badcrumble
Member
Yeah, I was really hoping they'd give her Spiral, so that she'd be able to rep every firearm from DMC3 (sans Artemis). Giving her Free Ride and etc. would've been even better.
But ah, well. For her and Trish to be made in such conditions, and to give us a taste for what may be in store next time? They're still very nice.
In terms of mechanics I want to see expanded upon for DMC5 for those characters, I'd love to see more of Trish's electricity traps (someone's gonna figure out some really cool stuff to do with her lingering Killer Bee/Starfall lightning bolt move) and advanced Round Trip enemy pulling stuff (and I'd be very cool with her being the only character who can pull in multiple enemies at once like that).
As for Lady, she feels perhaps a bit less well-realized to me, but her general lack of emphasis on melee is probably more 'out there' than the Trish/Vergil/Dante/Nero formula. I feel like that also means I'll need to actually play with her to get a better sense of how to play her 'well.' What I'd like to see a lot of for Lady in DMC5, I think, is tons of great mobility and dodging options - what I picture as 'fun' Lady gameplay is basically the game forcing you to get up in the enemies' faces if you want to do real damage, but also allowing you to basically twirl and slide around them with ease in exchange for her relative lack of quick launchers and quick stunlock (though of course she can juggle already-launched enemies pretty competently).