Again like I said, 30ms is less than a frame of the game.
And Fighting games are different for one they have the lowest input latency possible and each frame is 16ms because the games are 60FPS, no matter how sensitive you are to them you won't be able to notice less than a frame of lag in Destiny. They are two different scenarios. A different analogy would be you may be able to drive a Ferrari at 200 miles an hour but you can't do the same when you are driving a Prius because the machine won't allow you to.
You aren't making any sense to me.
All I was trying to say is that some people can notice that their own TV's are drastically slower than their old TV's/monitors.
I was using the point that no one person sees the world exactly the same as the other as a reference, and using old school fighting games to show a demographic that would notice display lag.
And the only thing that pops into my head when you bring up car analogies is the fact that we are not all F1/champ car drivers for a reason.
for me personally, 80ms is my limit of noticeable latency.
Some people will notice at higher, some at lower. This doesn't make sense to studies done on human reaction times, but FPSers/Fighters/racers build pre emptive, anticipatory reflexes to deal their own brains sluggish handle on the world.
You wish to tell me adding 30ms or more to something that already has at least 133ms of latency is just a drop in the pool?
Btw, frame rate has nothing to do with display latency.
You may be thinking of something else.