Well, they're definitely used to working on IPs that underperform.
:-( They are arguably the best at what they do.
Well, they're definitely used to working on IPs that underperform.
GAF makes me feel crazy since I thought Mankind Divided was better than Human Revolution in nearly every way. This was a great game, IMO.
Its opening was quite underwhelming compared to HR's for sure, but the biggest issue with it was how it assumes you already know what happened inbetween HR and MD. If you come straight from HR, MD's opening simply makes no sense. Not unless you've read the book Black Light.I think the opening hurt the game a lot. It's really, really bad and takes forever to get going.
Mankind Divided was a really good game but I liked HR better, it had nicer locations (not necessarily better level design), more interesting main story and I'd be happier with two very different hubs instead of a large single one (and separated by loading screens on top of that). Oh and HR didn't have any Breach trophies.
Yeah they should have excluded that from your alarm count.
I'd question how much exploration someone actually did to make the claim that Prague didn't have enough content to be on par with the previous games hubs (in aggregate). It's not The Witcher or Fallout in terms of volume but it's not meant to be.
It IS actually excluded.
(Source: I scripted that behavior myself)
The problem was not that I explored too little. I explored too much. Density means little when the secrets you find have no bearing on anything you do in the main plot is so anti-Deus Ex to me. Who cares? Emails? Really? That's it?
That's the problem I have with the game. Nothing I did in the game, barring the super fun (and all too easy and brief) serial killer quests made me care or feel like I had any agency in the world. You don't get more antithetical to the genre or to the franchise than that. Which is why I don't really care that it bombed.
I'd argue the mails are much lesser in quantity here than in HR and also a lot less nonsensical (the newsroom emails in HR were kind of delightful in their over the top-ness I guess). They tell their own short little stories and flesh out the world and characters. They don't impact the main plot for the most part sure, so if that's your primary motivation for playing the game I can see why someone wouldn't care for them. I don't see how that's antithetical to the genre though.
Really? I thought Toufexis did a good job with poorly written material. He had no chances to really shine in the game. They made Adam a pretty lifeless character with what they gave him.I know people love Prague or whatever, but there wasn't enough content in the hub world to position the game as an "open world" game rather than the structure of previous Deus Ex games (linked hubs, smaller hubs)
The voice actor for Adam was worse than ever in MD.
Really? I thought Toufexis did a good job with poorly written material. He had no chances to really shine in the game. They made Adam a pretty lifeless character with what they gave him.
I had that and ran into a game breaking bug right near the end which they took two weeks to patch.I was doing a no alarms and no kill play through and got to the snowy area where if you call the wrong person an alarm always activates no matter what you do
So fuck this game
He sounds like someone with a normal voice who's being forced to play a dying chain smoker.