How come? There would be 4 of us.
Spawn points are too far away. You can only bring three into rumble. It takes to long to run across the map. The other two players will either get to you or your friends.
How come? There would be 4 of us.
If i was able to keep my Wolf Pack rounds on Gjallajorn for example, then yes having 200k xp on the last nodes is ok. This way the weapon would still be viable for two weeks while your are leveling those last nodes. Using a Gjallajorn without Wolf Pack is complete garbage. Essentially, while you are re-leveling it (and it takes a long ass time) it is worse than many legendary rocket launchers.
YES I would because that's fair for EVERYONE
I would take that.
For me. Nah. Lower that number too100k experience and yea. I'm good with it. 200kjust takes way too long.
I say fuck it! Let's worry about Bungie's stupid decisions after the DLC hits. For now let's just raid!!!
Fresh HM raid, starting ASAP. Lvl 30 Titan. Psn: lunlunqq.
1. Lunlunqq
2.
3.
4.
5.
6.
Please msg/add if you are interested.
Complete the daily and Use a Xur telemetry right before it ends. Turn in ten bounties at once. Go put the item in the vault and change to another character. Repeat the process (without telemetry, it's not needed) and the exotic item is fully leveled from scratch.
Definitely won't take you 24 hours.
This really isn't as big a deal as people are makin it out to be.
Glimmer and coins
Yep.
Does anyone know what is available to non-dlc owners next week? I want to wait a few days first to see how all this shit is implemented first before making my purchasing decision.
From the Bungie blog I'm guessing that everything except the new story missions, strike, raid, raid weapons/armour, the new exotics(though I'm not sure on this anymore) and crucible maps are the only things behind paywall? If so, then I can wait a few days, I'm in no rush.
It's how I got 250 points toward my bounty anyway. Also the matches end faster because you win so quickly.That doesn't work. I tried. It is easier to just do it yourself.
I just.... I don't get it. Bungie used to be such an intelligent, player-experience focused company. Not one person stood up and said... 'uh, no, this is not acceptable, we need to find another way'?
REALLY?!
Ok. So the primary issue (for most) seems to be lost access to the mods rather than the length of time it takes to get to Max level.
However, if the system worked this way.. allowing you to keep your mods instead of losing them... wouldn't that make your current Exotics better than any potential new Exotics right off the bat?
Ok. So the primary issue (for most) seems to be lost access to the mods rather than the length of time it takes to get to Max level.
However, if the system worked this way.. allowing you to keep your mods instead of losing them... wouldn't that make your current Exotics better than any potential new Exotics right off the bat?
Or maybe Bungie could let us keep the functionality of the exotic while allowing us to increase its max potential damage with extra nodes instead of reverting it to a blank slate requiring a reinvestment of the original time it took to level the weapon and additional exp required to max its potential damage.That's the point of the reset instead of just getting extra nodes at the end. You trade off the higher Attack Rating for the Mods. You already know how the mods will perform, so upgrading current Exotics is a known quanitity vs the Unknown Quantity of how the mods will effect the new Exotics.
You get to keep your weapons at higher effeciency but you don't get Beastmode perks right away. Or you can keep your Beastmode perks and have a lower Attack Rating.
Here's my question though. Would you (you meaning anyone who doesn't like this current system) like this system more if it did only add 3 more nodes at the end but it still took the total XP cost of upgrading to get there? I.E. If it takes 200k xp total to max a current Exotic, would you be happier if those last three nodes still took 200k xp to unlock?
I say fuck it! Let's worry about Bungie's stupid decisions after the DLC hits. For now let's just raid!!!
Fresh HM raid, starting ASAP. Lvl 30 Titan. Psn: lunlunqq.
1. Lunlunqq
2. Schwagger15 (29 Titan)
3. Kadey - (30 titan)
4. Forrest (30 Hunter)
5. McArkus (30 Titan)
6. YuriKerr (30 Sunbro)
Please msg/add if you are interested.
I'll post this for the new page
No mic.
I guess in the downtime until the expansion, it's just farming items and getting certain things just for the hell of it. I'm going to try and max out my marks before then.
Sent an invite on Psn. Level 30 sunbro
If you'd take a 29 Titan with maxed VoC, horn, corrective measure, Hawkmoon, etc. I'd be down. If you're looking for 30s that's cool too.
Thx guys. We are 5 strong already. One more and we are good to go!Yo 30 Hunter maxed weapons
Yes, but I think this is overblown. You're always going to have to get new gear for the new end game content. That's just how MMOs work, even if they insist that Destiny isn't an MMO.All of these new currencies and such have my brain eeking out of my face holes. I had just talked my one friend who ever played into finally getting back into the game two weeks ago. Now he's going to hang it up again.
So... making sure I get this right: legendaries won't be able to level up? So my VoG raid armor and weapons are just forever stuck where it is at now?
Thx guys. We are 5 strong already. One more and we are good to go!
Just joined up sir. Whenever you're ready.Thx guys. We are 5 strong already. One more and we are good to go!
