Thanks. I love Sepiks Prime.Earth
Wow. Ska is not messing around.
I am 20 shards from 29. Then I'll feel comfortable doing hard raid (maybe this coming weekend if I can manage all those shards).
Can we still run the normal raid later this week? I hear it gives shards. I NEED SHARDS DAMMIT.
cardboard door, what a bad ass.
Seriously shards are amazing, you'll see soon enough.....
Well that was a little annoying.
I solo'd my way, right up to the door of Mr Sepiks Prime on the nightfall.
Then 2 rude and uninvited friends join me, take down Sepiks, and leave with legendary engrams, Purifier VII, and all I get are 9 strange coins.
I'm ok with a 2% damage reduction, but a class wide stability nerf just seems odd and lazy. Handling tweaks should be made on a per weapon basis. Something like Hard Light will probably be totally useless now, where as before, despite its limitations, it still rewarded you for being able to control the recoil(which many of the good ARs do).
If you leave your fireteam joinable by any friend.How do you join someone's game/fireteam without them being invited by you first?
Yeah there's some invisible cooldown on how soon you can sprint after interrupting it. Gotta slow down your spinmetal farming runs somehow.
Noticed this since day 1. PS4 aswell, it only happens when you try to sprint after stopping while sprinting. Like, there is a delay before you can sprint again.
How does the 4-17% stability decrease depending on stat value work?
Still no Thorn buff? =/
Transmutation is my most desired feature.Biggest complaint overall is that everyone who wants to be the max level gets funneled into the same exact armor set with at most one variable due to exotics. Everyone looks the same but with different colors. Overall there isn't much visual difference between lower end gear either.
the exotics that are being buffed are not auto rifles. Auto rifles will still be viable in both game modes and dominant in PvP. I don't know what exotic you're referring to, but if it's the Regime its stability mods will largely counteract the biggest aspect of this nerf anyway, especially for PvE.Wish they'd just nerf the auto rifle in crucible instead of of PvE also. Shit seems like some pretty big changes. Hope my exotic doesn't feel way weaker. Pretty shitty for them to do this, but make exotics better later. Could have at least done both at the same time.
As a general rule nothing about your two sentences here is inaccurate.Just because a weapon is effective, or even most effective, doesn't mean it's OP. It certainly doesn't mean they need an across the board nerf as a cockamamie way to get people to use other weapons.
Yes. It breaks the ice by melting it.Meh. It's difficult to use up close and the ammo regen is pretty slow in hectic situations. The dmg is high but not absurdly high. Although I get the feeling we won't see Solar modifiers too often going forward, lol.
Ice Breaker is always Solar, right?
If your fireteam is set to Friends Only or Public... exactly as you might imagine, press x on them on the roster and click join fireteam.How do you join someone's game/fireteam without them being invited by you first?
Gotta say as a pretty successful grim citizen user i'm worried about this nerf
i hopped on this morning and dropped a nice round in the crucible but i guess it hadnt even been patched at that point
I feel like suros users have nothing to worry about because of its high stability, but the citizen has a pretty suspect stability statline to begin with, at least when compared to some of the other popular ARs
that being said im pretty beast with it so maybe ill manage
ugh i hate the uncertainty, lol
cardboard door, what a bad ass.
Seriously shards are amazing, you'll see soon enough.....
So nerf patch is not live yet? Tried to bust out my (admittedly under leveled) scout to test in nightfall and it seemed as weak as ever.
So nerf patch is not live yet? Tried to bust out my (admittedly under leveled) scout to test in nightfall and it seemed as weak as ever.
Auto rifles were too strong in PvE as well. When I got suros that was fuckin it. All I needed to mow down anything anywhere from any range. I'll be sniping dudes with an automatic machine gun from a mile away. I should have to switch to my scout rifles for that. The nerfs are good and it's not all about pvp
I thought a cool down after you stop was kinda stupid when the Sprint is unlimited. I was thinking it was a bug and needed to get patched lol
Well that was a little annoying.
I solo'd my way, right up to the door of Mr Sepiks Prime on the nightfall.
Then 2 rude and uninvited friends join me, take down Sepiks, and leave with legendary engrams, Purifier VII, and all I get are 9 strange coins.
I would KILL for a bunch of shards from the nightfall. KILL!
It's the only thing in between me and level 29. And I need about 20 of them. ARGH.
EDIT: * between me and level 29
So anyone have any tips for soloing the Nightfall this week? I'm assuming you park it on the balcony thing while Dinklebot takes down the laser doors, use range and the buildings to not get nuked by the tank and....use the starter room to fight Sepiks (and run back farther once the tough mobs spawn)?
