So I'm awake now and at work, and am just seeing this all now.That's not a new mechanic, that's a new add spawn. The "Light Eater" mechanic was already with the Ogres in NM.
Differences in HM
Tomb Ships:Removed the middle "checkpoint" platform so if you die you start all the way over. Fun.
Totems:Some Knights are Majors. Didn't notice anything else. This is an add change, not a mechanic
Warpriest:Boss does the Taken Hobgoblin "Retaliation Swarm" attack. Not a mechanic, not even a new attack, just transferring an existing attack to a boss.
Golgoroth:Only legit new mechanic- One person gets "Unstable Light" debuff when standing in the Radiant Light pool and has to jump out or else it will blow everyone up. Using one orb strat is 100% viable.
Daughters:The next "Hymn of Unweaving" song starts immediately after the previous one ends, there's no downtime anymore to clear adds or prep. Didn't notice anything else. That's pacing, not a mechanic.
Oryx:Light Eater Knights spawn in addition to the Light Eater Ogres. We're super under-leveled. Add spawn change, not mechanical.
Might have missed some other small differences but that's all I can think of now.
Why is halo 5 letting you down today?
What Halo 5 let down did I miss!?
How did Halo 5 let you down? I'm contemplating getting an Xbone for it.
Hahaha wow. Since I didn't do normal this week, I only got the normal drops from totems on my hunter. No HM drops at all.
I anticipated the loot glitching so made sure to do normal first for all characters. You guys should expect this type of stuff haha.
I anticipated the loot glitching so made sure to do normal first for all characters. You guys should expect this type of stuff haha.
Got my copy today and can't even play it while connected to XBL because I'm not whitelisted
I'm looking forward to do it.looks like i missed Nami's second run. who's up for KF HM?
My team and I are currently on our second run of the HM Raid, and if I had sum up my thoughts in of HM in one gif it would be:
Saying that I'm disappointed would be an understatement.
I anticipated the loot glitching so made sure to do normal first for all characters. You guys should expect this type of stuff haha.
calling it at oryx
good games everyone - sentinal, btk, ipity, kudouz and liam
unless you're 311 the dps penalty is way too high
it's forever #29 all over again, get lucky with drops till oryx and rely on rng to push you beyond 310
so very disappointed.
looks like i missed Nami's second run. who's up for KF HM?
So I'm awake now and at work, and am just seeing this all now.
Realistically, you can run the HM up to Oryx without any real issue as long as you're approx. 305?
calling it at oryx
good games everyone - sentinal, btk, ipity, kudouz and liam
unless you're 311 the dps penalty is way too high
it's forever #29 all over again, get lucky with drops till oryx and rely on rng to push you beyond 310
so very disappointed.
The raid has been out for 4.5 hours
looks like i missed Nami's second run. who's up for KF HM?
And we hit a brick wall with Oryx.
The lowest light character we had was 307, it appears you simply have to be higher.
When are you starting? I can join up but won't be home for another half hour or so.
And we hit a brick wall with Oryx.
The lowest light character we had was 307, it appears you simply have to be higher.
I didn't do normal at all and got a HM drop at each chest.
get gud, son.
yeah i didn't anticipate a glitch necessarily but i wasn't buying the double drop theory
It's not a loot glitch.
I was hoping to wake up to streams of people stuck on KFHM progression still.
Even without buying TTK, it still finds ways to disappoint me.
And we hit a brick wall with Oryx.
The lowest light character we had was 307, it appears you simply have to be higher.
I'm pretty sure we all agree that oryx should have been 315 light and not 320 then?
WARPRIEST IS A TAKEN KNIGHT
New Mechanics-Taken Phase for Warpriest Captain darkness bubbles get shot out
WARPRIEST IS A TAKEN KNIGHT
huh?
I meant captain. I'm dying right now from breezy dying.I'm confused. It changes?
Or 310 and all the boss fights are remixed with actual significant changes. I think that's what everyone wanted.
I meant captain. I'm dying right now from breezy dying.
Oh well that sucks. Guess I'll be running 3x to Daughters for about 13 weeks until I hit 311! 308 now.
New Mechanics-Taken Phase for Warpriest Captain darkness bubbles get shot out
I meant captain. I'm dying right now from breezy dying.
Umm what o.o, TTK is super fun, majority of this thread loved the 1st few days of TTK. The only disappointment is once the quests and raid stuff is over WE WANT MORE stuff to shoot at.
Whatever, you know you'll be 313+ next week...
But that is called progression content. The whole design philosophy is that you need the gear from multiple clears of the first few bosses in a raid to down the later bosses. Bungie still has not gotten it quite right, but if you cannot kill HM Oryx after 1 clear of the earlier bosses, that is working as intended. 307 easily gets you into the earlier hard mode bosses. Again, working as intended.
I was hoping to wake up to streams of people stuck on KFHM progression still.
Even without buying TTK, it still finds ways to disappoint me.