Thanks. We are full! For those of you who just added me, could you please join my party? I just added a bunch of person and now I could tell which one of you are new in my friend list. Sorry....Lvl 30 Titan defender with max weapons, PSN: McArkus
Possibly, depends on how they balance the damage upgrades. This is why many have proposed just adding a new upgrade node instead of a wipe. Simple, easy to understand and most importantly, fair and respectful of time invested.
Having fully maxed out and godlike(praise GHorn) exotics has never stopped me from levelling new exotics before, I don't see why it suddenly stop me now with the new DLC.
if xur doesn't sell it you are of course correct.How do you redo it for the new max? It now has a max of 323 standard. Xur won't be selling the Vex so there is no way of 'redo'ing' the weapon. Is there a way that get the Vex up to the new max that I'm unaware of?
it's a far more punishing penalty at the level breakpoints, as this is an across-the-board percentage damage penalty rather than an equation involving the weapon's impact, enemy types, etc.This might all be a little easier to swallow as well if the games attribute mechanics weren't so muddy. Been playing since launch and I have no idea how to value attack as a statistic. Correct me if I'm wrong please, attack does the following:
In PvE: Reduces the damage penalty incurred when attacking a higher level enemy
In PvP: Same + effectively negates the advantage gained by increasing defense (iron banner only)
What I don't know however is the extent which attack has an effect in either case. To be more specific given a 1 level differential, how much does x attack reduce attack penalty by? How does absolute light level effect this scaling, does a light level 28 receive a greater reduction to penalty vs a 29 with 300 attack than say a 29 vs a 30?
This is further compounded by the mess of player attributes and the UI. We've got a mix of bars and numbers and never more than half of the full information we should have.
Well yeah, they will be. off the bat it's a difference of 2 attack points, there's no doubt they're better if the perks are at all important to the gun. if you want to raise it to the new power plateau you sacrifice the perks.Ok. So the primary issue (for most) seems to be lost access to the mods rather than the length of time it takes to get to Max level.
However, if the system worked this way.. allowing you to keep your mods instead of losing them... wouldn't that make your current Exotics better than any potential new Exotics right off the bat?
Or maybe Bungie could let us keep the functionality of the exotic while allowing us to increase its max potential damage with extra nodes instead of reverting it to a blank slate requiring a reinvestment of the original time it took to level the weapon and additional exp required to max its potential damage.
Interesting. Lagging as in connection dropping or lagging as in not playing as well? Cause I wasn't at my best today.
Thanks. We are full! For those of you who just added me, could you please join my party? I just added a bunch of person and now I could tell which one of you are new in my friend list. Sorry....
Ok. So the primary issue (for most) seems to be lost access to the mods rather than the length of time it takes to get to Max level.
However, if the system worked this way.. allowing you to keep your mods instead of losing them... wouldn't that make your current Exotics better than any potential new Exotics right off the bat?
Warlocks only get Sunbreaker upgrades 10 weeks in a row. Believe.It's not just that. It's tied to freaking Xur. So random offering once per week for 2 days. Be prepared for Voidfang over and over and over and Gjallarhorn only one.
mr gap, figs, todd, and everyone else
i am sorry
But that's because you already had Gjallarhorn fully leveled. In the case I'm talking about, both Gjallarhorn and a new Exotic would need 200k XP to be maxed out. But one would have mods already on while the other still has to earn it.
It seems pretty obvious that people would favor their current Exotics first and formost and only level new Exotics once their current ones were maxed. Or at least their favorite current ones.
So is the weapon exchanging program thing for real? Heard Deej say there was some misinformation about that matter.
Haha. Just saw this. Apparently you were getting started early on the new system.So apparently the Midi I got dropped from the crucible, instead of having two of them, it completely replaced the one I already had. And because of that I ended up with only one and the previous which had near max stats was overridden. WTH. That's BS. Must be a glitch.
Sorry if I missed someon who added me. Our fire team is full now!
So is the weapon exchanging program thing for real? Heard Deej say there was some misinformation about that matter.
LmaoHaha. Just saw this. Apparently you were getting started early on the new system.
No, you can't get the Vex to 331 because Xur will never sell it and allow you to upgrade. Your Vex is maxed.My Mythocast is at 323 attack since yesterday. Today I learn that to go to 331 attack I have to reset the upgrade tree and start over... Would I even care about the difference between 323 and 331 attack for all that grinding?
So is the weapon exchanging program thing for real? Heard Deej say there was some misinformation about that matter.
So is the weapon exchanging program thing for real? Heard Deej say there was some misinformation about that matter.
if xur doesn't sell it you are of course correct.
My Mythocast is at 323 attack since yesterday. Today I learn that to go to 331 attack I have to reset the upgrade tree and start over... Would I even care about the difference between 323 and 331 attack for all that grinding?
Yeah, Vex is most likely be meant to be replaced with a new raid exotic.No, you can't get the Vex to 331 because Xur will never sell it and allow you to upgrade. Your Vex is maxed.
Where have you been?mr gap, figs, todd, and everyone else
i am sorry
so confused, how would you upgrade it otherwise?I don't think it works that way.
Xur doesn't have to sell the Vex to propose the Vex upgrade. They are 2 different things.