You guys better buy these. None of them are DMC but they'll manage to scratch your action itches for now.
Hey, Nier and Nioh are already on my list to play when it comes to action games. ^_^
You guys better buy these. None of them are DMC but they'll manage to scratch your action itches for now.
I still need to finish Nier Gestalt, but I pre-ordered the Black Box Edition regardless. Part of me wants to just read or watch a synopsis. And Ni-oh is one of my most anticipated games of 2017 easily.
I still need to finish Nier Gestalt, but I pre-ordered the Black Box Edition regardless. Part of me wants to just read or watch a synopsis. And Ni-oh is one of my most anticipated games of 2017 easily.
Yakuza's on the radar too, so don't worry, SoS.
What part are you at? It's really not all that long a game; (even the "NG+" is just a quick rush through a few lategame areas, not a full replay) and it loses a bit of impact in a LP.
Clemps is making a really good summary of Nier... part 1 is already out.
Good man. Now add Yakuza 0 to your list and you are all set.Hey, Nier and Nioh are already on my list to play when it comes to action games. ^_^
Yakuza's on the radar too, so don't worry, SoS.
This is amazing. Everybody should buy this video game. This should be a federal law.
Six months would fly pass like nothing.
Yakuza
RE7
Berseria
Nioh
For Honor
Nier
Horizon
Persona 5
Then Suddenly E3 would be right around the corner.
You guys better buy these. None of them are DMC but they'll manage to scratch your action itches for now.
I mean, the Drakengard games have mostly-obscure story connections to each other and to Nier Gestalt/Replicant. I doubt this feels at all like a direct sequel.Does Nier Automata supposed to end up spoiling anything about Nier Gestalt? I kind of just assumed as much, but there could simply be some very loose associations that won't make sense until both games are completed.
My plan is to go Nioh, For Honor, and Persona 5. That should be more than enough for the first half of the year.
Then I really hope there's nothing coming out in the second half of the year so I can clear backlogs.
I'll buy Nioh, Nier Automata and Persona 5, even though I probably won't be able to play 'em until way after launch.
It's not. Might change our views on Souls-like games though.
Anyway, it's good to know most of us will pick up Nioh. It'll be interesting to see how that game might change our view on action games.
It's not. Might change our views on Souls-like games though.
Ni-Oh is like "man you guys playing your Souls game with slow ass molasses combat... check us out!" when faster, more skillful combat than Souls always existed.
I just can't stress enough, how great of an opportunity it is to jump into series with Y0 and Yakuza Kiwami (complete remake of Yakuza 1) both releasing this year. In the immortal words of Ben Moore from EZA:
Off the top of my head... I like that in Nioh there's no bullshitting around when the enemy/boss is going into a weaken state. You can see their 'stamina' meter depleting and plan accordingly. Bosses already have health bars, does it really break the game if you can see a vulnerability meter as well? I think not.
wait so I should start with Y0 or Kiwami?
Don't know jack about Yakuza other than the genre, so looking for an entry point.
Yeah, that's one of the things that I really love about Nioh. The fact that you know how much more stamina your enemy has and you can actually plan your attacks with that in mind is really cool. I know some will prefer visuals cues for this over an actual bar but I love how Nioh shows exactly how your enemy is doing in that regard.
Another thing that I'm already in love with is Ki Pulse. When you think about it the idea for that kinda resembles Ex-Act and Max-Act that you can pull off with Nero. They each have very different effects of course, but the execution of Ki Pulse really reminds of Nero in DMC4 (though Nero's timing is waaay much tighter). Also, I absolutely love that they've taken Ki Pulse to the next level with the Yokai realms (that enemies create) affecting your surroundings. You still can beat the enemies without using Ki Pulse by avoiding those places, but I like how the game constantly reminds you that if you wanna play efficiently with William then you should learn Ki Pulse.
I think DMC4 could've used some of that design philosophy for Nero, that just reminds players that Nero's sword can do much more if they just try and learn how to use it with more efficiency. Though, they obviously had to tweak the timing for Ex-Act and Max-Act a bit and at least have the Ex-Act be available from the get go.
there's an exhilarating factor of pressuring an enemy in the hopes of putting them into a stun state without knowing how much more you have to go to put them into it.
neither decision is objectively better- just different in terms of design goals. you may be mistaking something being 'easier' for being better which is a common mistake when interpreting those kinda decisions.
an offensively heavily game like DMC doesn't really have that kind of transparency for enemy statuses specifically to encourage that kind of exhilarating factor in combat.
the difference between a health bar and a stun bar are radically different in function, with a health bar being more in line for determining progress against a boss while stun is something that can be hidden or displayed in other manners (see: cerberus's heads getting more red/blowing up) as for a more finessed and refined method of increasing that kind of exciting uncertainty.
