roflwaffles
Member
How did everyone here like DmCE?
Experience doesn't have much to do with it, it's one of those things where you have to start with it or else it just becomes harder to switch over because the speed difference is jarring (it's not THAT much faster but it's fast enough where the difference gets you).
Trust me you basically just want to be in Turbo mode from the start.
Do you get more points for playing in turbo mode or something? I guess I'm just wondering why everyone switches to turbo mode eventually if it's just a faster version of the game.
It's at about 37k in Steam: http://steamspy.com/app/329050
Not great, I would guess.
NOOOO
I LOST TO DANTE ON THE LAST LEVEL OF BLOODY PALACE
How did everyone here like DmCE?
How did everyone here like DmCE?
That means it would have to be better than either DMC1, DMC3SE, or DMC4SE, which is poppycock.It's great. Easily among the top three all time DMC titles.
NOOOO
I LOST TO DANTE ON THE LAST LEVEL OF BLOODY PALACE
It's at about 37k in Steam: http://steamspy.com/app/329050
Not great, I would guess.
How did everyone here like DmCE?
It's good but don't really like the level design, it puts me off from doing multiple playthroughs.How did everyone here like DmCE?
Hmm i don't think i have turbo mode enabled
.....
SMH
That means it would have to be better than either DMC1, DMC3SE, or DMC4SE, which is poppycock.
DmCE is the fourth best DMC game, replacing the original DmC.
Fix that immediately!
How did everyone here like DmCE?
Can't disagree more. It's basically the king in every area besides combat (and arguably plot, because DMC3's was decent), and even still, its relatively simple mechanics have loads of depth. Did you know that every enemy including bosses has a fatality, and that all enemies gain new abilities in Dante Must Die mode? All of the enemy designs, mechanics, etc. are extremely well thought out, which is typical of Kamiya's games.I think being better than DMC1 is a lot easier than you make it out to be. The game laid the groundwork for all to come but it has been out done on many levels (it has a few really good bosses). Thinking DmC: DE can't be better to someone is not giving that game enough credit or giving DMC1 too much.
I think being better than DMC1 is a lot easier than you make it out to be. The game laid the groundwork for all to come but it has been out done on many levels (it has a few really good bosses). Thinking DmC: DE can't be better to someone is not giving that game enough credit or giving DMC1 too much.
How did everyone here like DmCE?
Also tired of the Special Edition crashing on PC with no mention of a patch yet. Pretty much just uninstalled and trying to forget about it until hopefully it gets fixed.
BP just won't give you a break lol.
Hey, I managed to get past the dual blitz stage though. I honestly think that's the hardest stage of the final 20 levels
Definitely, it always has me the most worried.
Those two asshats also feel extra aggressive there.
It just feels better and not only that but it has become the defacto standard in combo videos and high level play anyway. You rarely see any normal speed high level videos.Do you get more points for playing in turbo mode or something? I guess I'm just wondering why everyone switches to turbo mode eventually if it's just a faster version of the game.
It's a very good to great action game. Writing/story/characters are bad but the game play is solid and the level design keeps you engaged (even if it's rather linear). Definitive edition should be supported because it was a game made from solid fan based constructive feedback.How did everyone here like DmCE?
How did everyone here like DmCE?
How did everyone here like DmCE?
I didn't get to playing all the way through because of how close it was coming out next to Bloodborne, but for the first several levels I was enjoying it significantly more than I did the original release. Still disliked the story and characters, but the turbo and hardcore mode changes were much appreciated. Might pick it up again at some point.How did everyone here like DmCE?
Can't disagree more. It's basically the king in every area besides combat (and arguably plot, because DMC3's was decent), and even still, its relatively simple mechanics have loads of depth. Did you know that every enemy including bosses has a fatality, and that all enemies gain new abilities in Dante Must Die mode? All of the enemy designs, mechanics, etc. are extremely well thought out, which is typical of Kamiya's games.
