The weaker the weapons get, the stronger things like grenades and melee are going to seem/become.
Holy crap, imagine if Grenade became the new Meta...
Yeah so the problem here is we don't have access to base damage. That means nothing to us. We see the output, not the input. So, you guys predicting damage or dps based on the stated percentage changes will always be wrong. The percentage change in damage output (what we see) will always be different than the percentage change in base damage (input, what we don't ever see).
There is where the communication issue arises. We need to be informed of changes in terms of damage output in a few typical cases (like pvp with no range penalty, and pve at same level with no range penalty, etc.) Some base state must be established to communicate changes to us, such that it can be easily tested and verified by us.
That said, yeah, a .04% increase still does next to nothing. But that may be the point. Autos got a very slight change while shotties and pulses were brought down, meaning pulses should be less of an obvious choice for everything.
Fusion rifles were still broken again. Someone at bungie is actively sabotaging fusion rifles.
Since the patch, I'm actually doing better in Crucible with a Bad Juju I've got from an engram (before I used Hawksaw and Nirwen's). So after reading the BWU I don't really know if I just don't have consistency and I'm imagining things.
I am Warlock
I know, I am Warlock
I am Warlock
I believe this quote to be quite apt.
The thing is when you fire a bullet, it rounds up. Unless I'm wrong, the game isn't going to go 'Oh you fired 25 bullets, time to do 1 more damage.'
The number shown at a damage event gets scaled by a lot of factors (activity, target, Light level, difficulty, precision, damage type, etc.) and then displayed to the player in combat as rounded whole numbers
Vault-Tec just called. Said our new fallout shelter is ready. Our new fallout shelter is bigger and better. Has the indoor pool you requested.
They're right, the autos/pulses buff/nerf happened as intended, but that's not the problem. The problem is they convey that information to us with numbers that are more or less meaningless to us. We don't know what base damage is. We don't care how much base damage changes. That's how a 34% change to mythoclast results in a 50% reduction in damage. They may intend one thing, but it appears to us that they screwed up and that causes all kinds of problems. So yeah, communication or something.But Unstable, what would you know. You can't see all the hidden numbers, so naturally you, and your friends opinions are wrong. We know the numbers, they're working fine on our end, kappa.
Yeah Bungies lost it.
ha, I know, you need extra life.
I know, you need extra life.
You don't have all three? Is that a common thing here? Oh...Guys, we don't need any new content. We just have to go farm for the other two exotic swords. Destiny 2 should be out by the time were done with that.
Destiny 2 is time gated already. Just waiting for them to push the button.Guys, we don't need any new content. We just have to go farm for the other two exotic swords. Destiny 2 should be out by the time were done with that.
Here'a how I feel about Urk's content re-assurance message: so we had two tiny IB-like microtransaction fueled events in 3 whole months. So basicly what Urk described as the "far larger content" is not coming until March next year since I don't expect them to tighten the release schedule. Since all the TTK events have been pretty small and boring (you can get everything within a day or two) I am not reassured by the "far larger than we've seen"-message. Also it's sure as hell is not gonna be a new raid (or new strikes even) so please tell me exactly how waiting 6 months for the first 'substantial' (let's assume it is substantial for a moment, benefit of the doubt) event is *better* than a 5 month wait for a whole new DLC we had last year?
Timed events are ass, we want actual new *content*.
I'm fairly certain that we're getting expansion-sized like content.
I'm fairly certain that we're getting expansion-sized like content.
I'm fairly certain that we're getting expansion-sized like content.
On this you are alone.Sick. Lets go swimsuit shopping for the girls! It is a must if our fallout shelter is going to be sufficiently creepy.
https://www.youtube.com/watch?v=ynnKwLlBjr8
DJ Booya give you the inside scoop?
I NEED NUMBERS STABIE
The nerf to Achlyophage Symbiote is really weird. I've never heard anyone complain about it being op.
Does any other exotic actually punish you for equipping it?
Wait, they nerfed Symbiote? How?
0.04%
Wait, they nerfed Symbiote? How?
Golden Gun time reduced to 7 seconds with it equipped.
Reduced the time the super is active.
The nerf to Achlyophage Symbiote is really weird. I've never heard anyone complain about it being op.
Does any other exotic actually punish you for equipping it?
Wait, they nerfed Symbiote? How?
So people are upset because the AR nerf was a small percentage buff... but people were upset in the past because Bungie buffed/nerfed in bigger numbers making some things OP (Thorn) or other things worthless (ARs)..
Is the problem just that people can't understand that there are underlying factors that adjust what the final damage output is? Or is it that they aren't being told what all those factors are? Or is it that people don't care what the numbers or the factors are, they just want to feel awesome all the time as long as other players aren't more awesome than they are?
Well I'm done with destiny for now until things get better.
I'll log in for reset stuff on Tuesdays but everything else is on he shelf.
The 1000 game challenge is still on but I'm not touching PvP until the crucible isn't a zone of suck and fuckery.
OH MY GOD
Got my third and last win for S class but the game disconnected me after crossing the finish line and the win didnt count
Fuuuuuuck
This was me yesterday. Except it would have been my second win. Was leading by a lot when I got disconnected. The finish line was right there. It was right there.OH MY GOD
Got my third and last win for S class but the game disconnected me after crossing the finish line and the win didnt count
Fuuuuuuck
But it's not even active for that long in the first place! Fuck off whoever decided that.
So people are upset because the AR nerf was a small percentage buff... but people were upset in the past because Bungie buffed/nerfed in bigger numbers making some things OP (Thorn) or other things worthless (ARs)..
Is the problem just that people can't understand that there are underlying factors that adjust what the final damage output is? Or is it that they aren't being told what all those factors are? Or is it that people don't care what the numbers or the factors are, they just want to feel awesome all the time as long as other players aren't more awesome than they are?
They nerfed it quite a bit, too. It's not worth equipping now IMO.
So is anybody doing hm rd challenge mode??
So damage each bullet does is increased or decreased by the percentage given in the BWU, but that doesn't reflect the actual damage difference. If you shoot a gun with base damage increased by 0.04%, a clip of 50 bullets adds that 0.04% onto each bullet. Over the course of the clip, you do (0.04% * 50) = 2% more damage in the same amount of time.
An example with a real gun (Grasp of Malok) which had a 2.97% base damage nerf, while emptying a clip of 30 into an enemy:
0.0297% * 30 = 0.891% less damage
Against a player, assuming two bodyshots of 3 bullets each:
0.0297% * 6 = 0.1782% less damage
To find out how much your gun is affected, simply choose the amount of bullets you want to shoot, and multiply it by the percentage shown on this page The tiny changes are important, because the damage under the scenes is not rounded like what you see visually in-game
The problem is Bungie is flat out telling us numbers that have no meaning to us and are surprised to find out that we misinterpreted them.
Like, if i told you I was 33 years old, except I meant in Lunar years, but didn't tell you Lunar years.