DrDrizzay101
Member
Nice! I found a good PvP combo with Tier 11. My gloves are shit quality (like 82% at 332) but they're INT / DIS, HC Reloader and Increased Grenade Throw Distance.
I haven't found a single other pair of gloves in Year 2 with that combo yet. I was really hoping for an Armor vendor refresh this update in addition to weapons for a chance at this roll. Oh well.
Yeah, having the right perks was crucial for me. I wouldn't have bothered otherwise (revive super helmet, auto rifle reload + grenade throw gauntlets, arc armor + sniper ammo chest, rocket ammo + last hope boots). I only had one good artifact so everything had to be built around that. Artifacts have by far the most variation and a sufficiently high roll can be hard to come by. Luckily I had enough of the correct gear w/ high stats plus tons of infusion material needed to hit max LL.
We were talking about it in Discord so I wanted to post some details for anyone here who might be curious about these builds. Basically you need to have all gear at 334-335 LL since the stat values will increase as the LL increases via infusion. But the gear itself also has to have a very high stat roll. If you use an app like Tower Ghost it will tell you the potential stat range for each armor piece. But exactly how much stat increase you get from infusion is partially RNG.
A LL300 piece might say 90-95% which means that if you infused it up to 335 the stats will reach somewhere between 90-95% of the maximum possible amount for that gear slot. For example, ghosts and class items can have 60 total points max (35 + 25), but they'll need to both have a high percentage and be 334-335 LL to reach that. Make sure you only infuse up gear that has very high percentages, since this will be necessary to hit tier 12. My tarantella build has a 97% helmet, 98% gauntlets, 97% chest, 99% boots, 100% ghost, 100% class item, and 97% artifact. Even with those high rolls all at LL335, I only had 8 "excess" points (303 INT / 300 DIS / 125 STR).
Therefore the last trick is to make sure you hit the right thresholds without much excess. I was locked into using my artifact and exotic chests, so I picked the other gear slots that could cleanly add to 120 for STR. A helmet spec'ed for your desired tier 2 stat will be 60+ points, combined with the ghost and class item where one is spec'ed and the other is not (35 + 25) hits the 120 threshold perfectly. Another good combo is boots not spec'ed (50+) plus the ghost and class item both spec'ed (35 + 35). You should be able to find a winning spec for the rest of your gear to hit the two tier 5/5 thresholds, as long as it's all high percentage and high LL.
Anyway, hope this makes sense for anyone OCD enough to bother chasing tier 12 builds.
*shameless re-post from bottom of last page*