Going to start an iron banner train in a couple minutes. Time is limited so go get your bounties and buffs. Join on me.
I'll join up if there is room, FR sent (PSN Samphire)
Going to start an iron banner train in a couple minutes. Time is limited so go get your bounties and buffs. Join on me.
Psn? I'll join up but can't talk ATM.
What's an othergame? Must be something the kids are into, like an Instagram.
Large quantities of Folger's will be consumed that day, and not all by Me. (Just mostly by Me)Re: Weekly Update. Love the stuff about new Patrol mechanics and lots of secrets to uncover. I can see myself spending a lot of time exploring for secrets. I'm imagining party chats with 8 DGAFers shouting and talking over each other, hypothesizing possible solutions.
Also excited for the Twitch stream since I want any head start on secret discovery I can get.
Any IB trains running?
X_Magik_ox psn
Drizzay was right. I only imagined I'd like Skolas more with the patch. But it definitely is A LOT more enjoyable. It requires coordination, communication and cooperation. It's 100x better played the way it's meant to be played. Thanks again for the run! It was a lot of fun
I'm not pursuing any of the Taken King PvE pre-release coverage. I'm choosing to remain willfully ignorant.
snip
Fists of Havoc doesnt hold a candle to blade dancer. Sometimes you get lucky and score a huge hit. But one kill is far more common than three.
Ive never once been a Bladedancer, all I know is that when I see a guy light up I just stare at the bottom right of the screen to see how many kills they get. Anything less than 3 or 4 is surprising.
Also, it's a stupid reason to hate, but I really hate how derpy they look while moving. Because they just use the melee to boost forward. So I always imagine an 8 year old just mashing the trigger waiting to be boosted into dudes to kill.
god damn I'm salty
Want us to wait on you?
SHITI think kills show up on the bottom left of the screen.
Just sayin.
You're needed on Xbone man. Josh and Navy Bean are trying in IB. They could use Captain Canned Water.
Round 4 PoE 34. Anybody wanna join? Stop iron bananas and help me!
PSN: androo2300
Large quantities of Folger's will be consumed that day, and not all by Me. (Just mostly by Me)
Serious talk. You sure you want to do this? Think about your first VoG and how truely epic it was. A huge reason why we both remember our first VoG's so fondly is because we knew nothing going in. Nobody did. My Fireteam had to piece the puzzle together one mechanic at a time. We formulated strategies in real time. Most strategies failed, but with every failure we learned something, and drew ever closer to success. Finally, after so much effort and pain, victory.
That moment still rings in my memory.
You know the phrase "ignorance is bliss"? It's quite true.
I'm not pursuing any of the Taken King PvE pre-release coverage. I'm choosing to remain willfully ignorant.
Watching that video on the BWU reminded me of how OP blink really is in PvP.
People who use blink all the time don't want to hear this, of course. They're going to defend it like anyone would whose been given a magic bullet to get them out of trouble and instantly get in your face with a shotgun.
But, it's broken. In the hands of someone really skilled, there's no way to counter it - and even if there is, it puts you on a purely defensive footing. Get a team of 3 in trials and they just rack up the kills and blade dance all over your face.
I can't recall Bungie doing anything to nerf actual character abilities (I could be wrong, my memory isn't that great) but I can't imagine them doing it. Messing with weapons, which you can choose to use or not is one thing - but I'd be very surprised if after all this time with blink, they decided to change it at all.
I know this sounds like a complaint. It's not - at all. But balance seems to be the reason that Bungie does some things I will never understand. Prime example - allowing warlocks to fistfight with Titans and get an overshield just for throwing a punch.
This gives them a fighting chance of not being flattened (after all, someone wearing a bathrobe shouldn't beat someone wearing a refrigerator in a fistfight). Maybe my titans just suck at melee, but I lose more fistfights with warlocks than I win for this reason.
There's no balanced response to blink when it's used with a shotgun. Good blinkers win that fight pretty much every time. And it makes the battles boring.
.02
Round 4 PoE 34. Anybody wanna join? Stop iron bananas and help me!
PSN: androo2300
I can't remember Bungie tweaking or balancing ANY character ability since launch. Am I wrong? And if not, does anyone else find that odd? I don't understand how they never felt the need to offer some tweaks to sub-class abilities for an entire year.
Blink has been so powerful for so long yet the Titan's have a completely worthless "Catapult" jump that doesn't seem to match with it's description at all.
The only situation where I can possibly slightly maybe remember them doing anything to character abilities is if something becomes broken (e.g. the Hunter swarm grenade exploit).
Everybody but one is a SEXY.
They're making it sound like the new patrol area is one big public raid zone with secrets and such. Which is awesome. I want to know more, and that's a sign that should avoid any possible spoilers regarding it.They aren't showing the raid though. They are just gonna screw around on patrol. What you say still rings true, but it shouldn't spoil the raid.
Has anyone put up a reforge guide for Rocket & Machine Gun for PVP?
Calling me out I see. I put in a request lol
Has anyone put up a reforge guide for Rocket & Machine Gun for PVP?
Who are you and what have you done with God of War titan man? Waves at X
They're making it sound like the new patrol area is one big public raid zone with secrets and such. Which is awesome. I want to know more, and that's a sign that should avoid any possible spoilers regarding it.
Laggy gif
LT, still got a spot open?
I'm so glad that Blink is in the firing line. I don't know what Bungie plan to inevitably do to it, but anything other than leaving it as-is has to be a good thing.Watching that video on the BWU reminded me of how OP blink really is in PvP.
People who use blink all the time don't want to hear this, of course. They're going to defend it like anyone would whose been given a magic bullet to get them out of trouble and instantly get in your face with a shotgun.
But, it's broken. In the hands of someone really skilled, there's no way to counter it - and even if there is, it puts you on a purely defensive footing. Get a team of 3 in trials and they just rack up the kills and blade dance all over your face.
I can't recall Bungie doing anything to nerf actual character abilities (I could be wrong, my memory isn't that great) but I can't imagine them doing it. Messing with weapons, which you can choose to use or not is one thing - but I'd be very surprised if after all this time with blink, they decided to change it at all.
I know this sounds like a complaint. It's not - at all. But balance seems to be the reason that Bungie does some things I will never understand. Prime example - allowing warlocks to fistfight with Titans and get an overshield just for throwing a punch.
This gives them a fighting chance of not being flattened (after all, someone wearing a bathrobe shouldn't beat someone wearing a refrigerator in a fistfight). Maybe my titans just suck at melee, but I lose more fistfights with warlocks than I win for this reason.
There's no balanced response to blink when it's used with a shotgun. Good blinkers win that fight pretty much every time. And it makes the battles boring.
.02
I R O N L A G G E R B O Y Z ( ͡° ͜ʖ ͡°)
smh
I'll join - delamarch
I can join if you need a 3rd.
psn: kreepmode
Oh god where did that meme come from? I see it being spammed all over SGDQ chat
Any trains going?