The Last Wizard
Member
Have you rebuilt your database?Got desperate enough to reformat entire ps4. Still cant download the 1.28 update. Fucking awesome.
Have you rebuilt your database?Got desperate enough to reformat entire ps4. Still cant download the 1.28 update. Fucking awesome.
Have you rebuilt your database?
where do they drop so easily
Yep. I keep infusing it. Same with Last Extremity from that same vendor pool.Still have yet to find a primary I enjoy using more than Hung Jury. That thing has been so money ever since I bought it way back when.
From DO rank-up packages. I opened 8 packages so far, mostly weapons.
Not sure if any of the 3 scouts are worth keeping, though I don't really know what is the ideal roll.
The SIVA Phogoth strike is unbearable. Theres 0 cover.
Yeah it's a terrible decision that helps no one. A way to get around it is to move the offering to your vault. Find another offering. Move it to an alt. Then your other alt. Then keep the 4th one on your main then you can do 4 in a row, and you'll likely also get an extra one or two from the Forge itself.Being able to hold onto one forge offering is completely baffling. There's no perceivable benefit and it cause a bunch of problems.
The gally mission is ridiculous,I'm light 350 and getting destroyed thanks to the sheer volume of enemies, cant get past 60% on the first of the bombs.
Yea pretty much a bounce around fest. Doubly worse when he is tailing you.
Anyone for some heroic strikes?
I'll help you if you want. I did it solo but need help on the last mission so can do it together.
archon forge is pretty frustrating... there needs to be a better/easier way to get these new "runes"
Its clear Bungie went through some effort to gate people that wanted to rush through the admittedly limited content
Hopefully there are more secrets to uncover but its clear we are reaching the end of Vanilla Destiny
Im gonna take my time and chase weapons and cool looking aesthetic armor
I'll help you if you want. I did it solo but need help on the last mission so can do it together.
Its clear Bungie went through some effort to gate people that wanted to rush through the admittedly limited content
Hopefully there are more secrets to uncover but its clear we are reaching the end of Vanilla Destiny
Im gonna take my time and chase weapons and cool looking aesthetic armor
Also does anyone know if the key "glitch" is still working: https://www.reddit.com/r/DestinyThe...lerhow_to_farm_splicer_keys_drops_seem_to_be/
So we all should be expecting a Destiny 2 reveal this E3 or sooner?
Also does anyone know if the key "glitch" is still working: https://www.reddit.com/r/DestinyThe...lerhow_to_farm_splicer_keys_drops_seem_to_be/
Played for 10 hours yesterday and progress has grinded to a halt. It's going to be tough to get ready for the raid by Friday.
Just some thoughts on the overall package:
-Plaguelands is a lot bigger than I was expecting, but the story missions were short and overall disappointing despite a few neat mechanics.
-The strike boss fight is fun but also a short strike.
-Supremacy maps being close quarters is not my idea of fun, everyone just seems to charge around with shotguns.
-Gjallahorn quest line was great fan service and probably the most fun quests (with the execption of the final story quest, that was great)
-Archon Forge is more fun than Court of Oryx
Not complaining that I've done all the content minus the raid and 3 exotic quests in a single day, I did play for 10 hours. But this feels considerably less beefy than TTK.
Yup. For that reason, I'm cautiously optimistic that WOTM Raid will be the best one yet. Its going to be hard to top VoG, but if that last story mission is anything to go by, the talent is definitely there to make it happen.This is definitely Bungie's send off for Destiny 1. I'm happy about it.
That's kind of the vibe I'm getting from this expansion. Literally all of the old gear is available, including the very first class item you ever get in legendary form.
This is definitely Bungie's send off for Destiny 1. I'm happy about it.
Its clear Bungie went through some effort to gate people that wanted to rush through the admittedly limited content
Hopefully there are more secrets to uncover but its clear we are reaching the end of Vanilla Destiny
Im gonna take my time and chase weapons and cool looking aesthetic armor
We've known it would have a lot less content than TTK for a while now, this was never going to rival that in terms of quantity.
