Not really. Still going to be super useful for VoG despite 3 second delay on recharge.
hope you guys didn't preorder TTK digitally. these nerfs are awful lol
Who uses IB in VoG now anyway?
EXTRA 3 second delay on recharge from 5 to 8 seconds per round. Any they thought people were packing a lunch before...
It will be all about that Mida bro. I'm calling at. The Age of Mida is upon us.
Because I told them to.AND THEY NERFED PVE SHOTGUNS! Why???????????????????????
I for one welcome our new Necrochasm Overlords
Oh wait. I'm gonna be one of them.
I actually hope it is. Right now with Handcannons you can either have Thorn or Last Word, no parity across the board for competitive play. With an age of Mida, everyone will have it and be on the save even playing field since it's the only scout exotic currently. I'm all in for that.
Da Mida Meta. Now I need to collect two more of them to get ready.
Black Hammer and Ice Breaker nerfs are overdone. FFS
12 hours wasn't a waste anymore.
i still have a Husk I vaulted, rofl.
i'm fine with the Thorn nerf since I don't like using that gun anyway. I'll never get Hawkmoon so nerf it more.
12 hours? Guess you didnt wake up the hive cause it would've taken you 30 mins
FTFY bro
OT|27| Nerf the fun
Um... Black Hammer is still one of only 2 snipers of that impact class in the entire game(the other being Efrideet's Spear, only available through PvP). And with 18 bullets to plow from, the lack of a reload animation between chained crits makes it remain an amazing weapon. I like it better now obviously but it's silly to consider it useless now. Have some perspective.
Watch Hard Light is gonna be the most OP gun for crucible after the changes go live lol.
Hand cannon nerf was bound to happen.
Horn and BH nerf suck, especially BH.
So what weapon will have their next age? Hopefully Pulse Rifles, i'm ready for some Halo 2 and Halo 3 nostalgia gameplay.
hope you guys didn't preorder TTK digitally. these nerfs are awful lol
Y'all laughed at me when I said I spent 12 hours grinding for the husk! Now who's laughing now, jerks?!I know you still are but dammit let me have this moment
I don't get it.
These nerfs are a good thing. Thorn will be less deadly in PVP. Shot Package shotguns will be less deadly in PVP. Gjallarhorn won't be as much cheese as it is currently. Black Hammer won't be as ridiculously ridonculous as it is currently.
These nerfs will promote loadout variety rather than everyone and their mother using the same 3 weapons in every single activity.
I don't get it.
These nerfs are a good thing. Thorn will be less deadly in PVP. Shot Package shotguns will be less deadly in PVP. Gjallarhorn won't be as much cheese as it is currently. Black Hammer won't be as ridiculously ridonculous as it is currently.
These nerfs will promote loadout variety rather than everyone and their mother using the same 3 weapons in every single activity.
Hopefully there will be new weapons in TTK that will make us forget about our beloveds that we use now.
From a PVP perspective they're good I guess. But PVE keeps getting shafted to balance guns for PVP, and there is literally no reason for them to nerf the weapons that actually make Nightfalls bearable. It's just another case of Bungie deciding how we should play their game, when the way they've designed it makes it a fucking slog which is far more about devoting time into it rather than effort. The IB/BH/GJ nerfs only mean you're going to have to spend even more time whittling away enemy HP on autopilot.I don't get it.
These nerfs are a good thing. Thorn will be less deadly in PVP. Shot Package shotguns will be less deadly in PVP. Gjallarhorn won't be as much cheese as it is currently. Black Hammer won't be as ridiculously ridonculous as it is currently.
These nerfs will promote loadout variety rather than everyone and their mother using the same 3 weapons in every single activity.
No, it won't.These nerfs will promote loadout variety rather than everyone and their mother using the same 3 weapons in every single activity.
Ok I SUCK with the Shadow. Holy crap it bounces around like madness
blech
Trying Mida now
AUTO RIFLES
As a whole, Auto Rifles needed to be reevaluated from the 1.1.1 update. The goals are still the same for this weapon, but this time the approach centers on a higher base damage with quicker falloff. With 2.0.0, our Sandbox programmers have granted the ability to independently tune Range and Damage Falloff. This allows us to emphasize optimal combat range without violating some of the more intricate aiming systems that are tied into the Range stat.
When the update goes live damage falloff will be more obvious, (as shown in the following screens.
(Internal test level pictured below)
Goals:
Auto Rifle is optimal at close to medium range
Damage, Stability, and Range are tuned such that players desire Stability for reliable close quarters damage, or Range for better accuracy and increased damage at a distance
Elevate Auto Rifles so they are a more competitive option in PVP, and simultaneously more satisfying to use in PVE
Changes:
Increase base damage
Start damage falloff closer to the player to emphasize its role as a close to medium range weapon
Small reduction in base stability. Landing shots at optimal range is unaffected, but repeated precision hits require more weapon control to land consistently
Boost damage by 10% against AI combatants
Hopscotch Pilgrim is your new overlord.Michaelscottno.gif
Why are they killing my baby, The Last Word? Just fix the ads glitch. If I understand correctly the magazine size is going down too which makes it worse.
I just hope the age of pulse rifles won't be upon us.
Mida is so good. #MidaMeta