Diablo III |OT2| Queues Rise. Servers Fall.

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Maybe I'm just impatient with this AH... so could someone give me a little help?

First off, when I conduct a general search, I only get, max, 46 pages. Is this a bug?

Secondly, is there no way to search for just buyouts? This actually will be solved if I can figure out my 46 page bug...... if I had unlimited pages... I would be able to sort thru the N/A Buyouts all the way to the high price buyouts.
 
Well, looks like they are back in Act I farming champion packs. So I guess they realised they could not beat inferno that way.

Rage timers in Act IV Inferno, maybe? I figured it would be very easy for Blizzard to cock-block the cheese if they wanted to...
 
The death penalty on inferno is consequential in that it adds up to a huge amount of gold.

It is silly how you can chain death your way through areas though.
 
Gems are so cheap!

I'm thinking about just stockpiling them on a mule until the prices inflate to what they should.

Wouldn't they decrease in price like just about everything else as more and more get crafted/dropped?

And I was wondering if there was somewhere that lists the damage boost that rubies have at each level.
 
Started hell mode last night. Around act 3 with another person it was getting dicey with my old DH build. I had to change it up quite a lot.

Running Impale with Overpenetration. And rely heavily on shadow power and smoke screen. Also using rain of vengence. The cooldown sucks... but it costs no resources and does good damage.
 
It's not speculation, just common sense.

One of the biggest factors of replayability was farming areas for loot, and being hosed by random number generators when the items have bad stats. Here you can just bypass that and find the exact stuff you need on the AH.

You should probably google the word "speculation"


Wouldn't they decrease in price like just about everything else as more and more get crafted/dropped?

Logically yes, however I feel a very small portion of the player base understands the value of the AH and gems in general. That may increase as time goes on. This is an example of speculation!
 
Pah, all you people and your fancy legendary items. Lvl 45 here, some day I'll find one, too.

Edit:
Still feel that my WD is pretty shitty. Either that or the people I play with are just much better/smarter/luckier.

Well I am level 38, but I haven't had any problems so far.
 
Agreed about death penalty weaksauceness. Should be 30% dur hit perm and 20% stat reduction for 10 minutes. So annoying but not game-stopping.

Or do a Fable and make a permanent negative cosmetic effect. Or char stat you cant escape.

Oh no. OH FUCK NO. You'd want to throw your computer out of the window with that kind of death penalty on Hell and Inferno.

Just a couple of hours ago I encountered a Plagued (drops poison under), Arcane (drops spinning lazers), Teleportation pack in the sewers. The whole group died like 5x straight before we just said "fuck it" and ran past since there was no way we'd dodge anything when two monsters side by side blocked the whole sewer.
 
Maybe I'm just impatient with this AH... so could someone give me a little help?

First off, when I conduct a general search, I only get, max, 46 pages. Is this a bug?

Secondly, is there no way to search for just buyouts? This actually will be solved if I can figure out my 46 page bug...... if I had unlimited pages... I would be able to sort thru the N/A Buyouts all the way to the high price buyouts.

AH was pretty flakey for me last night, so it might just be acting up. I'd recommend putting in more search criteria (ie, a specific slot at least). I usually then put in a max buyout price, which cuts the number down to no more than a couple pages, which you can sort through by the columns.
 
To be honest we don't really know how the AH will impact D3 in the long term. For now, I can see how buying items with gold instead of farming in game can detract from the game early on. But I can see hell runs making items even more difficult/rare to find with the appropriate costs to balance out the economy. If it becomes an issue I wouldn't put it past blizzard to make the appropriate changes.
 
Death penalty should include gold loss just like it did in Diablo 2. Wouldn't hurt if there was a corpse you had to collect to boot, though I feel gold loss would suffice.


To be honest we don't really know how the AH will impact D3 in the long term. For now, I can see how buying items with gold instead of farming in game can detract from the game early on. Nut I can see hell runs making items even more difficult/rare to find with the appropriate costs to balance out the economy. If it becomes an issue I wouldn't put it past blizzard to make the appropriate changes.

This is really the most sound logic on the topic. The AH might hurt the game, it might not. Time will tell and if the game is hurt by it Blizzard will address it.
 
Any chance they could patch in a new death penalty? Or even if they just make item repairs cost a lot more, that would suffice.
 
Phew, still alive. Had a DC next to three mobs in combination with some stupid 3006 errors.

I'm so lucky I had my tank/mf gear on. My heart ... jeez, D3 not good for my heart.