IMO, aside from the writing and acting (which is awful here, I'd imagine Nathon FIllion being who he is had some influence on the script before which made TTK actually quite good in places), the quality of the actual content here is very good.
Especially visually, you can really see how the legacy consoles were holding things back in that regard.
Which pulse rifle do you guys recommend for RoI? I have been using a Spare Change and Love it but the perks on it kinda suck. [...] Are there any comparable new pulse rifles?
That's kind of the vibe I'm getting from this expansion. Literally all of the old gear is available, including the very first class item you ever get in legendary form.
This is definitely Bungie's send off for Destiny 1. I'm happy about it.
So for efficient leveling:
1) Buy a 350 Ghost from Vanguard or Crucible for 75 Marks
2) Exchange a class item engram for a 350 Iron Lord class item from Shiro
3) Play Story and finish quest to get 350 Iron Lord Artifact (no sprint lock, lololol)
4) Decrypt stored engrams to get as high as you can, probably topping out at 350ish.
(Decrypting in the lowest slot you have before trying a new slot.)
5) Run strikes for high light blues to get higher than the 350 soft cap. You can also try Crucible & Archon's Forge I suppose.
Is that accurate?
It seems that before 350 engrams are great for light level boosts. Afterward, engrams are mostly for getting a new roll on a piece of gear, i.e. you'll have to find your light level increases from activities.
Is this true? Why aren't people just endlessly talking about Fatebringer and Vision of Confluence etc.? Or am I misunderstanding?
The class item engram needs to be legendary though, right? I was going to buy one from the cryptarch but I wasn't sure if it would just be decoded immediately. Is that how you do it?So for efficient leveling:
1) Buy a 350 Ghost from Vanguard or Crucible for 75 Marks
2) Exchange a class item engram for a 350 Iron Lord class item from Shiro
3) Play Story and finish quest to get 350 Iron Lord Artifact (no sprint lock, lololol)
4) Decrypt stored engrams to get as high as you can, probably topping out at 350ish.
(Decrypting in the lowest slot you have before trying a new slot.)
5) Run strikes for high light blues to get higher than the 350 soft cap. You can also try Crucible & Archon's Forge I suppose.
Is that accurate?
It seems that before 350 engrams are great for light level boosts. Afterward, engrams are mostly for getting a new roll on a piece of gear, i.e. you'll have to find your light level increases from activities.
Gotcha, thanks.Everything but the old Raid gear
Because the old Raid gear would basically be the only weapons everyone would be using for the next year
Is this true? Why aren't people just endlessly talking about Fatebringer and Vision of Confluence etc.? Or am I misunderstanding?
So for efficient leveling:
1) Buy a 350 Ghost from Vanguard or Crucible for 75 Marks
2) Exchange a legendary class item engram for a 350 Iron Lord class item from Shiro
3) Play Story and finish quest to get 350 Iron Lord Artifact (no sprint lock, lololol)
4) Decrypt stored engrams to get as high as you can, probably topping out at 350ish.
(Decrypting in the lowest slot you have before trying a new slot.)
5) Run strikes for high light blues to get higher than the 350 soft cap. You can also try Crucible & Archon's Forge I suppose.
Is that accurate?
It seems that before 350 engrams are great for light level boosts. Afterward, engrams are mostly for getting a new roll on a piece of gear, i.e. you'll have to find your light level increases from activities.
Thanks for the guide. Definitely going to do some of this stuff tonight.So for efficient leveling:
1) Buy a 350 Ghost from Vanguard or Crucible for 75 Marks
2) Exchange a legendary class item engram for a 350 Iron Lord class item from Shiro
3) Play Story and finish quest to get 350 Iron Lord Artifact (no sprint lock, lololol)
4) Decrypt stored engrams to get as high as you can, probably topping out at 350ish.
(Decrypting in the lowest slot you have before trying a new slot.)
5) Run strikes for high light blues to get higher than the 350 soft cap. You can also try Crucible & Archon's Forge I suppose.
Is that accurate?
It seems that before 350 engrams are great for light level boosts. Afterward, engrams are mostly for getting a new roll on a piece of gear, i.e. you'll have to find your light level increases from activities.