How are the tutorials in this game?
I struggle to intuit alot of character action games at face value, so I end up missing out on a bunch of the more sophisticated techniques, will the game do a good job of teaching me how to play well?
So, I got hit with the Dante RG Glitch, and it's pretty hilarious. I'm having too much fun messing around with him.
Also, I hadn't realized that Lady says "Sorry!" when she performs Enemy Step. It's cute
So am I crazy, or is this the best action game ever created? Turbo, LDK mode, five deep, unique characters? This blows both Bayos, DMC 1 and 3, and Ninja Gaiden 2 out of the water for me. The nuance and depth of the combat mechanics...It's on another level. I always loved Nero, with his exceed system and Devil Buster; but Virgil, Lady and Trish, and LDK mode feels like a generational leap in action gaming.
So yeah, really fucking enjoying this.
http://www.gamespot.com/articles/de...32/?utm_source=twitterfeed&utm_medium=twitter
BTW a lot of interesting tidbits in this Itsuno interview. If you read between the lines you can sort of guess what might end up making it into
*Itsuno says that he has been asked about co-op a lot and he certainly has tinkered with it in the past. This tells me that there might be a possibility of some form of co-op in DMC5.
http://www.gamespot.com/articles/de...32/?utm_source=twitterfeed&utm_medium=twitter
BTW a lot of interesting tidbits in this Itsuno interview. If you read between the lines you can sort of guess what might end up making it into DMC5.
*Itsuno says that he has been asked about co-op a lot and he certainly has tinkered with it in the past. This tells me that there might be a possibility of some form of co-op in DMC5.
*Itsuno says that he wants to retain the high level play of DMC but make it easier for people to get to that level. That pretty much tells me that there are going to be more Vergil-esque type designed characters in DMC5. I know a few people who have gotten into DMC4 first time with DMC4SE and they are having a blast playing as Vergil because they feel it's easier to do stuff similar to what they see in the combo videos.
*Says that if DmC was a smash worldwide hit it would've probably replaced DMC series proper. He also basically implied that if it failed completely there wouldn't have been a DmC DE. So he's happy that DmC ended up being somewhere in the middle.
*Itsuno is a huge fan of Lady and even considered a Lady spin off game after DMC3. That pretty much tells me that Lady is probably coming back for DMC5.
I'm liking what I'm reading...I thought of this and it would be pretty cool to have a pure human demon hunter who uses sorcery or other abilities (like Lady only instead of technology he uses ancient magic and other traditional tools like Geralt from Witcher). Sort of like a holy Paladin knight. Maybe there's a cult that has been passed on for generations and operates as a right nut demon hunting clan and sees Dante as a threat.
The hunter would use stuff like holy water imbued weaponry and other tools to make himself stronger/faster to keep up with Dante.
The DmC story, while plenty coherent, is super generic though. The world is bland aside from Limbo, which is fine I suppose, since that's where all the game's action takes place. But the story was just not appealing to me in any sense. So generic it hurts. "Anonymous! Banks running the world! Soda companies are controlling you! FOX NEWS!"I honestly thought the setting and story in DmC was pretty good. I mean, honestly, and I'm sure this probably not going to be popular to say here, but DMC's storyline is mostly gibberish to me. Like, I have absolutely no idea what is happening in DMC4, I could skip all of the cutscenes and the experience would be the same outside a few cool Dante moments. I liked the whole dual world of DmC, there was a lot of potential there.
I do agree the designs were weaker overall, though.
I'm curious: what were all the games in that Style tournament? Just curious.Most places on the Internet especially the hardcore DMC forums were pretty down on DmC though.
The only place that was fully supporting DmC at the time was DMC.org. After DmC's release the IGN DMC boards were pretty much nuked from orbit, DmC killed it. DmC was always mixed on GAF.
4Chan hates DmC so much they didn't include it in their recent Style tournament despite having a lot of crud games on there that have no business being on there over DmC. Now that's the type of irrational hate that creates the negative image of the community.
