You seem pretty certain about this. Even w/ what Luke said about invalidating the efforts of getting raid gear?
Every bit of that is placeholder.
Maybe our raid gear will be upgraded automatically?
Unless Bungie increases the level of VoG and CE raids, I highly doubt it.Maybe our raid gear will be upgraded automatically?
I don't believe him until I see it. I would be shocked if vendor gear doesn't get you to level 33 like it shows in that screenshot.VENDOR GEAR WON'T BEAT RAID GEAR THIS TIME, LUKE SAID
These leaks are from OLD ass databases, and placeholders.
yeah I could see having upgrade paths for old raid gear that will let you get to level 34.I'm willing to bet they won't change a thing. Saying and doing are two different things, and we know how well Bungie says and does things.
The one thing I can imagine them implementing is having an upgrade route for existing raid gear, so we can bump up our VoG and CE armor to 42.
Or worse our existing gear will be useless but any new armor drop from VoG and CE will be 42 light.
It'd be nice if there was some way to upgrade CE/VoG raid armor to whatever max light is. Even if it was by some object or material only available in the new raid. I HATE most of the CE armor, and it's really lame that everyone looks the same because we're all wearing the same gear.
Unless Bungie increases the level of VoG and CE raids, I highly doubt it.
So what does the leak predict Xur's loadout will be tomorrow?
I'm willing to bet they won't change a thing. Saying and doing are two different things, and we know how well Bungie says and does things.
The one thing I can imagine them implementing is having an upgrade route for existing raid gear, so we can bump up our VoG and CE armor to 42.
Or worse our existing gear will be useless but any new armor drop from VoG and CE will be 42 light.
I'm willing to bet they won't change a thing. Saying and doing are two different things, and we know how well Bungie says and does things.
The one thing I can imagine them implementing is having an upgrade route for existing raid gear, so we can bump up our VoG and CE armor to 42.
Or worse our existing gear will be useless but any new armor drop from VoG and CE will be 42 light.
If they do this again they'll earn some of the first ill will from me the game has evoked since launch :-[ In comparison to the majority I've had little issue with the RNG tuning, weekly lockouts, upgrade requirements and overall progression systems, but by far my least favorite aspect of the game at present is the forced underleveling in HM CE. There's nothing interesting about it at all and it's the sheer definition of artificial difficulty.HoW Raid gear will bump you to 33 or 34
This depends on what the new cap is. I believe the Hard mode Raid is rumored to be 34 and, if so, I expect the HoW gear to get you to 33. If it caps at 35, then I expect the Raid gear to cap at 34.
Doubt it.The time will also come when they will stop letting you level up exotics to new levels. It may not happen with HoW, but it will happen eventually.
Thanks but I think he's done for the week. Narmer Quest will resume next reset.
If they do this again they'll earn some of the first ill will from me the game has evoked since launch :-[ In comparison to the majority I've had little issue with the RNG tuning, weekly lockouts, upgrade requirements and overall progression systems, but by far my least favorite aspect of the game at present is the forced underleveling in HM CE. There's nothing interesting about it at all and it's the sheer definition of artificial difficulty.
There is a Normal CE newbie raid tonight (if you don't mind running it newbie style) around 9:30ET.I just realized that I only need Hunger of Crota and I'll have all CE raid weapons. If anyone is up for CE this evening (after 6pm EST) I would like to join.
I also need the Crux but I don't care much about that weapon.
Assuming Bungie's future decisions are "obvious" is bold, to say the least.
If they do this again they'll earn some of the first ill will from me the game has evoked since launch :-[ In comparison to the majority I've had little issue with the RNG tuning, weekly lockouts, upgrade requirements and overall progression systems, but by far my least favorite aspect of the game at present is the forced underleveling in HM CE. There's nothing interesting about it at all and it's the sheer definition of artificial difficulty.
There is a Normal CE newbie raid tonight (if you don't mind running it newbie style) around 9:30ET.
There is a Normal CE newbie raid tonight (if you don't mind running it newbie style) around 9:30ET.
If they do this again they'll earn some of the first ill will from me the game has evoked since launch :-[ In comparison to the majority I've had little issue with the RNG tuning, weekly lockouts, upgrade requirements and overall progression systems, but by far my least favorite aspect of the game at present is the forced underleveling in HM CE. There's nothing interesting about it at all and it's the sheer definition of artificial difficulty.
I figured it drops on normal, does running hard increase the chance or is it still something-something-RNG all around?
Hunger of Crota ONLY drops on Normal.
I hope they do another world addition like/better than Blades of Crota for HoW. It would be cool to use a Fallen weapon for a while like we can with the sword.
Tell me why past exotics and gear should be leveled up when new expansions come out? I don't get it. I've never seen that in any other game.
I understand it in destiny as the level cap is not much, 32 from 30 isn't much. But in destiny it actually is a lot. Going as a 30 into hard mode crota is basically a death sentence and your usefulness at that level is lacking.
Coming from mmo's is I guess what has me thinking about these things since in no mmo that I know of, they upgrade past gear to match the new one. In the case of destiny it does seem like the actual amount of new exotics that come out isn't much so I could be wrong.
It's because the perks in exotics are the reason to have them and if needing to relevel them to get the perks from scratch than it's a frustrating grind.Tell me why past exotics and gear should be leveled up when new expansions come out? I don't get it. I've never seen that in any other game.
