Strangelove77
Member
I got mine today from a Weapon Package but I don't think it matters.
Good to know. Thanks.
I got mine today from a Weapon Package but I don't think it matters.
There is. An in-game LFG tool.
Apparently it does if you like, enter the room slowly, or something. I still haven't tried this myself.Although, Forge could use MM as well.
Actually, it should use it.
Snip
lol, thank you. Been feeling quite a bit of it nonstop since RoI released XDThis is a very good post, as usual.
Mostly though I wanted to complement you on your use of the word 'eustress'.
Anyone up for knocking out the nightfall?
360 titan.
PSN - rolyreyes
Me, you, and the rest of the Protato Bros. Friday night raid fun. I still need my first clear.Wish I could have stuck around, that was a solid crew.
Wife enrage is legit.
45min raid run got this thing on lock
One of the terms well be hearing often with Destiny 2, according to sources, is play-in destinationsa new activity model that will revamp how Destinys world functions. The plan, from what Ive heard, is for Destiny 2's planets to feel more populated with towns, outposts, and quests that are more interesting than the patrol missions you can get in Destiny.
Ooh pick Xeno pls.Looking for 4 more abled bodies to complete WotM raid. Fresh run. Please know the encounters and be 365+.
1. Dontbrickmebro
2. Quint.
3. XenoRaven
4.
5.
6.
Msg Dontbrickmebro on PSN. Raid starts as soon as we get our 6.
Looking for 4 more abled bodies to complete WotM raid. Fresh run. Please know the encounters and be 365+.
1. Dontbrickmebro
2. Quint.
3. XenoRaven
4.
5. GraveRobberX
6.
Msg Dontbrickmebro on PSN. Raid starts as soon as we get our 6.
Apparently it does if you like, enter the room slowly, or something. I still haven't tried this myself.
I'll join
370 Warlock
Oh blind matchmaking is perfectly fine for AF, CoO, the strike playlists, PoE/CoE, even Nightfalls at this point with the "boot-to-Orbit" threat gone and checkpoints.Still depends on your luck since people on r/DTG were posting conflicting stories (a few people said they tried it for up to an hour).
I just wish they'd give that & CoO MM (or let fireteams fly to it so they'd get matched quicker) like they eventually did for PoE.
I don't mean to contradict on your last post, but I think MM in AF is something everyone can get behind (AFKs spawn behind the wall. If they try to run out and hide - push them in the lava and dont res them).
But it doesn't get any better than wreaking havoc with randoms:
There is. An in-game LFG tool.
I'm so inordinately sick of this concept; "it won't affect you so why would you care?"
Raid matchmaking would never impact me personally. I oppose it specifically as something that will only impact people who are not me.
In particular, people who may very well have their first experience with one of Destiny's raids in a blind matchmade scenario. What you want when you put together a raid in this particular game, both in terms of designing the raid from a dev perspective and putting a group together from a player perspective, is a compromise between enabling players to progress and finish successfully, and enjoy themselves/minimize stress. Every group that is formed for a raid in Destiny lies somewhere along this spectrum. Too little eustress and the group will never get anywhere; too much and the group will not have any fun no matter how "well" they do in terms of completing the content.
I have spent many hours at this point with players who are experiencing an individual Destiny raid for the first time, a Destiny raid of any kind for the first time, a raid in any game for the first time. I can tell you right now that a not-uncommon scenario for these players in a blind matchmade scenario would be:
-Load into the raid with no designated leader
-Throw themselves against the initial encounter without any coordination and little to no communication
-Fail to progress and say "fuck it" and leave after the onset novelty has worn off
-Come to the conclusion that "this is what Destiny raids are like" and swear off of them completely.
This may not make my experience playing Destiny any different. But it would make Destiny a worse game. I don't want anyone to have that kind of experience and I want the game to do everything it possibly can to avoid it, not make it more likely. It's about what is best for the game at all.
If you want to argue that raid matchmaking is in fact good for the game, then so be it. But knock off this fallacious "it's never going to affect you, just let people do what they want" crap. For better or worse, I do care about the experience of players besides myself and that's WHY I don't want to see such a problematic idea become a reality.