Skill ceiling was so low that I had to sleep on the floor just so I wouldn't hit it waking up in the morning.WellThereItIs.gif
Vanilla DmC was the absolute definition of mediocrity
Still hoping for an answer. I'm getting like 25fps.
It seems some users' system defaults to Intel's integrated graphics. You should be able to enable the dedicated Nvidia chip by following the steps below.
1) Open Nvidia Control Panel
2) Select Manage 3D settings from the left window pane
3) Under Program Settings, click the Add button
4) Select the DMC4SE icon from the list; if it's not visible, manually locate the executable file by clicking the Browse... button.
5) Once the executable is highlighted, select 'High Performance NVIDIA Processor from the pull-down menu.
6) Click Apply and close the Control Panel
7) Run the game
So, I got hit with the Dante RG Glitch, and it's pretty hilarious. I'm having too much fun messing around with him.
The best summary I can give to how uninspired DmC's story is that it's They Live with demons featuring subplots involving Slurm and Bill O'Riley.The DmC story, while plenty coherent, is super generic though. The world is bland aside from Limbo, which is fine I suppose, since that's where all the game's action takes place. But the story was just not appealing to me in any sense. So generic it hurts. "Anonymous! Banks running the world! Soda companies are controlling you! FOX NEWS!"
The DmC story, while plenty coherent, is super generic though. The world is bland aside from Limbo, which is fine I suppose, since that's where all the game's action takes place. But the story was just not appealing to me in any sense. So generic it hurts. "Anonymous! Banks running the world! Soda companies are controlling you! FOX NEWS!"
Like, I get that creating analogies and allegories to real life works in some scenarios, but this was not one of those scenarios. It didn't work. It was a really shallow, thinly veiled attempt at a message that was so bland, so blatantly playing to the masses (ironically enough) that it just felt empty. Hollow. Soulless.
I thought of this and it would be pretty cool to have a pure human demon hunter who uses sorcery or other abilities (like Lady only instead of technology he uses ancient magic and other traditional tools like Geralt from Witcher). Sort of like a holy Paladin knight. Maybe there's a cult that has been passed on for generations and operates as a right nut demon hunting clan and sees Dante as a threat.
The hunter would use stuff like holy water imbued weaponry and other tools to make himself stronger/faster to keep up with Dante.
For "DMC" series, it is undecided for now. However, it seems ever been also many people of fans who have been waiting for the release of "DMC4 Special Edition" of the 7 New Year's Eve. The voice of the people of such core fans, It is I think is strong that want firmly connected to the future.
So am I crazy, or is this the best action game ever created? Turbo, LDK mode, five deep, unique characters? This blows both Bayos, DMC 1 and 3, and Ninja Gaiden 2 out of the water for me. The nuance and depth of the combat mechanics...It's on another level. I always loved Nero, with his exceed system and Devil Buster; but Virgil, Lady and Trish, and LDK mode feels like a generational leap in action gaming.
So yeah, really fucking enjoying this.
Lady feels kinda gimmicky. Level 3 charges net you S(SS) styles near immediately.I'm loving Lady so far since I knew what to expect with Vergil I'm leaving his playthrough until later.
Does anyone know if playing as Lady changes the way the style system works? I'm hitting SSS way more often than I used to ... That being said, her crowd control methods mesh almost brokenly with the LDK enemy counts.
It got cranked up a good amount from vanilla, yeah.and I swear I'm accumulating both Proud and Red Orbs faster than I remember doing it in the original DMC4
I'm not sure if Access was involved, but Itsuno did 4SE.Similarly I remember Access Games were developing this - did they design the new characters or did the original DMC4 team have their hand in making them?
It got cranked up a good amount from vanilla, yeah.
Does anyone know if playing as Lady changes the way the style system works? I'm hitting SSS way more often than I used to and I swear I'm accumulating both Proud and Red Orbs faster than I remember doing it in the original DMC4.
Lady feels kinda gimmicky. Level 3 charges net you S(SS) styles near immediately.
