LOL I broke my teams back with TTK Its just pretty time consuming and with it not having any changes done to it, I dont blame them. Oryx isn't very fun either.
Do I have you on PSN? Feel free to add me if not EL_CUCO305 if we decide to run it or looking to fill a spot, I'll hit you up.
Kings Fall is not hard. People just can't make stupid mistakes and expect others to pick up the slack. The only complaint I had with it is the length, getting Check Points solves that.
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King's Fall is unforgiving with stupid mistakes, and thats why its my favorite raid. A well oiled machine of a fireteam will breeze through King's Fall, and it's a beautiful thing to watch them operate especially during the Oryx fight.
King's Fall is unforgiving with stupid mistakes, and thats why its my favorite raid. A well oiled machine of a fireteam will breeze through King's Fall, and it's a beautiful thing to watch them operate especially during the Oryx fight.
Just about every kings Fall encounter has you standing still in one spot. Don't get me wrong. I loved it when you get that perfect run. It's great. Just not very replayable and not very fun on repeated runs. But that's just me.Kings fall is easily the best raid. Last week showed that VoG is a case of rose tinted glasses. Yeah it was first but it's not the best.
I played KF with a group of people from GAF and they had a really easy strat for Golgoroth where you basically do the same 1 bubble strat and then the next person runs from the orbs and everyone else shoots them. I forget the whole strat, does anyone know what the hell I'm talking about?
Eh, MMO type games generally never have more than one "main" raid at a time. Partly because raids take a lot of manpower to put together, but also because you're splitting the focus of both the playerbase and the dev team as to what's the current endgame.
Also goes back to the mentions of how they don't want Destiny to be a job. The Weekly Featured Raid functionally keeps the game at one "main" raid, just switches through which one is which per week.
True. Maybe have more fleshed out strikes or something, Like a little longer/more involved than a strike, but not quite on raid level?
I just really enjoy the raids altogether, not even for the loot, just for the actual play of them, and any content that they can get to feel like that, I think, would be great.
I think they tried that with Echo Chamber, but Echo Chamber also has a lot of quit-outs on Playstation (at least in my own experience, not sure of the total stats) because of it's raid-lite constant mechanics. But all the later strikes and the remixes added more and more raid-lite mechanics to them. Just not as everpresent as Echo Chamber's.
You're right. I guess I don't know what I really want then!
Also goes back to the mentions of how they don't want Destiny to be a job. The Weekly Featured Raid functionally keeps the game at one "main" raid, just switches through which one is which per week.
I think they tried that with Echo Chamber, but Echo Chamber also has a lot of quit-outs on Playstation (at least in my own experience, not sure of the total stats) because of it's raid-lite constant mechanics. But all the later strikes and the remixes added more and more raid-lite mechanics to them. Just not as everpresent as Echo Chamber's.
I'd totally go for like.. strikes that take you through the raid area to sort of familiarize players with them. Moreso than story missions.
I don't get how this is considered raid-lite. It's not really much different than putting your ghost in a door.
It was the first strike boss where you have to complete an objective to open up the DPS phase, and had a wipe phase that required you to specifically hide from it. And repeat this to actually kill it.
So it was pretty much the first boss to ever actually have a true DPS phase, a true wipe attack, and required active management of adds and encounter movement. Every boss up to that point was shoot at giant health bar until dead.
I've had so many randoms just stand right in the open when Medusa Stare starts and I'm like yep, we're restarting this encounter andooooohhtheretheygotheyquit
TILthe unstable light explosion will damage Golgoroth, so if you notice the debuff, go stand next to the boss for some bonus damage.
As long is not the taken version and ark burn....almost as bad as the S.A.B.E.R strike with those modifiers.....It's one of the shortest strikes and drops Imago Loop. People are lazy.
Medusa stare isn't a wipe phase is it? I thought it dials in on 1 person. And when I got hit by it it left me with a sliver of health.
I like the raid more than most, but there's not much room to excel.Kings Fall is not hard. People just can't make stupid mistakes and expect others to pick up the slack. The only complaint I had with it is the length, getting Check Points solves that.
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Yes and no. It's possible to solo a side during warpriest, and golgy is very possible with 2-3 left like you mentioned, same with sisters if you lose a guy or 2. I feel like KF gets a bad rap in that department. While it vey mechanical and team based, everyone has to hit their spots, not every encounter is a wipe if they don't. i feel like there plenty of room for individual standouts and what notI like the raid more than most, but there's not much room to excel.
Golgoroth is fantastic though. One of my favorite encounters. Can't count how many times we've been lucky enough to clear the last bit of damage on it with 2 or 3 people left standing. Destiny encounters are at their best when forcing players to quickly adapt to changing circumstances.
As long is not the taken version and ark burn....almost as bad as the S.A.B.E.R strike with those modifiers.....
Where can I get a LL 400 legendary Strangers Rifle?
Where can I get a LL 400 legendary Strangers Rifle?
I like the raid more than most, but there's not much room to excel.
Golgoroth is fantastic though. One of my favorite encounters. Can't count how many times we've been lucky enough to clear the last bit of damage on it with 2 or 3 people left standing. Destiny encounters are at their best when forcing players to quickly adapt to changing circumstances.
Does such a thing exist?
Where can I get a LL 400 legendary Strangers Rifle?
Also, newer chest pieces have perks that reduce incoming burn damage. It's very useful to keep one of each type on you.Ever since they changed enemy burn damage from x3 to x2 (with the dawning?) it's not that bad.
There's an exotic quest for it. You have to complete a hidden mission in the hard version of the Taken King mission where you go into the vault of glass, a where you collect a few ghosts and complete the mission without wiping.
Don't know... does any vendor have the Strangers Rifle Archtype and would it be possible to get a random roll that is pretty close to it?
Hawksaw and PDX41 can have some good rolls.
I have a Warpriest checkpoint. Need a group!
1. Marco_Tovarich
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I have a Warpriest checkpoint. Need a group!
1. Marco_Tovarich
2. TheLintendo
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is this for now? or at a later time? I can get online in an hour and a half, and I will def be in. PSN TheLintendo
edit: oh are you doing no challenges? I'd rather do them for the guaranteed drop
I'm ok with doing them! I would like to start in about an hour.
No time to explain. Its actualy quite fun to play in crucible. Have been using it to knock off the crucible arms bouties. I now have the new trials hand canon, pulse rifle and shotgunDoes such a thing exist?
I have a Warpriest checkpoint. Need a group!
1. Marco_Tovarich
2.
3.
4.
5.
6.