On my way
Thanks for the checkpoint!
*edit*
Hunters <3
Yeah i know used to not like em so much but know... Coolest class of all.
On my way
Thanks for the checkpoint!
*edit*
Hunters <3
I really appreciate the strategy write-up- we were trying that basic outlay except using the left side, which in hindsight does seem like the more dangerous choice compared to the right side.
It would be disingenuous of me not to address your last bit there. It's silly to accuse or insinuate that we didn't want to learn the mechanic. Of course we did. I hate ignoring intended mechanics in boss fights possibly more than almost anyone else you'll find on this board. The fact that we had to just pop synths and wait out a cooldown timer to be ready to start the fight is disgusting to me. We, in fact, did learn it, and while we hadn't mastered the Eye's behavior (sometimes he seemed to come to us, sometimes not?) we were communicating well and distributing roles in about exactly the way you described. I was on adds, but found myself constantly short on special ammo and on a couple of attempts was basically firing one rocket per Axis Hobgoblin as long as it lasted.
We tried for over 10 attempts this way. We made marginal progress but never got his health below around 70%. On our second try going full DPS, we killed him, with a level 33 among us. So take that for what you will.
I personally consider the fight itself to be well-designed, but not well-tuned. The sort of constant dance with the adds while handling the detain and whittling down the boss might be a lot of fun with small adjustments- in fact, some modifier that can be leveraged, versus Trickle, might well be all it needs. But in this presentation it was hard to feel like my usual stance of "doing it legit isn't actually any harder, and is way more fun" really holds up to scrutiny. After all, killing him quickly with outright DPS isn't exactly cheese. We didn't exploit geometry or abuse mechanics in unintended ways, and it did wind up feeling satisfying to take him down. The issue was the fact that our success was tied to heavy synth cooldowns, and in large part I'd like to see the fight completed in some hybrid strategy where he is taken to below half health, the Eye and detain fields are handled once, and then he's finished before- something I can see as 100% possible with Small Arms, a Burn or even Brawler active. But in this case, it was plainly obvious after the first try that the raw DPS strategy was simply more viable than the other for our group, and that's not a good thing.
a buddy of mine did it as a 33 last night with 2 other gaffers at 34. Gjally all the way.I am sure Bungie will be looking at completion stats closely. I bet Qodros is much lower than Urrox. Hopefully we get some fixes for future instances.
Normal gorgon is open for business.
Gorgon HM checkpoint @raindoc
If your team is made up of Hunters, I can see why. But Warlocks have that angel shit they can use to stay in the air for a second or so longer.34 boss wasnt that bad. just need snipers for gobbys and the boss and an LMG for the bubbles. huddle and cuddle in the far left so you're less exposed and play the way Bungie intended.
flame prince without a titan was harder
How did the POE sniper fair?
Sunday evening, and yeah a weekly activities post is coming. I need to clarify some stuff about Unstable's trains before I can really make it.Ah I see. Well that is quite fancypants.
When are you doing your Trials groups btw? Are there signups?
Saw a gaffer deny another gaffer spot because he didnt have a Horn because of the cheese. I saw several people complaining and requiring Horns for the cheese instead of doing the mechanic.
So I humbly agree with Greencastle on that comment.
I really appreciate the strategy write-up- we were trying that basic outlay except using the left side, which in hindsight does seem like the more dangerous choice compared to the right side.
It would be disingenuous of me not to address your last bit there. It's silly to accuse or insinuate that we didn't want to learn the mechanic. Of course we did. I hate ignoring intended mechanics in boss fights possibly more than almost anyone else you'll find on this board. The fact that we had to just pop synths and wait out a cooldown timer to be ready to start the fight is disgusting to me. We, in fact, did learn it, and while we hadn't mastered the Eye's behavior (sometimes he seemed to come to us, sometimes not?) we were communicating well and distributing roles in about exactly the way you described. I was on adds, but found myself constantly short on special ammo and on a couple of attempts was basically firing one rocket per Axis Hobgoblin as long as it lasted.
We tried for over 10 attempts this way. We made marginal progress but never got his health below around 70%. On our second try going full DPS, we killed him, with a level 33 among us. So take that for what you will.
I personally consider the fight itself to be well-designed, but not well-tuned. The sort of constant dance with the adds while handling the detain and whittling down the boss might be a lot of fun with small adjustments- in fact, some modifier that can be leveraged, versus Trickle, might well be all it needs. But in this presentation it was hard to feel like my usual stance of "doing it legit isn't actually any harder, and is way more fun" really holds up to scrutiny. After all, killing him quickly with outright DPS isn't exactly cheese. We didn't exploit geometry or abuse mechanics in unintended ways, and it did wind up feeling satisfying to take him down. The issue was the fact that our success was tied to heavy synth cooldowns, and in large part I'd like to see the fight completed in some hybrid strategy where he is taken to below half health, the Eye and detain fields are handled once, and then he's finished before a second detain- something I can see as 100% possible with Small Arms, a Burn or even Brawler active. But in this case, it was plainly obvious after the first try that the raw DPS strategy was simply more viable than the other for our group, and that's not a good thing.
Gjallahorn not required. And shame on people requiring Gjallas and denying those that don't have it.
Final call for normal gorgons.
And shame on people requiring Gjallas and denying those that don't have it.
