DF: Hogwarts Legacy Switch 2 Preview: A Huge Leap Over Switch 1, But What About Series S And PS4

Oof. Biggest difference between Series S and Switch 2 we've seen so far.


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Interesting, I will double check against how the Steam Deck version runs in similar scenes albeit lower resolution. Coupling to the fact that some castle areas are semi blocked… there are still quite a few changes. I would have expected it to be closer to Series S version docked.
 
Man they really seem desperate for clicks.
I thought they'd gotten hands on with the game or something. Instead we are comparing youtube videos now?

I'm curious how the Switch 2 will actually compare to the Ps4, pro and Series S. But with actual comparisons on real hardware, not marketing material from youtube.
 
eh I don't know, I played it entirely on Steam Deck FSR Ultra Performance to have a decent experience, it still struggled a bit
You still get the occasional stutter, but that happens even on a high-end system or PS5 Pro. The game is not that well put together, very large open world UE4 game just don't often perform that well.



Mixture of medium/high settings, 800p, and XeSS/FSR Quality. Don't have any of that previous generation geometry either. Works pretty well, bar the occasional stutter as I mentioned.
 
The game is not that well put together
Yeah. But it was fun, minus the spiders. My first real steam deck game I bought at release, played it until the end, and never touched it again. I was waiting each patch like the messiah, but they didn't improve much.
 
CPU?
MEMORY?
STORAGE?
ANY OTHER THINGS?

well none of those are comparable to either the PS4, the PS4 Pro or the One X.

that's where the Series S comparisons would come into play. but given that the game mostly uses PS4 assets, that comparison is not as interesting
 
So Switch 2 could play God of War Ragnraok and it would look as good as it did on my PS4 Pro?

Same with Elden Ring?

You know, MANY gamers insisted that you install the PS4 version of ER on PS5 for the best experience.

Just saying. Just saying. Diminishing returns are hitting hard right now. You need 10x the horsepower to get 1.5x the visual effect. Switch 2 is across the DR line and so it will be absolutely fine. Think of all the game on PS4 Pro and now think of how little the PS5 is actually an upgrade over PS4 Pro and you see what I mean. Like, I get it, I'm a PS5 Pro guy, but if we get PS4 Pro level with a Switch 2 there is absolutely nothing to complain about and also Switch 2 will get every port.
defend season 1 GIF by The White Princess
While I agree the Switch2 is a shrewdly designed and impressive portable by Nintendo, you might be getting a little too optimistic about getting every port. Even something relatively simple like hogwarts which is designed to run at 60fps on ps5 etc is running at 30fps and 720p with concessions. The Switch 2 will struggle with ports targeting 30fps on the base consoles as its Arm CPU is significantly weaker and will struggle. Most importantly I really don't see the biggest game of this gen GTA6 running on the switch 2 when its going to push even the ps5 etc beyond their limits.
 
They said that the game is not going to have segmented areas… Weird. Or maybe i am confusing with loadings between zones.

The one building is also missing in the background. Never played the last gen versions myself so don't know the full extent of how much was cut, but this seems like a spruced up last gen port, not a watered down current gen one.
 
xss >>> switch 2 >>> PS4 PRO ONE X >>> SteamsDeck

well, you are wrong... like, extremely wrong.

The One X has a more powerful GPU than the Series S, so you instantly fail.

but that's to be expected from you. You're basically a walking meme at this point.
 
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While I agree the Switch2 is a shrewdly designed and impressive portable by Nintendo, you might be getting a little too optimistic about getting every port. Even something relatively simple like hogwarts which is designed to run at 60fps on ps5 etc is running at 30fps and 720p with concessions. The Switch 2 will struggle with ports targeting 30fps on the base consoles as its Arm CPU is significantly weaker and will struggle. Most importantly I really don't see the biggest game of this gen GTA6 running on the switch 2 when its going to push even the ps5 etc beyond their limits.
The Switch 2 have all the features of current gen consoles…The hardware is capable to run every current gen game just at lowest settings for obvious reasons… The slow storage in the past gen consoles was a big issue for stream assets, you already can see that in the PS4 Pro comparison. If the sales of the Switch 2 are good the games are going to be there. Also remember that this games are launch titles, Dev skills are going to improve with the Switch 2 hardware.
 
