It can have the best range but then it becomes very inaccurate at the distance.
Time to hit the Vault of Glass my friend! There's a newbie raid on Thursday night EST if you are interested.
So I haven't been following the finer details of how the new stuff upgrades. I know a lot of resource costs are being lowered, but are they doing away with Ascendant materials? If so, will pre-HoW gear still have the same resource costs and continue to require them (and only adding the Ascend option)?
All you guys wanting to nerf Thorn are scaring me. Leave it be. It's no better than Hawkmoon or TLW. It was a garbage tier weapon that is now a worthy alternative to any of the exotic HC's mentioned above.
Pls stahp.
Is anyone going to even bother running the level 28 arena at all?
Only just learned that the wizard from the moon line was stealth patched back in.
Gamechanger.
Going forward, the only items that will require ascendant materials are raid items and any other pre-HoW legendary gear you may have. Whether or not they have to be fully leveled to ascend, I don't think we know for sure.
New legendary armor and weapons will have one damage/light level upgrade bubble that requires Etheric light and some glimmer and materials.
It wasn't garbage though. Bad Juju is the real rags-to-riches story. Thorn + reload gloves or chain of woe was a formidable weapon wielded only by those who knew of its power.
I was too busy chasing the meta with Suros and Mythoclast to commit to it at the time, but i found some posts i made about it.
november 3rd a month before thorn was buffed:
http://www.neogaf.com/forum/showthread.php?p=136937479&highlight=thorn#post136937479
"hory shet
thorn is amazing in pvp"
http://www.neogaf.com/forum/showthread.php?p=137154466&highlight=thorn#post137154466
Nerf all three. TTK is too fast.
bad idea so long as blink+shotgun remains untouched. they're the only thing keeping blink+shotgun in check.
Lol. At least I'm consistent.
EL CUCO said:Shhhh...they might nerf.
It's just "Ok".
EL CUCO said:It's really underwhelming at first. Once you unlock Mark of the Devour, it's "OK"
my, how the written word does sting.It was a garbage tier weapon
Nerf blink+shotgun too IMO. Especially nerf Blink+Felwinters. Plz Bungie!!!
my, how the written word does sting.
Congrats on your first Nightfall and VoG.Oh man. Did my first Nightfall yesterday (along with my first complete Vault of Glass run woot!), but we did wipe once and have to restart it before steeling ourselves for the win. Would suck if the game would have kicked us when we were already down.
Doesn't look like you've signed up yet, here's the link again: https://docs.google.com/forms/d/1Dc...rcPfTE8/viewform?usp=send_form#start=openformI am still definitely interested if the sign ups are open :0
Remember, the 28 Arena is a Playlist- like Roc strikes. Seems like it'll be a fun way to get Vanguard Marks, XP and (possibly) glimmer.Is anyone going to even bother running the level 28 arena at all?
I absolutely adore this game, I really do. But sometimes I'm baffled by the 'no content' meme. I've got a couple of hours to play tonight and I'm like I want to do some bounties...no strikes I've not done strikes for ages...no, daily heroic...no, crucible....argh.
I envy you students who can put in the mega hours. Enjoy it while it lasts! As soon as I log on properly I'll know that I have to get to bed at a sensible hour because I've got a conference call first thing in the morning.
i'd be okay with a global reduction in kill times but that means addressing everything from super meters and orb generation to grenades.
nerf just one thing and it tips the balance towards the next OP thing.
bad idea so long as blink+shotgun remains untouched. they're the only thing keeping blink+shotgun in check.
Doesn't look like you've signed up yet, here's the link again: https://docs.google.com/forms/d/1Dc...rcPfTE8/viewform?usp=send_form#start=openform
Remember, the 28 Arena is a Playlist- like Roc strikes. Seems like it'll be a fun way to get Vanguard Marks, XP and (possibly) glimmer.
ThanksCongrats on your first Nightfall and VoG.
I wonder if they will add matchmaking to Nightfall, but to offset people just leaving in the middle of it they introduce that penalty system. Normal player formed groups however are exempt from that system.
