got a ps4 today and was browsing the store..destiny is "sponsoring" sections like "demos" and it is peppered through out the rest of the store too. This alarms me a little. I havent participated in much of Bungie's games or community but the past 2 days were a huge eye opener. These guys having something great. And, i hate to say it, they depend on us to support them. It is very hard for any of us to even imagine how much work went into this thing. I understand many feel cheated but, well, I think you are very wrong and very narrow in your understanding of the big picture and the history of video game market.
 
Do we really need swimming in the game, though?

OR at least let the Sparrow traverse the water. It would be awesome to take your sparrow/ship to different continents of Earth. To see what war and time has done to some our biggest cities/countries.

This game needed about 2-3 more years of dev time. To really open the scope. It would be nice to really progress to the Moon and other planets. To collect parts to build a ship and travel from celestial body to another as an example. To battle your way in space to Mars, Venus, ect. Meet interesting aliens along the way.

This is 2014. The consoles along with back end servers should be able to accomplish this. I'm talking a WoW killer. It could be done. It's ambitious for sure. But that was what I was expecting from Destiny/Bungie/Activision.
 
No. And we don't need to get salty over level boundaries either. All the talk about game balance in here and it seems no one actually knows what it means to balance a game. Imagine no boundaries in Old Russia, you could just go out into the barren mountains where nothing spawns and snipe everything with absolute safety. So immersive.


Or actually put more enemies or other interesting things to discover/interact with.

Or why not use some of the open area to have skirmish battles ala PvP? 32vs32? Fight over holding a city or positions or something.
 
Someone with a Ghost edition cancel your pre-order and let me now just as you're about to do it so I can snag one.
 
There's a million Destiny threads so I don't know if anyone has linked this yet.

http://www.ign.com/articles/2014/07/28/was-destinys-full-game-content-discovered

I don't want to really speculate on that but I noticed that on the list of Earth Crucible maps the Twilight Gap was listed. That area was also listed as one of the original areas of Earth on the IGN wiki someone linked to on here.

http://m.ign.com/wikis/destiny/Earth

I didn't really have a problem finding out there's one area per planet and if there's more coming in DLC that's okay for me. But I guess I didn't think about the possibility that some of the areas we originally heard about like Chicago could possibly be multiplayer maps in the future? Just a thought. I never even got to try Crucible so I don't have an opinion on it yet.
 
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