So I wanted to talk about the swords in Destiny a little bit as well.
We already know Swords belong in the Heavy slot, so lets talk about the unknowns.
- Speed - A stat that is likely associated with the literaly animation time of the sword being swung.
- Impact - Standard damaging attack stat
- Range - This is interesting to me. Either it's the actual length of the blad of the sword, and thus the size of it's hitbox, or swords have a default lunge to them like Halo and the range state decides how far that lunge is.
- Effeciency - I beleive this stat is tied directly to Energy. Chances are this sword works similar to Plasma Weapons and sword in Halo. Every swing is going to take a certain count of "ammo" so to speak. Swords with mroe effeciency will be able to swing more.
- Defense - This one has me very puzzled. I'll explain why further below
- Energy - A different way of showing the ammo count.
So Defense. First, when I saw this I assumed every sword naturally had that perk at the bottom. Holding L2 for to guard. But then I realized that's just a perk, and isn't necessarily on every sword in the game. But then what does that leave the defense stat with?
Maybe every sword in the game has a guard option, but the perk itself is referring to the elements it has listed? If that's the case then why is the option grayed out, though?
Either way I'm sure Defense is also tied into Energy in some way. I'm expecting something similar to the Titan's sprint shield that pops up that no one ever uses instead of full blown Jedi level maneuvers.