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well, you are wrong... like, extremely wrong.

The One X has a more powerful GPU than the Series S, so you instantly fail.

but that's to be expected from you. You're basically a walking meme at this point.
i arm the spirit of gaming you are MY MEME SCOOBY DOO AHAHA


Xbox One X CPU: AMD "Jaguar" x86-64

  • Architecture: 8-core AMD "Jaguar" x86-64. This is an older, low-power, low-cost architecture designed for efficiency rather than raw performance, originally released around 2013.
  • Clock Speed: Approximately 2.3 GHz.
  • IPC (Instructions Per Clock): The Jaguar cores have a relatively low IPC. This means they perform fewer operations per clock cycle compared to more modern CPU architectures. They were considered a bottleneck even at the time of the PS4 and Xbox One's release.
  • Limitations: Being an older design, Jaguar lacks many modern CPU features and optimizations found in newer architectures. It struggles with single-threaded performance and computationally intensive task
The Nintendo Switch 2 GPU may not be as rawly powerful as the Xbox One X, but its AI-powered features and customized GPU could lead to visually compelling results. Specifically, the Switch 2's AI-powered features, like Deep Learning Super Sampling (DLSS) and ray tracing, could potentially deliver a higher quality visual experience, especially when compared to older consoles like the Xbox One X.


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well, you are wrong... like, extremely wrong.

The One X has a more powerful GPU than the Series S, so you instantly fail.

but that's to be expected from you. You're basically a walking meme at this point.

I dont know where to put the xbox one x. But list is accurate once you leave that one out.
 
I dont know where to put the xbox one x. But list is accurate once you leave that one out.
The One X have the same problem as the PS4 Pro… Slow storage. Other than that still a beast, that machine brute forced everything. The best mid refresh console ever made.
 
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The Switch 2 have all the features of current gen consoles…The hardware is capable to run every current gen game just at lowest settings for obvious reasons… The slow storage in the past gen consoles was a big issue for stream assets, you already can see that in the PS4 Pro comparison. If the sales of the Switch 2 are good the games are going to be there. Also remember that this games are launch titles, Dev skills are going to improve with the Switch 2 hardware.
It has all the features, but unlike graphics fidelity, the CPU performance does not scale as easily. If a game is bottlenecked on the ps5 like Baldur's Gate 3 and GTA6 and uses the console CPUs as a minimum baseline to barely target 30fps, then the much weaker CPU in the switch will not be able to run the game at an acceptable framerate unless core physics, game design,n and simulations are removed but that's not how normal ports work. You can turn down graphics settings to low but CPU/simulation settings don't scale as nicely. It would be akin to making a new game for the Switch, which some rare devs might do, I guess but very improbable.
 
I was day 1 regardless, but I actually had tempered expectations of this knowing a $10 upgrade from the Switch version was going to be the jumping point. That we're getting assets between PS4 and Series S on the bones of last gen's build is the best I could've hoped for.
 
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It has all the features, but unlike graphics fidelity, the CPU performance does not scale as easily. If a game is bottlenecked on the ps5 like Baldur's Gate 3 and GTA6 and uses the console CPUs as a minimum baseline to barely target 30fps, then the much weaker CPU in the switch will not be able to run the game at an acceptable framerate unless core physics, game design,n and simulations are removed but that's not how normal ports work. You can turn down graphics settings to low but CPU/simulation settings don't scale as nicely. It would be akin to making a new game for the Switch, which some rare devs might do, I guess but very improbable.
You are right, but like i said in another thread, with money and talent everything is possible. If Nintendo manage to sell the amount of Switch 2 that they have planned you are going to see a lot of "impossible" ports. And is not the same situation that we had with Switch 1 at all. Almost every devs have the finger in the trigger this time.
 
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