Also, see my edit. (Previous post.)
NGB is more complete than DMC1 imo. I got bored in my second playthrough of DMC1 back when it was released (because combat was more sparse due to RE-ness of the game). Played DMC3 to death because of the combat.Agreed, I still haven't seen a game in this genre I consider to be as complete an experience as DMC1. It's not all about combat mechanics, friends.
Ninja Gaiden Black.Agreed, I still haven't seen a game in this genre I consider to be as complete an experience as DMC1. It's not all about combat mechanics, friends.
Agreed, I still haven't seen a game in this genre I consider to be as complete an experience as DMC1. It's not all about combat mechanics, friends.
That means it would have to be better than either DMC1, DMC3SE, or DMC4SE, which is poppycock.
DmCE is the fourth best DMC game, replacing the original DmC. Its combat is certainly more advanced than DMC1's, but DMC1 is one of Hideki Kamiya's signature titles, designed to near-perfection down to the last detail. In terms of art, enemy design, music, atmosphere, and cool extras like the enemy digests that update when you're shredded by attacks you've never seen before, DMC1 is still unrivaled within its own series.
DMC1's visual design, enemy designs, artstyle pretty much blows NG1 out of the water though. Great audio design as well.
Actually DMC1 generally blows every action game in those areas.
Even though DMC1 had better looking environments, the amount of environments you traverse in NGB's hub felt more interesting and vast compared to DMC1's small Castle and linear outdoor area you explore (to get Ifrit and such). If DMC1's castle was expanded to be much larger and more hub like I'd like that... But it felt really small... Also more melee weapons would have been nice too, even if NGB you had only ~3 viable weapons?DMC1's visual design, enemy designs, artstyle pretty much blows NG1 out of the water though. Great audio design as well.
Actually DMC1 generally blows every action game in those areas.
Combat has been surpassed by a bunch of games but very few (if any games) maximizes the combat tools as good as DMC1 does. DMC1 has like one useless move (Round Trip although it's a good style tool) and that's it. NG on the other hand is filled to the brim with useless, vanilla moves.
A lot of the enemies and bosses in NG were either vanilla ninja looking dudes or generic demon looking dudes. Yea some had cool designs but a lot of them were generic designs on top of having bad art style.
Like these generic as fuck demon enemies that look like they come from Doom:
Compared to their analogues in DMC1 which are fucking sick:
Like most of us played tried out Turbo mode in DMC3SE and were hooked ever since then.
A lot of the enemies and bosses in NG were either vanilla ninja looking dudes or generic demon looking dudes. Yea some had cool designs but a lot of them were generic designs on top of having bad art style.
Like these generic as fuck demon enemies that look like they come from Doom:
A lot of the enemies and bosses in NG were either vanilla ninja looking dudes or generic demon looking dudes. Yea some had cool designs but a lot of them were generic designs on top of having bad art style.
Like these generic as fuck demon enemies that look like they come from Doom:
Compared to their analogues in DMC1 which are fucking sick:
Don't get me wrong, NGB is GOAT tier action game but it's got some generic shit in there.
I think you have 3 and 4 reversed there.DMC4SE > DmC: DE > DMC3SE
I can give many examples of generic ass looking enemies in NGB, that's just the first thing that came to my mind.But there were so many different enemies and so many variations of enemy archetypes in NGB. Even though the one you linked just looks like a giant zombie, it was basically the vanilla enemy type for that area.
Oh jeebus...I remember those bastards. Trolling the fuck outta me in DMC1.
I think you have 3 and 4 reversed there.
NGB is more complete than DMC1 imo. I got bored in my second playthrough of DMC1 back when it was released (because combat was more sparse due to RE-ness of the game). Played DMC3 to death because of the combat.
Ninja Gaiden Black.
Jam packed with content, and way better attempts at platforming than DMC made (Swimming as well, though by a small margin).