If you leave your fireteam joinable by any friend.
If your fireteam is set to Friends Only or Public... exactly as you might imagine, press x on them on the roster and click join fireteam.
Sup'
I still got like +5 Ass Shards and +9 Coins to collect and earn on my Titan, going from 12-20, leveling up real quickly so I can maximize this
So anyone have any tips for soloing the Nightfall this week? I'm assuming you park it on the balcony thing while Dinklebot takes down the laser doors, use range and the buildings to not get nuked by the tank and....use the starter room to fight Sepiks (and run back farther once the tough mobs spawn)?
What is the site used to help find people for the raid?
So if you get an armor engram with say a warlock and put it in the vault and then decrypt it with say a hunter... is it going to be hunter armor or warlock armor?
Just got a message saying the world is about to reboot, sure its being pushed live now.
The nerfs went overboard. All they had to do was put in a range dmg nerf that dropped the damage off. Which is pretty much what they alluded too when they announced the change a while back. What we are getting is a 2% dmg nerf, a stability nerf, and a headshot modifier nerf.
I don't have any issue with there being a CD for sprint if the goal is to keep you from being able to sprint all the time everywhere. I do however have a huge issue with the CD being completely invisible, you have NO IDEA when you can sprint again so you're just sitting there mashing the L3 thumbstick click and giving yourself carpal tunnel while you try to sprint again.
This is again Game Design 101: If you're going to put a CD on something, give the player a VISIBLE INDICATOR to know when the CD is up and the action can be performed again. Sigh.
So if you get an armor engram with say a warlock and put it in the vault and then decrypt it with say a hunter... is it going to be hunter armor or warlock armor?
It will be Titan armor of course!
It's random, I don't think the class you are on matters.
Sup'
I still got like +5 Ass Shards and +9 Coins to collect and earn on my Titan, going from 12-20, leveling up real quickly so I can maximize this
Thanks, guys. I guess my friends don't have that option enabled? Or I could be doing it wrong, I'll give it a shot tonight.
So if you get an armor engram with say a warlock and put it in the vault and then decrypt it with say a hunter... is it going to be hunter armor or warlock armor?
I'm almost certain it matters.
Headshots SHOULDNT be a thing with an auto rifle. Come on that thing is a machine gun. The stability and precision accuracy is exactly what needs to keep them in check
Damage is ridiculous too. Get wiped out in seconds and kill everything in seconds too. There is a reason everyone is carrying one: we've tried the other weapons and none compete. Auto rifles should have a role for a certain style of play but not be the complete solution to every potential challenge. A large Nerf was necessary. I actually wonder if it was enough!
We'll see when the patch is out but I hope the effect is strong enough to convince people to choose other weapons and therefore fight differently based on the ranges and strengths of the chosen gun
Auto rifles were too strong in PvE as well. When I got suros that was fuckin it. All I needed to mow down anything anywhere from any range. I'll be sniping dudes with an automatic machine gun from a mile away. I should have to switch to my scout rifles for that. The nerfs are good and it's not all about pvp
It's not all nerfs - scout rifles will be receiving a much-needed buff.
Curious how many hours you've logged in crucible if you don't think ARs and shotguns needed a nerf.
Hmm...wait. Are we talking about Golds, Purples, or Blues?
Golds are completely random, they can decrypt to any class.
Purples and Blues will decrypt to something corresponding to the class you are on.
What deserves nerf in PvP, in my opinion;
- Bladedancer
- ARs
- Shotguns
- Fusion Rifles
Hmm...wait. Are we talking about Golds, Purples, or Blues?
Golds are completely random, they can decrypt to any class.
Purples and Blues will decrypt to something corresponding to the class you are on.
Hmm...wait. Are we talking about Golds, Purples, or Blues?
Golds are completely random, they can decrypt to any class.
Purples and Blues will decrypt to something corresponding to the class you are on.
What deserves nerf in PvP, in my opinion;
- Bladedancer
- ARs
- Shotguns
- Fusion Rifles
Odd, I haven't used my SR ever since I got a fully updated TDYK. I much prefer to rock a Pocket Infinity or Icebreaker than the SR. None of the other AR's are nearly as powerful as the SR.
You shouldn't be able to get a headshot with the AR? Why shouldn't you be able to? I can get headshots with the actual Machine Gun.
The nerf went way too far, a simple range/stability nerf was alll that was needed. Nerfing the overall dmg and headshot modifier were an overreaction.