Wow, the ending for Lady's first combo is a beauty.
She taunts at the end of the combo and the two missiles she fired previously circle both her and the enemy while she is taunting until finally hitting the enemy for the kill
Aren't those Tool Assisted runs though?Mini Trish/Lady combo video
The second Trish combo's end is fantastic.
Also, Vergil is just breaking the game left and right.
Argument 1
Argument 2
^ Thanks for watching Sey'
How is Intertia Rainstorm going?
Don't think so. First one has been in since vanilla, but Nero couldn't cross the gap with his toolset as far as I know. Second one I just replicated, and I'm gonna abuse the hell out of it when I reach that mission in DMD. That mission is ass.Aren't those Tool Assisted runs though?
Well it says DMC4SE Vergil DMD TA M16 2m59s New BUG!!! I assumed TA meant tool assisted but I dunno..Don't think so. First one has been in since vanilla, but Nero couldn't cross the gap with his toolset as far as I know. Second one I just replicated, and I'm gonna abuse the hell out of it when I reach that mission in DMD. That mission is ass.
So, wait... the 6 or so on the store as DLC is just the mission ones?
Anyone know how to get Trish's alternate color? I got Lady's but I didn't get hers...
Anyone know how to get Trish's alternate color? I got Lady's but I didn't get hers...
What about Vante's?You have to finish mission 20 with B rank or lower to play with Trish during the credit roll, then kill 20+ enemies to get the costume iirc.
What about Vante's?
Mini Trish/Lady combo video
The second Trish combo's end is fantastic.
Also, Vergil is just breaking the game left and right.
Argument 1
Argument 2
How do I interact with objects that require anima mercury something? I finished chapter 3 and I think the game give me the anima thingy , but I played chapter 3 again and still couldn't do anything about the objects.
How do I interact with objects that require anima mercury something? I finished chapter 3 and I think the game give me the anima thingy , but I played chapter 3 again and still couldn't do anything about the objects.
How do I interact with objects that require anima mercury something? I finished chapter 3 and I think the game give me the anima thingy , but I played chapter 3 again and still couldn't do anything about the objects.
So, wait... the 6 or so on the store as DLC is just the mission ones?
I'm pretty sure they are the ones you can buy from the ingame store with red orbs. Which you can easily earn in a single playthrough anyway. Edit: though the store page does mention all 14 orbs, so I guess you can buy even the ones that you'd normally get from the missions as well. Either way, seems like a crazy thing to pay money for.
As a man who's favourite character action game is Revengeance, will this blow it out the water? Gotta have something to play after I finish batman.
Yes it will, controls a 1000 times better.As a man who's favourite character action game is Revengeance, will this blow it out the water? Gotta have something to play after I finish batman.
You will have to play beyond mission 3 to make use of that.
Depending on your character, melee or buster the large top sculpture things to activate them. You need to in order to leave the first room in Mission 4.
attack or shoot them to get them spinning, then melee or buster again to send them flying.
is that the spinning tops one?
Hit them with melee to turn them on, and then you can push them around. Shooting them with guns will make them spin faster and move further
As a man who's favourite character action game is Revengeance, will this blow it out the water? Gotta have something to play after I finish batman.
As a man who's favourite character action game is Revengeance, will this blow it out the water? Gotta have something to play after I finish batman.
For anyone doing modding here, I've updated my arctool for better DMC4 SE support and added support for 2 TEX formats which are very commonly used in DMC4 SE:
www.tzarsectus.com/tools/ARCtool.rar
www.tzarsectus.com/tools/ARCtool-PC-batch.rar
I don't think MGR's campaign is any better. The level design is just as linear, and the environment quality drastically drops after the second area. Also forced walking sections, and overall more annoying enemies to fight (plus a terrible camera). It was pretty obvious in the second half of the game how rushed MGR was.The combat in DMC4 is much better but MGR has a better campaign structure.
So, wait... the 6 or so on the store as DLC is just the mission ones?
For anyone doing modding here, I've updated my arctool for better DMC4 SE support and added support for 2 TEX formats which are very commonly used in DMC4 SE:
www.tzarsectus.com/tools/ARCtool.rar
www.tzarsectus.com/tools/ARCtool-PC-batch.rar
Tried to approximate Eva using Kyrie's outfit. Barring some weird animation issues with the bottom of the dress; it doesn't look that bad in motion.
Thanks for updating it so quickly.
As a man who's favourite character action game is Revengeance, will this blow it out the water? Gotta have something to play after I finish batman.
I don't think MGR's campaign is any better. The level design is just as linear, and the environment quality drastically drops after the second area. Also forced walking sections, and overall more annoying enemies to fight (plus a terrible camera). It was pretty obvious in the second half of the game how rushed MGR was.
One final boss doesn't save a mediocre campaign, let alone the climax part of the boss fight is hidden behind 2 boring ass fights. Should have just made the final part of the fight the only fight. Even then it's nothing to write home about.MGR has one of the most fun, exciting climaxes and final boss fights of all time. DMC4's by comparison is incredibly flaccid and predictable, with the two missions that precede it being very boring and concluding on an enemy that barely deserved to be a minor boss, let alone the endgame.
I don't think MGR's campaign is any better. The level design is just as linear, and the environment quality drastically drops after the second area. Also forced walking sections, and overall more annoying enemies to fight (plus a terrible camera). It was pretty obvious in the second half of the game how rushed MGR was.
Guess it shouldn't be too surprising that in a DMC4 thread most think 4 is better than Rising haha, but I honestly think Rising is probably the better of the two in the end, but both are sort of flawed masterpieces.
Both games were rushed, but where MGR only repeated one area and cut to a climax; DMC4 incorporated its infamous padding. The forced walking sections I'd put on the same level as the dice rooms - disruptive to gameplay but partially skippable on subsequent playthroughs. I'm also not sure about the annoying enemies - especially when bosses are taken into account, nothing in MGR comes close to being as bad as the Saviour or either Sanctus battle.
Guess it shouldn't be too surprising that in a DMC4 thread most think 4 is better than Rising haha, but I honestly think Rising is probably the better of the two in the end, but both are sort of flawed masterpieces.
If it was in the capacity of specific camera angles to emphasize a particular action, I'd be down for that. Ninja Gaiden always did that shit very well in 1 and 2 with its Ultimate and Obliteration Techniques, and for all the shit DmC gets, it does a little bit of that at points during battle and doesn't disrupt things too much (usually right at the end)Ah so here comes the challenge, DMC4 vs MGR, both flawed masterpieces that were held back by budget and time.
In terms of combat DMC4 wins hands down, I mean just look at it! I can't post gifs on my phone but look at it! But there is something to be said about the easy in which one could just pick up MGR and have fun... and that final boss.
What MGR excels at is the cinematic experience- no not the walking, but the crazy shit you do like running up an exploding building and throwing giant mechs and DYNAMIC BOSS MUSIC. The music and visuals are all stunning. But where as MGR have button prompts and QTEs, DMC4 relies sololy on the players own skill to earn those cinematic moments- for example using Nero's devol bringer to counter bosses.
Actually that's something I was wondering, what do you guys think? Should DMC5 have some of that Platinum cinematics ?
On combat depth alone, DMC4 wipes the floor with MGR. Also barring the padding and pacing issues, DMC4 being rushed is less visible IMO, while MGR is short and very barebones in many aspects - and its lows are lower than DMC4's. And the free cutting gimmick ends up being really underused, especially for something that was supposed to be the game's main selling point.
I actually prefer playing MGR to DMC4 simply because I suck less at it But I think DMC4 is superior overall. But yeah, two flawed masterpieces.