Slammin_Hammon
Member
Doubles salvage is the easiest way to get that salvage grimoire up for sure.
If you let Bungie use your email from your bungie.net profile they provided you with these coins.
Cute Titan!
From Bungie community page.
Hard Crota will take 5 minutes from a CP. Skolas will be a different proposition this week due to shitty modifiers
I can help you with Crota this week and I'm sure others will with Skolas once the modifiers are better
awwww, I want a titan plushie now, wit a wittle baby suros
Just with a different helmet, pls.
;-p
Doubles salvage is the easiest way to get that salvage grimoire up for sure.
Awesome! Thanks for the offer I will definitely take you up on it when the time is right!
As for Skolas, right now I just need to focus on running PoE 32 so I can get the chestpiece. I tried getting a group together last night for it, but I'm -- I know I shouldn't be, but I'm *really* self conscious about asking for help from GAFfers when I'm a level under where I need to be. I know in the long run it doesn't matter, but it's just how my brain works and I feel bad any time I ask for help :
Is Doubles up?!
Hellllllllllllll yeah. My favorite playlist.
First weapon out of the Nightfall today?
Gjarllarhorn, of course!
This game is such a troll.
Yup. It's the best provided you get competent teammates.
But this is circling around a much bigger issue I would vastly prefer addressed: being forced to be at that handicap even when at the progression cap. It barely matters how you got to 34 if the content is at 35. A shorter span to 32 versus getting to 30 was nice, but here you are stuck doing 32 damage against a boss that's level 33. If this has ceased I'll be in favor of the new system regardless.Yea with most gaffers it's not a problem. But this goes back to the "1 level higher" dilemma we've talked about in the past. We shouldn't have to play the game with a 67% attack handicap (or do 33% less damage).
Come on, that's an oversimplification. It's not all vertical progression. You're leveling up weapons and earning currency to buy new ones (either upgrades or filling in missing weapon/element combinations), potentially acquiring more exotics to add loadout options to your arsenal, improving your skill and knowledge at the encounters themselves.Nothing is wrong with waiting for weeks, but you're not making any progress on your character if you do activities for those 3 weeks. You're still somewhere between Level 33 and Level 34, and Level 34 enemies will have that 1 level advantage.
How does Doubles work? Is it round based or timed, revives or no revives?
I'd like to do this for you tonight if you're available... anyone else want to help out?As for Skolas, right now I just need to focus on running PoE 32 so I can get the chestpiece. I tried getting a group together last night for it, but I'm -- I know I shouldn't be, but I'm *really* self conscious about asking for help from GAFfers when I'm a level under where I need to be. I know in the long run it doesn't matter, but it's just how my brain works and I feel bad any time I ask for help :\
Second NF. Join.
Yea with most gaffers it's not a problem. But this goes back to the "1 level higher" dilemma we've talked about in the past. We shouldn't have to play the game with a 67% attack handicap (or do 33% less damage).
Nothing is wrong with waiting for weeks, but you're not making any progress on your character if you do activities for those 3 weeks. You're still somewhere between Level 33 and Level 34, and Level 34 enemies will have that 1 level advantage. It seems as if there is a great deal of people who just don't enjoy playing like that. See Hard Crota or Skolas.
This new method, I'm guessing, will alleviate that by having more opportunities to be "of level" to play the game on an even playing field. You don't have to worry about Level differences and you have more chances to be able to play the game while not being underleveled.
All I'm saying is, I believe this new system is going to be awesome. We will feel like we're making progress continuously, not bounded by such a small number. At least, I hope.
But this is circling around a much bigger issue I would vastly prefer addressed: being forced to be at that handicap even when at the progression cap. It barely matters how you got to 34 if the content is at 35. A shorter span to 32 versus getting to 30 was nice, but here you are stuck doing 32 damage against a boss that's level 33. If this has ceased I'll be in favor of the new system regardless.
Come on, that's an oversimplification. It's not all vertical progression. You're leveling up weapons and earning currency to buy new ones (either upgrades or filling in missing weapon/element combinations), potentially acquiring more exotics to add loadout options to your arsenal, improving your skill and knowledge at the encounters themselves.
Cute Titan!
From Bungie community page.
Taniks is super squishy with Solar Burn and Sarah Michelle Gjallar x3.
I don't disagree that the 'one level higher thing' sucks, but there was something a bit different about doing the 34 as a team of 33s. It didn't feel unfair, because we were 'opting-in' to this activity we were under-leveled for, but w/ the knowledge that we'd be on equal ground to the challenge in the weeks to come.
And it depends on how you define progress. For me at least, progress w/ Vanilla, TDB, and HoW initially was 'how many more pieces of light level 30/36/42 level legendaries do I need to hit 30/32/34? It's going after weapons I don't have already in nightfalls, raids, Trials, and even Prison of Elders. Progress is getting enough weapon parts to roll an awesome Her Benevolence. Progress is stepping up to run the sword when everyone else was scared to, and kicking Crota's ass.
It was funny to me how many people I'd see after the first few weeks of HoW that would brag about having all 34s, but their stat rolls were like 0 Int, 0 Disc, 509 Str. I'd roll IB/Trials as a 33 for better stats but for a lot of people it's all about hitting the level and that's it.
I'm rambling now, but you get the point. I understand where you're coming from, and how people see the game this way. It's just not how I view my progress.
Taniks is super squishy with Solar Burn and Sarah Michelle Gjallar x3.
I'm not speaking for myself, because I didn't level up to L34 right away for that exact same reason for 2 of my characters. And of course with 6 characters, I just flat out enjoy the game and this community. I'm just speaking for a few IRL friends that felt this way. Progress to them was not being able to do the activity at the level it was meant for. Because of that, they stopped playing the game.
I'd like to do this for you tonight if you're available... anyone else want to help out?
Let's say 9PM EST if you can do that?
About to log on, looking to do Nightfall x2 (Did one on my lunch break)
Cute Titan!
From Bungie community page.
You're joining us tomorrow on the twitch chat?RIP GAF
Taniks died faster than Neo trying to get me to Mercury.
Starting last NF.
Is twitch chat available by cellular device?You're joining us tomorrow on the twitch chat?
I'd like to do this for you tonight if you're available... anyone else want to help out?
Let's say 9PM EST if you can do that?
Thanks for NF guys.
Anybody up for DS/Crota x3?
Super Golden Gun and Horn x2 = Taniks dead in a second literally
honestly I dont see the difference in practice of the old light level system and the new one. the goal is to hit the cap, Im assuming there is going to be a light level cap just like before.
the only difference is you can see some level of progress as you get their. seems like smoke and mirrors to me. the level grind to 40 is akin to "keep going, your doing great!" kind of like the earl grind of 20-24. each new rare piece that had that 1 extra light on it.
dont mean to sounds negetive just trying to wrap my brain around this
You're joining us tomorrow on the twitch chat?
Anyone else see the patch warning on Bungie.net?
I'm not speaking for myself, because I didn't level up to L34 right away for that exact same reason for 2 of my characters in the first few weeks of HoW. And of course with 6 characters, I just flat out enjoy the game and this community. I'm just speaking for a few IRL friends that felt this way. Progress to them was not being able to do the activity at the level it was meant for. Because of that, they stopped playing the game. (well along with doing the same things over and over)
Taniks is super squishy with Solar Burn and Sarah Michelle Gjallar x3.