This looks nice, but do we really need another social area? Couldn't they just have made this a part of the Tower somehow, behind the doors near the speaker.
Met Deej last year.
If I meet him again this year I´ll straight up ask him for like 10.
Especially true for Warlocks. Legendary stuff looks like ass in comparison.
- Hey, this rare is better looking than my legendary. Again.
Luke Smith did a Q&A on a charity livestream. Someone from reddit made up a summary of what he talked about.
https://www.twitch.tv/stackupdotorg/v/82385280
lol, he thought people would fight Golgoroth with shotguns.
Nap now train later.
haha, what gun is that btw?
Looks great with your (dead orbit?) shader.
Maybe we will finally find out how the Fallen, who are aliens, know what the wolves are.
haha, what gun is that btw?
Looks great with your (dead orbit?) shader.
grasp of malok
It shoots the tears of people who farm for it.
Only if you're farming outside of Omnigul being the NF. Grasps basically rained down when it was the NF. Now, some were garbage, but they were at least infusion fuel.
To show that it's new?hmmm it concerns me that there's an ROI icon on those titan marks.
Since we can infuse TTK gear, what's the point of having an ROI icon to differentiate?
hmmm it concerns me that there's an ROI icon on those titan marks.
Since we can infuse TTK gear, what's the point of having an ROI icon to differentiate?
Unless they update KF or CoE, I doubt they can get higher. Plus they might not even be allowed to play Trials or IB.To let TTK owners know that they can't have it unless they buy RoI.
I wonder if TTK only owners can even get higher than 335 light. Can TTK owners play a 350-380 LL nightfall?
Thanks for posting this, excellent read! Sounds like golgy was designed around shotguns pre 2.0 patch and when that came through and wrecked them, the design didn't change to reflect the changes. I think if they went back to HoW shotgun damage ONLY for PvE, then this would be a valid tactic raiders would use.
Bungie has made it pretty clear they won't rebalance guns separately for PVP and PVE.
It's mostly personal preference, so I'd try all three and see which one you like the most.Can I ask a horrible question? For someone who has never played this and will only play solo, what class should I start with? I've seen conflicting answers all over the place so I ask you GAF. Thanks.
Just tell him to drop in to DGAF and give us a multi use code for like 10 minutes or something. LOL
Blacksmith is the one shader I regret not getting when I had the chance and would pay for, if it wasn't going for $200.
I could even justify paying $20. But not $200.
Can I ask a horrible question? For someone who has never played this and will only play solo, what class should I start with? I've seen conflicting answers all over the place so I ask you GAF. Thanks.
Can I ask a horrible question? For someone who has never played this and will only play solo, what class should I start with? I've seen conflicting answers all over the place so I ask you GAF. Thanks.
This is the only answer.It's mostly personal preference, so I'd try all three and see which one you like the most.
Warlock is the only answer. Storm > Sun > Void if you're going to focus on PvP Sun > Void/Storm if PvE
Can I ask a horrible question? For someone who has never played this and will only play solo, what class should I start with? I've seen conflicting answers all over the place so I ask you GAF. Thanks.
It's been known for a long time that behind that door is Xur's Scrooge McDuck Strange Coin Vault. Filled to the brim.So we're still not gonna find out where the big door in the tower next to the speaker goes in RoI are we?
It's been known for a long time that behind that door is Xur's Scrooge McDuck Strange Coin Vault. Filled to the brim.
Never going to open that.
See. Everyone has different answers. I'm looking at just going through the story and not playing against other people. I don't really wanna go through the same beginning three times but I might have to.
Yeah it's impossible to recommend a character without their recommendation being biased towards a certain character, so you pretty much have to try them all.See. Everyone has different answers. I'm looking at just going through the story and not playing against other people. I don't really wanna go through the same beginning three times but I might have to.
I read that Titan has the best armor to start so wouldn't that make me more likely to survive until I get to level 15? Or am I wrong?
I doubt you will die before level 15.
So we're still not gonna find out where the big door in the tower next to the speaker goes in RoI are we?
It won't make a big difference really.I read that Titan has the best armor to start so wouldn't that make me more likely to survive until I get to level 15? Or am I wrong?
It won't really come into play. Higher armor lets you survive things like tripmines or different DOT effects in the Crucible. Recovery shortens the time it takes for your shields to start regeneration. Armor and Recovery don't REALLY matter unless you're in PvP as you can usually hide from AI. Agility is always useful.I read that Titan has the best armor to start so wouldn't that make me more likely to survive until I get to level 15? Or am I wrong?
Rise of Iron is up for digital preorder in the Xbox store finally.
digital preorder for RoI finally up on xbox.com, phew
I assume you'll get it no matter when you pre order it.So if I already pre-ordered ROI do I still get the Gjallerwing?
They are?
Can I ask a horrible question? For someone who has never played this and will only play solo, what class should I start with? I've seen conflicting answers all over the place so I ask you GAF. Thanks.
Warlock is the only answer. Storm > Sun > Void if you're going to focus on PvP Sun > Void/Storm if PvE
Yeah, fusions are their class reward from the gunsmith quests, and there are other hints around the game that fusions & warlocks are supposed to go together for some reason. Because fusing is kinda magical? Because it gives them a mid-range shotty that lets them take advantage of the longer range of their melee? I dunno.
As someone who soloed all 3 to get the trophies, the truth is that it doesn't much matter, the classes are all pretty similar for the base game. It's not like other rpgs where magic users are really fragile etc.; those differences are there, but they're much more muted than other games, and anybody can use any weapon. You'll never run into a wall where say, a hunter is too weak to do something by themselves - at worst you just need to come back to something when you're a higher level, but there are always plenty of other tasks to do until you get there. Some subclasses' supers have a bigger area of effect and are better at clearing out mobs than others, which can come in handy. But you can switch between subclasses whenever, so it's really just a question of which of the three main archetypes you think is cooler.
You sure that's not backwards? Stormcallers have the best mob clearing super in the game for PvE, while Voids seem to be the highest ranked in PvP; Storm's super can rack up kills, but it also leaves them exposes in large arenas and the startup can really hurt them.
A friend and I are going to run a card. Still looking?Anybody up for Challenge of Elders? First timer here.
PSN: Nicodemic
Yes please!A friend and I are going to run a card. Still looking?