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Destiny |OTForever29| The Season Finale

Ophelion

Member
Peregrine Greaves is so strong that it lets me knee Atheon though the fucking timestream and kill all of the vex in one go

Good VoG :)

I had this head canon thing for the longest time that part of the reason why the machines are not invincible is that what Atheon's experiences with Guardians echoes forward and back across the entire vex collective in the moment he's brought low. It's the reason they hate us and it is the reason that they can't beat us. They don't even realize it, that the tiny little subroutine worked into their system is a simulation of the emotion humans call fear. Guardians are what nightmares have nightmares about.

Because of that, they have lost to us, they are losing to us, they will lose again.
 
If my local Gamestop is doing a midnight release, I'll probably skip it and just pick up my CE the next day. Probably doing an all-nighter anyway.
 
Debating if I should go out to the city to pick up MGSV. Take a break from the Destiny life for two weeks.

I would. No one here in Chicago land has broken street date so I am just going to prepare for TTK in Destiny this weekend and take a nice trip into TTP starting Tuesday.
 

NeOak

Member
|OT30| Now Get to 32 Light

|OT31| Got A Piece of Crota

|OT32| Crota is 33

|OT33| PoE R' Us

|OT34| Etheric Lights Galore
 
You've always been able to turn them in for rep. I'm making sure to at least hold onto enough to get the shaders, but always turn in anything over that.

dont know why I still have so many, I havnt ran a POE in weeks. gonna break that crap down and make some space.
 

E92 M3

Member
Should work: goo.gl/3YlBKy

Can't check as I'm at work atm. Looks like they're playing MGSV right now with Kinda Funny

Q1UxdBh.jpg
 
I want, like they said in EDGE, every drop to mean something.

For that to really be true, they have to pump the breaks. It will mean less stuff that means more, and I honestly prefer that instead of the situation now:

I agree with you, but it's more complicated than all that. Loot preferences and loot quality are directly impacted by loot drop frequency.

What concerns me is that with fewer drops, they have to be better drops. Fewer drops, by default, means that each drop is worth more. Playing the vanilla game and levelling up is a good example of this. Good drops are rare. You can use this fun white pulse rifle that got you to level 6 but is now way outclassed by this sucky blue hand cannon with only 4 rounds with an attack level that's actually going to kill something. I had to use that awful hand cannon for a long time before I could get a fun replacement. Each drop mattering, doesn't mean each drop is useful or fun. Infusions help with this, but that's only for leveling, not end-game.

For all gear now, there's a new "smart" RNG system, but it can't compete with reforging. Reforging allowed people to create weapon perk combos that broke the balance of the game, so it had to go. Understandable. They've done one thing to replace this, which is infusions, but again infusions are really only for leveling, not end-game.

So there's a "smart" loot system, but how do I tell it I want High-Impact Pulse Rifles, my favorite style of gun? Smart Loot probably only cares about getting me a legendary in each slot, not that they line up with my preferences or that they have good perks.Before, I could wait until I get a gun class/archetype I like, then re-roll to make it good. With 2.0, I have to wait to get one, then just hope it's good. It could be a long time before I can get another. Smart Loot and Arms Day can change preferences too, by not just giving you what you want, and that's a good thing. But it also sucks to be denied what you want behind RNG and weekly waits.

Another point is that perk variety is increasing, as is specialization. Now there are perks for each kind of burn. They want all the stats to matter too. This is a good change in my eyes, but that requires lots of gear, and therefore lots of drops. Or they tone down the drop frequency so much and don't want to *force* you to get all the gear, so the perks and stats don't really matter.

They've talked a lot about having control over your level. That's great, but really we need to have control over our loot too, especially our weapons. Control over your level only matters how big the number that shows on your screen is, mostly for the Hard Raid and IB/Trials. Otherwise, level doesn't mean anything practically. My guns, however, are the game I play.

Turning down the number of drops, by the very fact that there are fewer of them, makes each one matter more. It doesn't increase the quality. It doesn't include your preferences. The old system meant that if you got an Dr. NOPE, it was a groan, but you'd shard it and move on. The new system means DR. NOPE could be the only primary legendary you have for a while.

I'm actually on board with all these changes. I just don't want to be stuck with a Dr. Nope again.
 

Hawkian

The Cryptarch's Bane
what kinda page topper is that? :p
don't know, I'm not feeling great
Concerning the100, do I really need to explain why splitting up the community in groups of +-100 is a bad idea? Especially since its motivated by people saying that GAF is too "clique-y"? You're basically turning GAF into cliques by doing this. Because what if it does pick up? What do you think is going to happen? I'm pretty sure people are going to stay confined within their own the100 groups. Especially for people who dont play regularly, it doesnt work that well IMO.

I can imagine LFG on GAF hasnt been that smooth recently, I have experienced it as well. But, that has a lot to do with people being tired with the current content. Once TKK drops, you'll have to try real hard not to find a group quite quickly on GAF.

Its a solution to a soon-to-be non-existing problem (if the current state can even be called a problem). All of us started out on DGAF not knowing a lot of people. Just by being somewhat active here however, I think lots of us have made 50-100 friends they can run stuff with, discuss stuff with, have fun with, etc. Why take that away from DGAF and shift it to the100? I honestly dont see why you would think this was a good idea.

There are so many reasons I could give you, but I'll end this by saying I do not stand alone in this sentiment. It will lead to alienation. Everyone should do whatever they want, thats your prerogative, but this will be detrimental to the dgaf experience.

thoughts on this?

pretty much ready to abandon the entire thing in a heartbeat. I feel this is a dramatic misinterpretation of the purpose and effect of the site but barely even care about that if it's going to be perceived so negatively.
 

Ambitious

Member
You've always been able to turn them in for rep. I'm making sure to at least hold onto enough to get the shaders, but always turn in anything over that.

Oh wow, I wasn't aware of that. Unlike commendations, the item description doesn't mention anything about reputation. Thanks for pointing this out.
 

Truelize

Steroid Distributor
Freakin level 31 character in my IB match using 242 damage blue guns getting kills.
Completely immune to damage himself just floating around the match.

Ridiculous
 
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