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Dual swords the vandals use.
Quad swords for Hunters.
Maybe "obvious" is not the right word lol. I'm struggling to think of a more appropriate one though and maybe it can't be summed up that way. I guess a better phrase would be "There's only so few ways they can go based on previous comments and leaks, and this is the most plausible to me."
I hope they don't either. I could totally see them putting the Hard mode at 34 and having the gear bump you to 34 as well, but I can't remember them ever expressing any regrets about the artificial level difficulty of HmCE, so I think it's totally a possibility for HoW.
Because they don't have a large enough exotic weapon pool to justify leaving all the existing stuff behind. And beyond that, the new stuff they are creating now pales in comparison to the old stuff. If they did this, we'd be stuck with dragon's breath, NLB, nechrocasm, & 4th horseman and as our highest end exotic weapons... all of which are terrible weapons and are completely useless as is in high-end content.Tell me why past exotics and gear should be leveled up when new expansions come out? I don't get it. I've never seen that in any other game.
Dual swords the vandals use.
Quad swords for Hunters.
Tell me why past exotics and gear should be leveled up when new expansions come out? I don't get it. I've never seen that in any other game.
I understand it in destiny as the level cap is not much, 32 from 30 isn't much. But in destiny it actually is a lot. Going as a 30 into hard mode crota is basically a death sentence and your usefulness at that level is lacking.
Coming from mmo's is I guess what has me thinking about these things since in no mmo that I know of, they upgrade past gear to match the new one. In the case of destiny it does seem like the actual amount of new exotics that come out isn't much so I could be wrong.
Because they don't have a large enough exotic weapon pool to justify leaving all the existing stuff behind. And beyond that, the new stuff they are creating now pales in comparison to the old stuff. If they did this, we'd be stuck with dragon's breath, NLB, nechrocasm, & 4th horseman and as our highest end exotic weapons... all of which are terrible weapons and are completely useless as is in high-end content.
It's because the perks in exotics are the reason to have them and if needing to relevel them to get the perks from scratch than it's a frustrating grind.
If they have the perks unlocked after the upgrade than that's fine but that was the mistake they made with dark below.
The whole reason item trading doesn't exist in Destiny was because Bungie wanted players to grow attached to weapons and armour that dropped for them.
Seems a bit pointless to have that kind of attachment when said weapon or armour piece becomes useless every 3-5 months.
Also, the lack of variety in high level gear doesn't help.
Agreed.. but if they can't deliver (which TDB certainly showed they have some issues on that front), then we really don't have a choice but to keep dragging along the old stuff. They're blocking VOG weapons from doing this now, and while some of the CE guns are ok, almost all of the VOG weapons are better and I wish we could bring those along as well. If CE stuff was better, I wouldn't care so much about leaving the old stuff behind.Thanks for the answers guys. This has me concerned thou. I know the exotic weapon pool is low but I don't know.... I mean, I don't want to be rocking a vex mytho when my char is 36 or 40 one day either. I would like it to be some crazy new weapons.
Aye, like the turrets and other heavy weapons in Halo 3/ODST. Would be nice to have a class of weapons where each was not so rigidly formed into one of the preexisting slots; alien / enemy weapons could fit in there as well.Nah Breh, gimme that massive flack cannon that Aksor and the Major Captains use.
I'd dig a limited-use heavy weapon like that.
There is a Normal CE newbie raid tonight (if you don't mind running it newbie style) around 9:30ET.
The whole reason item trading doesn't exist in Destiny was because Bungie wanted players to grow attached to weapons and armour that dropped for them.
Seems a bit pointless to have that kind of attachment when said weapon or armour piece becomes useless every 3-5 months.
Also, the lack of variety in high level gear doesn't help.
Aye, like the turrets and other heavy weapons in Halo 3/ODST. Would be nice to have a class of weapons where each was not so rigidly formed into one of the preexisting slots; alien / enemy weapons could fit in there as well.
I don't think anyone can get attached to the likes of Dragon's Breath, No Land Beyond, Hard Light, etc. Every player wants Hawkmoon, Gjallarhorn, Ice breaker, etc.
Their entire reasoning of this argument is invalid.
Hi guys.
Anyone knows how many gh hits it takes to take down crota on hard and normal?
I don't think anyone can get attached to the likes of Dragon's Breath, No Land Beyond, Hard Light, etc. Every player wants Hawkmoon, Gjallarhorn, Ice breaker, etc.
Their entire reasoning of this argument is invalid.
Tell me why past exotics and gear should be leveled up when new expansions come out? I don't get it. I've never seen that in any other game.
I understand it in destiny as the level cap is not much, 32 from 30 isn't much. But in destiny it actually is a lot. Going as a 30 into hard mode crota is basically a death sentence and your usefulness at that level is lacking.
Coming from mmo's is I guess what has me thinking about these things since in no mmo that I know of, they upgrade past gear to match the new one. In the case of destiny it does seem like the actual amount of new exotics that come out isn't much so I could be wrong.
I like the "angry shark" decal at least... always have dating back to Halo PC Flamethrower... :-(
I don't think anyone can get attached to the likes of Dragon's Breath, No Land Beyond, Hard Light, etc. Every player wants Hawkmoon, Gjallarhorn, Ice breaker, etc.
Their entire reasoning of this argument is invalid.
I like the "angry shark" decal at least... always have dating back to Halo PC Flamethrower... :-(