I'd like to see ToO reworked at some point if all that's gonna be left are the hardcore in a few weeks.
1.) 2 revives max a round (aka 3 "lives") Rip off of Gears. Kinda annoying when a team makes mistakes but they are running Alpha Lupi or whatever and they just keep picking up the team in less than a second.
2.) No super/heavy. I get these are used for power plays but they often feel like crutches.
3.) Better MM. As it currently stands the connection is good but it's completely a roll of the dice if your gonna get stomped at game 1 or game 8. Would feel more "right" (not necessarily better) for Trials if things got harder as you got closer to 9-0.
4.) Rewards changed. Fuck the Watcher armor, it's ugly. Make it like IB and have the previous week's gun be a drop in Trials. Let armor be a rare random drop for upon winning for once (like one piece within 2 passages or something).
5.) Switching/better spawns. Yo am I playing Syphon Filter or Socom or something? People shouldn't be allowed to turtle it up within 5 feet of their spawning point. Some sides are also favored on some maps.
I always ran machine guns in PvP but now realize rockets are a lot more reliable against decent teams. I got the New Monarchy launcher with max blast radius, and re rolled it to get 3 rocket magazine and proximity detonation.
Downside is, low velocity. How big an issue is that? I don't generally use RLs...
As long as you're using them at mid you'll be fine. Most people at range who aren't distracted will see you with the big tube and run unless you are good at leading with them.