figadapaura
Member
I threw up an 18kill/2d game last night. 9.0 k/d, representing LoSB
Great work.
I threw up an 18kill/2d game last night. 9.0 k/d, representing LoSB
All these cries for handcannon nerfs are cool and all, but speaking as someone who doesn't PVP in this game...leave that shit over there.
AR's need a buff for PVP. Everything else is fine.
man I wish they could just change it or figure out another way to let people that lovvve PVP more than PVE to not get boned after you get 100 marks per week......:/ I wanta play but im at 100 already... bungle PLZZZZZzzz look in to this... is really doesn't matter if people wanta play all week... let them... REWARD THEM for playing your game.
All these cries for handcannon nerfs are cool and all, but speaking as someone who doesn't PVP in this game...leave that shit over there.
AR's need a buff across the whole game. Everything else is fine.
Fixed.
Seems like Crucible is now dropping more legendary weapons than the Strike playlist ever did?
20% aim assist reduction for hand cannons
20% damage falloff for hand cannons
20% damage falloff for shotguns
20% damage buff for auto rifles
see what happens
it's such a weird way to nerf a weapon class. Sounds like they just mess with the auto aim. I wish they'd remove that all together.the initial accuracy nerf bugs me more than a range nerf. feels like overkill.
It'd be great if they'd do something like DICE is doing with BF4's CTE ("community test environment"); you opt into playing with various tweaks and beta changes so they can see how things like your above list actually shake out in play. After testing and tweaking throughout the quarter, they commit and release them to the public as official changes.
it's such a weird way to nerf a weapon class. Sounds like they just mess with the auto aim. I wish they'd remove that all together.
20% aim assist reduction for hand cannons
20% damage falloff for hand cannons
20% damage falloff for shotguns
20% damage buff for auto rifles
see what happens
Nothing stopping people playing all week. And now with Crucible rewards being close to par with Strike playlists it gives both crowds something to farm. The hard cap on marks is necessary to create a glass ceiling on progressing so you can't just continually buy gear.
but that would make sense
Halo Reach had a Title Update beta playlist too. I think 343 did that though.
My 2 cents about Pvp. It's completely broken and unbalances. Too many nerfs and buffs, final round, thorn DoT, hawkmoon's bullshit 1-2 shot kills, too much shotguns/fusion rifles/ sniper rifles 1 shot kills, how the entire team can get heavy ammo, supers, how players using supers get a buff which makes it harder to try to counter the supers, how supers chain up resulting in more supers, unbalance maps, the list goes on...cant forget my favorite, the horrible lag.
Legendary Weapon Perks
Hammer Forged has been removed from HoW shotguns.
Field Scout was replaced by Appended Magazine/Casket Mag, Extended Mag is on ARs.
Crowd Control was removed from HoW Hand Cannons.
Sniper Rifles can roll with Shoot to Loot; HoW Snipers cant roll with Final Round.
Scout Rifles can roll with Full Auto.**
Auto Rifles can roll with Focused Fire.
Change all those 2s to 1s and I think you're right on.
20% discrepancies I think would be too much. Look at what 10% buff did to pulse rifles. Turned them from shitty, also-rans into arguably the second best PvP primary weapon class.
It's basically Reach's bloom system. If you fire too fast, your weapon will be less accurate. So you have to pace your shots to be consistent at range.
My 2 cents about Pvp. It's completely broken and unbalances. Too many nerfs and buffs, final round, thorn DoT, hawkmoon's bullshit 1-2 shot kills, too much shotguns/fusion rifles/ sniper rifles 1 shot kills, how the entire team can get heavy ammo, supers, how players using supers get a buff which makes it harder to try to counter the supers, how supers chain up resulting in more supers, unbalance maps, the list goes on...cant forget my favorite, the horrible lag.
You have to be careful when doing stuff like this, though. Otherwise you'll split the playerbase and matchmaking times will take a hit.
I wish they would simply double guardian HP.
...and completely remove final round from snipers and shot package/rangefinder from shotties.