So wish you guys the best and surely will keep myself lurking around when I can.
Hard gorgon now for the next 20 mins.
This gun was mentioned in the chat in Unstable's stream. I had this one drop Sunday night after a Skirmish match and it looks like I lucked out with the perks:
Haven't used it yet but I will tonight.
This gun was mentioned in the chat in Unstable's stream. I had this one drop Sunday night after a Skirmish match and it looks like I lucked out with the perks:
Haven't used it yet but I will tonight.
Got one free seat on the Train!
I know you didn't- I'm saying, it was necessary to pull off the upfront DPS strategy, a full barrage of rockets from all of us then an immediate synth. If you keep the fight going then you can use drops and regularly elapsed time to get it done.Hmmm we didn't do this at all. Just went in each time and used either a heavy or special synth when we could during the fight. 2 with snipers and rockets and one with shotgun and rockets did the trick. And the pile of dead Vex we were killing in the front of the little building on the right gave us more than enough primary and special ammo to hit Qodron. Don't underestimate the usefulness of shooting Qodron with Scout rifles whenever there's a window.
I haven't tried Skolas yet- but in this case, for my group, it super ridiculously made things easier, there was no comparison. That's basically the problem I have with it as currently tuned. If that wasn't actually the case for Skolas with Solar burn then I approve of that fight over this one. But I certainly agree that any time playing is better than waiting for synths. If it wasn't already 1am with work the next day that I'm talking about, I'd have been more resistant to the idea of just ending the fight as quickly as possible.Personally, after the upfront DPS spam trend of last week on Skolas fight, I learned that this makes things a lot more frustrating than easy. You rely on everything going just right, rather than just taking the time to whittle the boss down. Of course, the satisfaftion of taking the boss down fast is great, versus wiping after spending 5 minutes fighting to boss with small damage here and there being very very annoying. Better than waiting on synths though, in my opinion.
I'd love to do so when I run it with my Hunter, and I could be on Eye patrol personally with extra stealth. We never actually made a serious attempt from the right side if I remember right, but just got absolutely lit up over and over on the left.I highly recommend doing it this way on the right side over the left, and hugging close into the rocks toward Qodron for cover. There's no cheese with this fight unless you find a way to despawn adds. DPS spam is perfectly viable, I just find that harder to get right and more frustrating than it's worth to me.
Sunday evening, and yeah a weekly activities post is coming. I need to clarify some stuff about Unstable's trains before I can really make it.
Can I grab it from you tonight PST (if you are around)?
Sitting at work..etc etc
Got one free seat on the Train!
Haven't grabbed that checkpoint in a long time. Friend is giving it a shot for me.Hard gorgon now for the next 20 mins.
I'll do it.I doubt I'll be online but surely someone else will be able to share it.
Jumping iiin
I haven't tried Skolas yet- but in this case, for my group, it super ridiculously made things easier, there was no comparison. That's basically the problem I have with it as currently tuned. If that wasn't actually the case for Skolas with Solar burn then I approve of that fight over this one. But I certainly agree that any time playing is better than waiting for synths. If it wasn't already 1am with work the next day that I'm talking about, I'd have been more resistant to the idea of just ending the fight as quickly as possible.
Haha, please be warned, I can't guarantee that we won't have 0-3 cards myself. I'm no PvP pro by any stretch of the imagination, just someone trying to learn and retain and improve and try to help others along the same path.Sweet. My IRL friends are terrible at crucible so my groups last week were hugely unsuccessful. Like 0-3 several cards in a row terrible. GAF is my only hope.
That's a great way of summing it up. I'd definitely like to run it legit before the week is out, but in the moment it was hard to imagine it would be more frustrating to just rocket him to death in under a minute.I haven't seen much of anyone in here saying 'you have to have a gjallarhorn' when making groups for 34, but maybe I just missed all of those. Anyway, our group basically hit the same wall as Hawkian and his crew. We knew essentially what we were 'supposed' to do, but the eye's erratic behavior, the large number of ads, and trickle just made it incredibly frustrating.
It just so happened that we actually had 3 365 Gjallarhorns; so we figured 'what the hell let's try it.' By golly if it didn't work. I like running encounters as they were intended to be run for the fun of it, but it was a hell of a lot of fun to do it with the rockets after all the frustration.
If we hadn't of had that firepower, I think we would have stuck with it and eventually beaten it; but at least this way we weren't burned out.
Hard gorgon now for the next 20 mins.
Yes!
Skolas was a bitch but at least it was worth it. 2 of us got the cipher and 2 primaries dropped as well.
Just got the Wolve's Leash II Scout Rifle from Skolas. It's Solar with Vandal Burn.
Wish it was void.
It's essentially the same base stats as Timur's. Nice roll you got there too.
I got one of those last night and re-rolled a few times for funzies. I'm not quite sure how this will turn out, but I'm gonna level it up:
Qodron isnt even hard if your team knows the mechanics. It's insane that people still be lazy and not try to learn new mechanics (I'm looking at you DLFG.)
Very.Is it possible to still get snipers with final round?
This is pretty much my feelings. I will always try to do it the "normal" way first. After a few too many wipes, I will fall back on the other way.Cheese or not, I don't care what people do.
Sometimes I like to cheese, sometimes I do it legit. I like to know both ways.
Depends on time constraints.