darkistheway
Member
I think the main problem with PVP is Bungie's inability to find a good balance with the guns combined with the maps' overemphasis on close quarters.
For the most part, you need to focus on the meta with the fastest TTK. Stay at range to avoid shotguns - that means pulse rifles and snipers. Or close the distance and utilize the poor lines of sight with a shotgun.
That ends up allowing only two styles of play.
You can't handcannon up close because of the accuracy nerf.
You can't scout rifle out far because of the slower TTK.
Auto rifles are still just not good enough.
Obviously, there are players that will succeed with a scout/sidearm combo but the meta is what is because the majority of players are finding the most success with it.
They need to focus on balancing every weapon's TTK so they are really close at the stated range goal.
A pulse rifle should not be able to beat a scout at range. Ever. Right now, a pulse rifle can beat a sniper. It's ridiculous.
For the most part, you need to focus on the meta with the fastest TTK. Stay at range to avoid shotguns - that means pulse rifles and snipers. Or close the distance and utilize the poor lines of sight with a shotgun.
That ends up allowing only two styles of play.
You can't handcannon up close because of the accuracy nerf.
You can't scout rifle out far because of the slower TTK.
Auto rifles are still just not good enough.
Obviously, there are players that will succeed with a scout/sidearm combo but the meta is what is because the majority of players are finding the most success with it.
They need to focus on balancing every weapon's TTK so they are really close at the stated range goal.
A pulse rifle should not be able to beat a scout at range. Ever. Right now, a pulse rifle can beat a sniper. It's ridiculous.