It got cranked up a good amount from vanilla, yeah.
I'm not sure if Access was involved, but Itsuno did 4SE.
trish vs blitz is super annoying
i discovered that if you can actually get them to be hit by a charged volcano then it'll instantly shred their shield but that's like a completely unfeasible situation
can't wait to see what folks come up with her in regards to dealing with 'em because my current method is just DTing and hammering em with bullets
So, what's the best way to kill the phantom things with Trish? Mission 12 DK is feeling just like...impossible because of those shits. It's like 4 of them take almost half the time to fucking kill.
Yeah, he must have directed while Access Games developed it.
From my experience it's just guns, keep shooting them (mash the shoot button) and they'll break right when they go to attack, then catch them with a lightning trap and round trip themI think this got a little buried in all the reboot hate stuff
I thought AG was only involved in the PC port? Now I'm confused.
From my experience it's just guns, keep shooting them (mash the shoot button) and they'll break right when they go to attack, then catch them with a lightning trap and round trip them
Similar strategy for the tougher one with the laser fingers, but haven't really figured out a better way to deal with him yet (if there even is one)
I tried using normal moves on them or even round tripping them while still in shadow form but nothing seems to be as effective as guns
If anything gets a decent amount of money, I bet it's blue orbs. Secret Missions aren't too compelling. Proud Souls are bound to get some people though.I wonder what the sales will end up being for the microtransactions DLC, considering how easy to get both currencies are now. Good thing Capcom's busy regaining their godhood and didn't screw with the game economy to make more people buy them.
Pretty much. I think Trish might be my favorite character to play as at the moment, but there's definitely a few encounters that emphasize how limited her options areYeah, I was hoping there was something else, but I guess that's it. Man, Mission 12 in DK feels impossible with her. That section with them alone eats up so much time. I wish they would've just but the timer out. Timer's are stupid.
Can't you also get the Super costumes by paying? I'd say a few people will buy them that way, because DMD is pretty hard. I think 4's DMD wasn't as bad as previous games, but still, I can see the less "core" wanting to not bother.
Supers affect your ranking though, right? So if achievement whores wanted to just buy them they'd only get half the possible achievements, I guess.
You have it wrong. Vergil wasn't taught by that guy...I've said this in the Hellblade thread, but Ninja Theory's writing lack subtlety- They really want you to know what the theme about their game is. It's really obviously in DmC and it's looking to be that way in Hellblade, both of which were written in-house.
I've recently thought up of a character that was like a master swordsman who taught Vergil his iaijutsu style of fighting (which is some that requires discipline and concentration), Nero sought him out to learn how to control and use the Yamato devil arms.
And he may or may not be base off this guy-
...Just saying =3
Yeah, he must have directed while Access Games developed it.
If anything gets a decent amount of money, I bet it's blue orbs. Secret Missions aren't too compelling. Proud Souls are bound to get some people though.
It kinda feels like they slapped the DLC in last minute, or that the higher ups wanted it done and the devs made the choice to crank up the rate separately/earlier.
Can't wait for Tameem's take on mental illnessI've said this in the Hellblade thread, but Ninja Theory's writing lack subtlety- They really want you to know what the theme about their game is. It's really obviously in DmC and it's looking to be that way in Hellblade, both of which were written in-house.
So what he's saying is that the amount people waiting on DMC4SE was huge?
That's one thing he's saying, but the other thing seems to be that the future of the series isn't decided, yet. Could just be playing coy, though.
You get Blue Orbs from the secret missions? I thought it was just chunks and not the whole one.
Holy shit. Thank you so much. Max settings with 60FPS now. What a difference!http://steamcommunity.com/app/329050/discussions/0/598199244893209748/
You can see which gpu the game is using when you run the in game performance test in the bottom corner spec list.
I had to do the same for my laptop as well. It isn't as optimized as vanilla dmc4, but your fps should hit a steady 60, easy.
You can buy a certain amount of Blue orbs and the rest are found in missions as fragments.