brianjones
Member
I can only speak for myself, but everything seemed way sharper to me as well.
I noticed this as well
everything looked real shiny
I can only speak for myself, but everything seemed way sharper to me as well.
Postmaster
I had a KAU8 that dropped with feeding frenzy and reactive reload. I sharded it as it was pointless keeping it, aaaaaarrrrrrrrghhhhh
As someone who has played every Bungie game since Halo 1...
Sector 618 is the worst map they have ever made. What an absolute piece of garbage. It's like they took part of the Cosmodrome mission and threw a bunch of random shit everywhere. Every 2 inches is a 90 degree turn and an open or closed crate to jump on with another 90 degree wall right around it. This is just wrong. There are Forge maps in Reach that weren't even this bad.
Xbox players are lucky they wont have to play on it till next year. I've played it enough to never want to see it again.
THAT COMEBACK THOUGH
BIG PLAYS
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Sector 618 is the map we got to play at gamescomm as well. Total garbage.
I have ttk preorder too, didn't get suros weapons. Only got shader and emblem.
Same thing happened to my buddy.Didn't get the Suros pack, despite having preordered the digital standalone version. Says I don't own it even though its installed.
Yup thought it was crap when we played it there. Until I played on Memento yesterday...
I actually like Vertigo, but I just want to play Bannerfall. It didn't show up yesterday in ~20 games.
The weapons will probably come later.
Memento might be decent in smaller modes like Trials and Salvage. Skirmish and Rift were awful though.
As someone who has played every Bungie game since Halo 1...
Sector 618 is the worst map they have ever made. What an absolute piece of garbage. It's like they took part of the Cosmodrome mission and threw a bunch of random shit everywhere. Every 2 inches is a 90 degree turn and an open or closed crate to jump on with another 90 degree wall right around it. There's no flow; it's impossible to callout on. This is just wrong. There are Forge maps in Reach that weren't even this bad.
Xbox players are lucky they wont have to play on it till next year. I've played it enough to never want to see it again.
As someone who has played every Bungie game since Halo 1...
Sector 618 is the worst map they have ever made. What an absolute piece of garbage. It's like they took part of the Cosmodrome mission and threw a bunch of random shit everywhere. Every 2 inches is a 90 degree turn and an open or closed crate to jump on with another 90 degree wall right around it. There's no flow; it's impossible to callout on. This is just wrong. There are Forge maps in Reach that weren't even this bad.
Xbox players are lucky they wont have to play on it till next year. I've played it enough to never want to see it again.
I just downloaded a little 9mb patch and I'm in. Try restarting destiny now.Yes. Denmark here.
If they don't add infuse to class items as some point, I'll make another angrier post on the internet.
Seriously though, just let me wear Ghost Angel.
I think it's one of the worst MP ever which is some going by Bungie.
I'm not getting along with the new light system either, they knew it was a progression blocker for a majority of players so what did they do? Make light even more fucking important but now you have to grind even more! You want to play on the most difficult setting well you better have a exotic weapon and a fucking cape that has a 1 in 20 drop rate from the raid... yay... how about fucking no.
I know I'm over exaggerating things but it's still garbage and in every way worse than it was before.
Which is why I'm glad there's no map voting. 24/7 Bannerfall would suck. Haven't tried Sector 618 yet but I might enjoy it as well.I like Sector 618 :/
You can still buy an allfate from the vanguard vendor before it goes away! It has the same model as the messenger, ADS view is completely unobstructed unlike the Kau8.
I like Sector 618 :/
Its funny because Bungie kept saying you don't have to keep waiting for the right boots to drop or whatever and that you can use the light from you ghost and class item to balance it out. In actuality ask they did was add three more items you need to find maxed out versions of (ghost, class item, artifact).I thought they were trying to simplify things but the light system seems convoluted to me
Are there any 170 class marks?
Warlocks seem to be the only class that gets anything that lets them get to 170 light.Are there any 170 class marks?
The CE one is 170, though it obeys normal exotic rules which is kinda butts.
Warlocks seem to be the only class that gets anything that lets them get to 170 light.
Warlocks get a 180 defense bond, hunters and Titans get 160 defense class items.
I know of no other way of getting better until TTK drops, as the others require higher levels than are possible at this time anyway.
There is a new version of the raid class marks for 2.0?
Not that it will matter soon, but it looks like field scout is bugged on Vision of Confluence. Can't get the clip size above 19.
Yeah my fireteam spent a good twenty minutes trying to figure out why my wife was higher level than everybody. I guess nobody likes warlocks lolThat is.....so weird.
Five minutes left.
What if I don't pledge allegiance to a faction? Do I just get Vanguard/Crucible rep? What if I don't pledge but wear a faction class item?
Field scout no longer affects mag size, only total reserve ammo you can hold. Feels bad man
The way Bungie has been talking about factions, the class items seem to be cosmetic only.Five minutes left.
What if I don't pledge allegiance to a faction? Do I just get Vanguard/Crucible rep? What if I don't pledge but wear a faction class item?
Abyss Defiant is a monster...