Golgi is the best KF encounter. Just a shame that it's typically trivialized using one orb strat. Doing a true double gaze strat is an absolute blast, I had so much fun holding gaze during our blind KF run.
That said I'm actually not crazy about the Golgi CM but I understand why it's the way it is. I think Oryx CM is the coolest but that fight is such a tedious bore that there's nothing much to save it. Kinda like how Warpriest is so simple it'd be hard to have a challenging or interesting CM. CMs are always going to be extremely limited assuming they don't involve changing any mechanics.
Golgi is super cool and I love the CM. I like how it manages to be mechanically intriguing without requiring any actual skill. If you have two thumbs, Golg CM is super easy - no execution challenge. It's a pure teamwork exercise where success depends exclusively on coordination and communication.
Oryx is amazingly cool on paper but I've come to hate it because I keep running with people who can't stay alive. It's frustrating because I know they're embarrassed to keep causing wipes and they wish they were better but holy
Fuck. I still haven't cleared Oryx CM even a single time despite trying for hours across different teams. There's always a guy or two who can't do ______ without dying.
It sucks because Oryx is up there with Skolas for me as the best bosses in the game. But the very reason I like it - the fact that there's so much to keep track of - makes it a serious hassle to run with bad players (who appear to be the vast majority, on GAF and LFG and anywhere).
I mean I'm no pro. I can't solo that fight or run it wearing an Oryx mask or whatever the cool kids are doing now. But when a Fireteam averages 315 Light and people can't land two snipes on a Knight or can't stay alive in the shade it just makes me hate the encounter after the third wipe.