The entire concept of a newbie raid for me is to try and provide a controlled environment where players who might have this experience if grouped randomly with one another )and only one another) can see what actually makes this content great, and enjoy themselves. These work because expectations are set in advance and the group has a clear leader; everyone who signs up knows what they are in for to at least a basic extent. This small measure of expectation makes all the difference in the world for content at this level.
However, groups without communities like our own should indeed have an in-game method by which to put together a group and attempt the raid with some hope for both fun and success. Rather than matchmaking, the solution to this problem is to implement an in-game fireteam finder/LFG tool.
Such a tool would enable one person (the fireteam leader) to create a group and set expectations for those who joined. This small differentiating factor would go an enormous length toward creating high-quality groups with absolutely no downside.
They could do that, implementing complex filtering and thus completely boxing out a massive portion of the players who would ostensibly benefit from matchmaking being added (those who have never raided before), or they could just add an in-game LFG tool.
That analogy sort of offends me but I'm basically done here anyway.
An in-game LFG tool has all of the upsides of raid matchmaking and none of the drawbacks. It allows players to form groups for a raid they want to attempt without needing to leave the game. It designates a clear leader for the group and enables that individual to set expecations, whether it be a low-risk low-stress raid accepting all comers, or a pro-grade speed clear needing max Light. It ensures that nightmare scenarios under blind matchmaking are nearly impossible, without needing to add complex lockout restrictions or requirements to be able to take advantage of the system.
And oh yeah, such a tool could also be used for Nightfalls, Crucible fireteams, special quest strikes, and so on and so on forever, all again without any of the downsides of adding raid matchmaking to the game.
I don't understand what I'm missing and why this is still at all controversial.
http://kotaku.com/sources-destiny-2-coming-to-pc-aims-to-feel-like-a-to-1787153460
gimme some “play-in destinations”
Spot on last NF. Anyone jump in.
This is a link to a master post on current progression that everyone who feels like they are struggling should read:
Information on Current Farms and Progression Activities
It is. All encounters have more room for error.Knocked put another Raid earlier, it's easier than KF imho.
Knocked put another Raid earlier, it's easier than KF imho.
- They're very seriously considering leaving your characters/equipment/etc behind.
- The game is internally compared to Diablo 1 -> Diablo 2 in terms of the amount of changes they want to make.
- One of the new things mentioned that regions would be much more fleshed out with towns and outposts mixed directly in with playspaces.
- There's explanations of the reasonings for the above along with additional details on the items.
- There's talk about internal conditions and changes at Bungie.
Any fresh raids starting?
http://www.neogaf.com/forum/showthread.php?t=1285379
Kotaku article of the rumor. With a very big:
Leaving your characters/equipment behind....hrm.
I'd be ok with this.
Thank you, seriously!I just want to give a shout out to Hawkian for all he does to help out the new and non-hardore Destiny players, like posting that progression guide. Running through Crota's End for the first time with him a couple of months ago is one of the best experiences I've had with this game.
There's an awesome web client and the phone app is excellent too. And yeah it's mostly for finding groups, talking about strategies and asking questions, and I guess discussing wafflesAlso whats the deal with Discord? Do you guys all use the app on your phone and use it to find fireteams or what?
This is a link to a master post on current progression that everyone who feels like they are struggling should read:
Information on Current Farms and Progression Activities
Ok, so us 2 and we need 4 more for the raid.
Ok, so us 2 and we need 4 more for the raid.
Hey guys, first time posting in this thread. I just LL365 last night with my warlock and was wondering if there are any open raid spots.
Hey guys, first time posting in this thread. I just LL365 last night with my warlock and was wondering if there are any open raid spots.
Dante and I are looking too.Make that 3 more.
I think Graverobber was interested earlier.
Ty
http://www.neogaf.com/forum/showthread.php?t=1285379
Kotaku article of the rumor. With a very big:
Leaving your characters/equipment behind....hrm.
I'd be ok with this.
You can be number 4, just 2 more left then.
I haven't settled on what the min light to bring people in will be, but just keep playing at your own pace and I'm sure you'll be able to join.Thank you for this. Especially the bolded part at the end. I feel like i'm losing something trying to catch up to everyone else. I'll definitely join your newbie raid group when you're ready and if i'm high enough LL by then.