Doesn't look like you've signed up yet, here's the link again: https://docs.google.com/forms/d/1Dc...rcPfTE8/viewform?usp=send_form#start=openform
Remember, the 28 Arena is a Playlist- like Roc strikes. Seems like it'll be a fun way to get Vanguard Marks, XP and (possibly) glimmer.
So poignant. The balance in Crucible is a very delicate thing. I think most people are in agreement that the "Big Three" hand cannons are too powerful in the right hands, but what exactly do you do to adjust this from a balance perspective?
Personally, I think they need to tweak the exotic hand cannons and those alone--either via a small nerf in damage or less accuracy or less aim assist. Additionally, shotguns (looking at you Felwinter's) need a more dramatic damage fall off, but should still kill with one shot at or near point-blank range.
And of course, can we get a little Auto Rifle buff in here PLEASE?
What did I do to deserve this? ;_;
That semyon98 guy was laggy as fuck.
Honestly though, is it any better than TLW or Hawkmoon now?my, how the written word does sting.
Yeah, didn't even think that far. You're right.Thanks
That's an interesting idea, though it could run into issues with general network problems (or PSN/XBL issues) penalizing players for things beyond their control.
Were your teammates bots?
Blinky shotgun dudes are definitely annoying, but the elite tier of hand cannons really creates severe imbalance in Crucible. I feel obligated to use them to keep the playing field level. I occasionally use Red Death or Vex, but really that's about it. I WANT to use more weapons, but I don't like putting myself at a severe disadvantage to do so.
i'd be okay with a global reduction in kill times but that means addressing everything from super meters and orb generation to grenades.
nerf just one thing and it tips the balance towards the next OP thing.
I agree. I don't feel like hand cannons have anything to do with keeping blink/shotgun users in check.
If anything, shotguns are used to keep shotguns in check right now, but fusion rifles are actually a decent shotgun counter, but no one wants to use them for some reason.
So poignant. The balance in Crucible is a very delicate thing. I think most people are in agreement that the "Big Three" hand cannons are too powerful in the right hands, but what exactly do you do to adjust this from a balance perspective?
Personally, I think they need to tweak the exotic hand cannons and those alone--either via a small nerf in damage or less accuracy or less aim assist. Additionally, shotguns (looking at you Felwinter's) need a more dramatic damage fall off, but should still kill with one shot at or near point-blank range.
And of course, can we get a little Auto Rifle buff in here PLEASE?
Do people ever run Universal Remote, Felwinter's Lie, and blink?
It's weird, anytime I see somebody bringing up the Thorn bounty they mostly talk about the pvp section of the bounty, but I'm really struggling with getting to & killing Xyor the unwed. Perhaps it's a gear issue, or a skill issue maybe, but I'm not able to solo it on my level 29 warlock. Is there something obvious I'm missing here?
i'd kill to see the leaderboards shift if blink + shotgun is ever nerfed.
i'll be a god amongst boys picking up the pieces of their false manhood
Yeah Destiny would benefit from more thoughtful crucible balance.
It does feel like all the nerfs and the weapon tunings just have switched the popular OP weapons around that get the easiest fastest kills rather than making things seem more balanced overall.
It doesn't feel like Bungies old stated goal of having players feel good about bringing a wide variety of weapons to Crucible and be competitive has been accomplished at all.
I don't see the problem.
Someone on WishYouLuck stream got a 365 Patience and Time.
I think the game needs less farming. Not more. Farming is not fun.
SO it should come without damage bubbles, right?
Flying Toaster, Noob, Thanks again with the help on the thorn bounty!
Thanks
That's an interesting idea, though it could run into issues with general network problems (or PSN/XBL issues) penalizing players for things beyond their control.
The Nightfall definitely gave me Halo Legendary vibes, with the burns reminding me of my favorite skull in the Halo series - Tilt. Burns and Tilt both require that you properly understand the various damage types and their effects on different enemies. Love it.