When it comes to PVP all the unpopular ideas of the Halo games are in Destiny, along with the addition of class and item bonuses to further upset any balance.And you recall everyone just LOOOOOVVVVED that! XD
I am on this too, but shouldn't we wait til tomorrow? Wouldn't they drop at 331 for it?Posting for a new thread - anyone mind helping me with the PvE section of the thorn bounty? I will love you forever and ever
I would murder a baby seal for an all weapons no ability version of PVP..... im sick of the titans win button more is not even funny... :/ NOOOO ABILITY play-list version PLEASE
One of the most unbalanced pvp shooters I've played. Nothing about it feels right.My 2 cents about Pvp. It's completely broken and unbalances. Too many nerfs and buffs, final round, thorn DoT, hawkmoon's bullshit 1-2 shot kills, too much shotguns/fusion rifles/ sniper rifles 1 shot kills, how the entire team can get heavy ammo, supers, how players using supers get a buff which makes it harder to try to counter the supers, how supers chain up resulting in more supers, unbalance maps, the list goes on...cant forget my favorite, the horrible lag.
Posting for a new thread - anyone mind helping me with the PvE section of the thorn bounty? I will love you forever and ever
I am on this too, but shouldn't we wait til tomorrow? Wouldn't they drop at 331 for it?
edit: Hawkmoon doesn't need more impact! lol
Shotgun range fallout nerf needs to be more than 10 or 20%. I don't know why shotguns should be able to one hit kill outside of point blank range, especially shots to the body.
I am on this too, but shouldn't we wait til tomorrow? Wouldn't they drop at 331 for it?
edit: Hawkmoon doesn't need more impact! lol
Shotgun range fallout nerf needs to be more than 10 or 20%. I don't know why shotguns should be able to one hit kill outside of point blank range, especially shots to the body.
Just got out of work, did anything get nerfed over the past 8 hours? Treasure farming? I still haven't gotten a key yet
I am on this too, but shouldn't we wait til tomorrow? Wouldn't they drop at 331 for it?
edit: Hawkmoon doesn't need more impact! lol
Shotgun range fallout nerf needs to be more than 10 or 20%. I don't know why shotguns should be able to one hit kill outside of point blank range, especially shots to the body.
A touch late since it was a couple of pages back, but this is MY baby. Could never get Field Choke with the rest, but I'll take Aggressive Ballistics in a pinch:
When it comes to PVP all the unpopular ideas of the Halo games are in Destiny, along with the addition of class and item bonuses to further upset any balance.
I've just come to terms with the idea that its not meant to be balanced. Fun? Sure. Balanced and fair? Hell no.
One of the most unbalanced pvp shooters I've played. Nothing about it feels right.
I guess I'm not sure if the final product is created when you have the quest step to turn into the speaker, or when you actually go to talk to the speaker. I know that for example, the gunsmith has a bad juju waiting for me and it appears to be a 302 base one.It's not the last step in the quest. To get Thorn you've got to return to The Speaker. http://destiny.wikia.com/wiki/A_Light_in_the_Dark So just don't do that until tomorrow and you're golden.
That said, sploatee, you, and myself seem to be interested in it, which is enough to fill up a fireteam. We should find sometime we'll all be online to tackle it together. Later tonight, maybe?
I've missed out on the weekly activites a few times recently due to not owning 'The Dark Below'. Is that going to get worse with the addition of HoW?
Does anyone want to run Salvage with me?
Sort of. There will be a new strike. But the nightfall and weekly heroic will also be different from one another each week, so you won't necessarily get screwed out of both.I've missed out on the weekly activites a few times recently due to not owning 'The Dark Below'. Is that going to get worse with the addition of HoW?
What? I've played all 3 classes in pvp this past weekend and TITANs suck in PVP.I would murder a baby seal for an all weapons no ability version of PVP..... im sick of the titans win button more its not even funny... :/ NOOOO ABILITY play-list version PLEASE just guns !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I am on this too, but shouldn't we wait til tomorrow? Wouldn't they drop at 331 for it?
edit: Hawkmoon doesn't need more impact! lol
Shotgun range fallout nerf needs to be more than 10 or 20%. I don't know why shotguns should be able to one hit kill outside of point blank range, especially shots to the body.
I've missed out on the weekly activites a few times recently due to not owning 'The Dark Below'. Is that going to get worse with the addition of HoW?
Lots of HoW Legendaries dropping in Crucible.
Fig and me and got one of these hunks of dung each.
Shotgun range fallout nerf needs to be more than 10 or 20%. I don't know why shotguns should be able to one hit kill outside of point blank range, especially shots to the body.
Oh dayum. Nice bullet hose broLots of HoW Legendaries dropping in Crucible.
Fig and me and got one of these hunks of dung each.
I don't know if I would start with the base shotgun stats. I'd probably start by retroactively ripping all Hammer Forged and maybe Rangefinder perks off shotguns. It looks like the new shotguns can't roll with Hammer Forged but so long as they grandfather in old shotguns it'll be a problem (and will grow into a bigger and different problem later between players).