JohnOfMars
Banned
Felt completely generic and flat to me. The open world is lifeless, the UI is an absolute mess, loot is totally uninteresting, and the disconnect of having to shoot have a clip of an M16 into a human head who is not wearing armor; in what is supposed to be a hyper realistic setting, just doesn't feel right. Honestly I'm surprised at how positive the reaction to it was. Another case of a Ubisoft reveal being way more interesting than the actual release.
Yeah, can't argue with any of that.
The seamless nature of it was most impressive. You just wander around and start missions. There's no separate Director that requires you to go to Orbit and then back down to the same place to swap from Patrol to a Strike. Fireteam matchmaking was super organic.
I also liked all the customization. Like all the weapon mods. Imagine being able to swap out perks on each weapon instead of having to wait for an entirely new gun to drop.
The abilities part is also nice and showcases the RPG focus. Destiny there's only one ability, your super. You flavor everything else based on your subclass. Divisions two extra abilities beyond melee, grenade add a lot of build variety potential.
Still more competition for Destiny can only help Destiny get better.