I still need to finish Nier Gestalt, but I pre-ordered the Black Box Edition regardless. Part of me wants to just read or watch a synopsis. And Ni-oh is one of my most anticipated games of 2017 easily.
I wasn't blown away by the Nier demo and my financial situation only permits me to buy one. I'm undecided right now. I mean, I'm probably going to get both down the line, but right now I'm not sure which of the two I 'need'.
Referring to Nioh and Nier.
You may also wanna play Drakengard and get Ending 3....it's a bit weird but you might understand where Nier is coming from in terms of presence. You don't have to, but it adds that little bit more.
Speaking from Nioh's side, what are you hesitant about?
Maybe I can help answer.
Don't like action gauges or w/e where you can only do something for so long and it runs out and has to refill... DMC5 can't come soon enough. And Nier looks more interesting but it seems like the bullet hell sections will be integral to that game, and I found the forced overhead camera in some of those portions no fun....Speaking from Nioh's side, what are you hesitant about?
Maybe I can help answer.
Well, if you are interested in something fast then I may have a something for you...It's more like I'm burnt out on Souls and Souls-like games right now and cannot be bothered micromanaging inventory and items and weapons and healing and guardian whatsits. Nor am I ready to bash my head against the wall because I can't get the boss down because I'm not reading the patterns properly and one mistake costs me my life. I need something fast. I thought Nier would provide that, but I wasn't sold on the Platinum combat and the drone-gun weirdness.
I enjoyed both the Alpha and (particularly) the Beta of Nioh, but I dunno. I'm definitely going to sit on it for a while and decide which one will best suit my needs come March.
You can just buy the DLC microtransaction that unlocks everything for you if you don't want to deal with mods and stuff.Is there a good trainer or save for DMC4 SE on PC?
Wanna play again, but don't wanna worry about unlocking skills or anything.
Is there a good trainer or save for DMC4 SE on PC?
Wanna play again, but don't wanna worry about unlocking skills or anything.
any mod for boss rush or adjusting health and timer for BP?
This needs its own thread.So Capcom made a "The Nightmare Before Christmas" video game... There are some... familiar elements....
https://www.youtube.com/watch?v=8lUntztTg5w
DMC5 is in there somewhere.
So Capcom made a "The Nightmare Before Christmas" video game... There are some... familiar elements....
https://www.youtube.com/watch?v=8lUntztTg5w
DMC5 is in there somewhere.
Most games already do this.
DmC DE has this too. You have global leaderboards and friends leaderboards per mission and difficulty. So after every mission you can see how well you did compared to friends.
It's on a per mission basis versus small encounters though.
Yeah, I know. That's why I used DC as an example since it does it real time during the race. It's a tiny little thing that you can completely ignore if you want to but I really like it. DMC5 doing the same thing during its encounters would be great.
That's what I'm hoping for.I can imagine this happening if it has Bayonetta esque verses because it would be easier to compare scores per encounter.
Cheese style to SSS without killing anyone, kill everyone.TL;DR It would be cool if we were able to compete against each others style points during each encounter in DMC5.
someone did a no damage BP runit would be very cool if
lolCheese style to SSS without killing anyone, kill everyone.
someone did a no damage BP run
lol
Well, how about more specified challenges then? Like, the most consecutive JCs on one enemy.... and then seeing the lowest score among you guys be 20-25 JCs....
True. But one of the endings does relate to NierIf they're tossing up whether to finish playing Nier or to watch/read a summary/LP, I don't think recommending they actually play Drakengard is the best idea. Any tedium or user-unfriendliness in the former is magnified tenfold.
So Capcom made a "The Nightmare Before Christmas" video game... There are some... familiar elements....
https://www.youtube.com/watch?v=8lUntztTg5w
DMC5 is in there somewhere.
Been basically been saying that DMC needed that feature from Dante's Inferno since forever. It's perfect.Yeah, exactly. It'll give you something else to look forward to each time you play the game. They can even take that one step further and have users/community created challenges, like DC and Trials series. That could come out really well, especially if they include some sort of customizeable arena or mission mode akin to those that we mentioned in our feedback sheet.