MandrakeUK
Member
That makes 6 then.
Let's go.
Thats including Kitaj right?
That makes 6 then.
Let's go.
My fear is that it will be a damn near requirement to have Touch of Malice on most of team to stagger him.calling it at oryx
good games everyone - sentinal, btk, ipity, kudouz and liam
unless you're 311 the dps penalty is way too high
it's forever #29 all over again, get lucky with drops till oryx and rely on rng to push you beyond 310
so very disappointed.
Oh well that sucks. Guess I'll be running 3x to Daughters for about 13 weeks until I hit 311! 308 now.calling it at oryx
good games everyone - sentinal, btk, ipity, kudouz and liam
unless you're 311 the dps penalty is way too high
it's forever #29 all over again, get lucky with drops till oryx and rely on rng to push you beyond 310
so very disappointed.
My fear is that it will be a damn near requirement to have Touch of Malice on most of team to stagger him.
My fear is that it will be a damn near requirement to have Touch of Malice on most of team to stagger him.
This is unconfirmed. Bungie has said nothing about whether power in the 310-320 range will affect PvP.
Not really.
In year 1 if you had a super high attack power weapon then it would do massively more damage to year 1 enemies, this is still the case with year 1 enemies. Everyone can easily one cycle Atheon now for example.
In year 2, it appears that if you are 10 light levels over your enemy and you have weapons which are 10 attack over your enemies level then you do "maximum damage" to that enemy... so having a 320 attack primary in a 280 NF does no more damage than having the same weapon at 290 attack...
...at least that's the way I have understood light level damage calculations from reading people who tested these things on Reddit.
My fear is that it will be a damn near requirement to have Touch of Malice on most of team to stagger him.
Oryx down <3
What light level were you all at? Congrats on the kill. We come undone at OryxOkay, here's the full pic:
we had 6 with 310 ToM's and with iWoL we could barely stagger him, plus there is so little time to kill the light eater knights after ogres
Need one for HM at pre warpriest
The only new mechanic are the Knights pm Oryx.
Yes!
What level did you start? What level did you beat Oryx at?
Sounds like 308+ is good for everything and Oryx requires 311+?
I was 311What light level were you all at? Congrats on the kill. We come undone at Oryx
Tomb Ships:Removed the middle "checkpoint" platform so if you die you start all the way over. Fun.
calling it at oryx
good games everyone - sentinal, btk, ipity, kudouz and liam
unless you're 311 the dps penalty is way too high
it's forever #29 all over again, get lucky with drops till oryx and rely on rng to push you beyond 310
so very disappointed.
What are the odds there is an exotic weapon that can drop from Oryx at a very small chance, and is probably time gated until next week?
Anyone up for a NORMAL King's Fall tonight (PSN)? I'm thinking around 9-10pm? I'm experienced, but I have one player who's never done Daughters/Oryx.
1. JohnOfMars
2. John's friend
3.
4.
5.
6.
I imagine we get something neat with all calcified fragments.
yeesh
is it even worth the risk for that chest anymore? idk
oh wait does HM even drop smouldering shards?
disappointing that the 1 gazer scrub strategy for Golgoroth is viable
I'm doubtful about another new exotic since the kiosk seems to be full at this point
wasn't there always space for the "hidden" exotics?
I'm doubtful about another new exotic since the kiosk seems to be full at this point
wasn't there always space for the "hidden" exotics?
i guess theres no space for the twilight garrison either though.. or the other Y2 gear shown on bungie armory
calling it at oryx
good games everyone - sentinal, btk, ipity, kudouz and liam
unless you're 311 the dps penalty is way too high
it's forever #29 all over again, get lucky with drops till oryx and rely on rng to push you beyond 310
so very disappointed.
Well, my heavy weapons used to only have 5 slots. Truth, Thunderlord, and the swords.
Sleeper Simulant added a 6th after I got the weapon.
that went into the special tier
there was always a space for it
That's not a new mechanic, that's a new add spawn. The "Light Eater" mechanic was already with the Ogres in NM.
Differences in HM
Tomb Ships:Removed the middle "checkpoint" platform so if you die you start all the way over. Fun.
Totems:Some Knights are Majors. Didn't notice anything else. This is an add change, not a mechanic
Warpriest:Boss does the Taken Hobgoblin "Retaliation Swarm" attack. Not a mechanic, not even a new attack, just transferring an existing attack to a boss.
Golgoroth:Only legit new mechanic- One person gets "Unstable Light" debuff when standing in the Radiant Light pool and has to jump out or else it will blow everyone up. Using one orb strat is 100% viable.
Daughters:The next "Hymn of Unweaving" song starts immediately after the previous one ends, there's no downtime anymore to clear adds or prep. Didn't notice anything else. That's pacing, not a mechanic.
Oryx:Light Eater Knights spawn in addition to the Light Eater Ogres. We're super under-leveled. Add spawn change, not mechanical.
Might have missed some other small differences but that's all I can think of now.
That's very disappointing. Everything in gaming is letting me down today. First Halo 5, now this. Literally thought they would really spice things up since that's how they talked about it.
I'm telling you right now, my sleeper simulant blueprint is under the heavy section.
That's the worst thing I've ever seen.What the fuck Bungie?
That's very disappointing. Everything in gaming is letting me down today. First Halo 5, now this. Literally thought they would really spice things up since that's how they talked about it.
That's very disappointing. Everything in gaming is letting me down today. First Halo 5, now this. Literally thought they would really spice things up since that's how they talked about it.
did they change it? i could have sworn it was under special at one point maybe I'm wrong
What the fuck Bungie?