WwRai.jpg
 
Any chance they could patch in a new death penalty? Or even if they just make item repairs cost a lot more, that would suffice.

Upgrading repair costs would be the most stealthy and sound approach to making death matter a bit more. Maybe tone down the general use durability loss at the same time?
 
Is there any point to selling low level yellows or should I just vendor them.

I've tried to AH them (bid barely over vendor) and have zero bids for days, but the game seems confused when I go to salvage or vendor them.
 
So is anyone else worried about the uniqueness of items feeling low? I mean, in D2 items had a lot of different properties that it could upgrade, but now that weapon DPS upgrades spell damage and the lack of skills points, I just feel like items aren't going to feel much different. This is the only thing I'm concerned about.
 
This is really the most sound logic on the topic. The AH might hurt the game, it might not. Time will tell and if the game is hurt by it Blizzard will address it.

That's laughable. Blizzard doesn't give a fuck about anything but profit. RMAH = huge potential for profit. They will "address it" if it isn't profitable enough for them.
 
If people are able to death-cheese their way through inferno, it will get patched.

With the AH, the thing to remember is that pretty much everything on there right now is not really better than vendor trash. You're going to out-level it in just a few hours of playtime... Which really diminishes the value. Everything I've put on the AH is just because I think I can get more there than at the vendor. It's not really representative of end-game items.
 
I'll try refining my search a bit more thoroughly. I've spent so little time on AH... really haven't explored it fully (despite my playing with it in the beta).

I've found very little need for the AH and I'm at the end of Act 3, Normal (Level 29 Monk). My DPS is low for my level... but I really don't find myself struggling with any mobs or bosses. Generally I die because I'm standing in fire/poison... still trying to train myself to be a bit more alert.

Positioning is the single most important aspect of surviving and doing steady, RELEVANT DPS. I attribute my ability to stay alive and do well with my lower DPS to the fact that I utilize the environments and the positioning of the mobs to my advantage.
 
Is there any point to selling low level yellows or should I just vendor them.

I've tried to AH them (bid barely over vendor) and have zero bids for days, but the game seems confused when I go to salvage or vendor them.

Depends if it seems like they're a solid fit for a class. If you can see someone actually using it, it will be purchased. If it's something like +STR and +INT with +35 health globe whatever, no one will give a shit so just vendor it.
 
My lvl 28 DH has about 50,000, so ~500 repair bill isn't exactly a deterrent for death. Multiply that times ten. Now we're cookin with gas.
 
Random AH tip:

You can also stick search modifiers in there without actually giving them a specific min value, if you want a greater chance at search results for something relatively obscure with various specific buffs. Basically it'll treat it like you gave them a min value of 0 and give you every result that has those modifiers.

Just in case people thought you had to put a min value above 0 in there for each one.

To be honest we don't really know how the AH will impact D3 in the long term. For now, I can see how buying items with gold instead of farming in game can detract from the game early on. But I can see hell runs making items even more difficult/rare to find with the appropriate costs to balance out the economy. If it becomes an issue I wouldn't put it past blizzard to make the appropriate changes.

The RMAH could have a big impact on that, though. Blizzard can make all kinds of changes when dealing with fake money and only a few would bat an eye, but you start messing with real monetary values and it starts becoming far trickier to modify how things work, change various values, etc.

The RMAH starts up on May 29th now. If they've got some AH rebalancing planned they should probably do it before then. Though it looks like it could even limit how much rebalancing they can do with the game itself otherwise. If people are paying real money for gear, how much can Blizzard really afford to significantly change up the loot tables and other values after the fact? It could end up pretty muddy.
 
The salty athene video is hilarious. "Blizz nerfed our infinite damage invulnerability exploit so we can't play anymore wah"

Still claiming world first lvl 60 even though Blizz said otherwise as well....

Just sad.
 
How's my Wizard doing? No idea if this setup is good or bad, but I can say the only time I died in Normal was to the final boss, and I've yet to die in Nightmare.

Not sure how different wizard is.. but I'm only like 2 levels above you.. and my damage is like 1200.
 
Is there any point to selling low level yellows or should I just vendor them.

I've tried to AH them (bid barely over vendor) and have zero bids for days, but the game seems confused when I go to salvage or vendor them.

Are you putting buyouts on? Most people browsing now probably want something -right now- because in a day when the auction ends the character will be higher level.

I know I just ignore every single auction without a buyout...
 
That's laughable. Blizzard doesn't give a fuck about anything but profit. RMAH = huge potential for profit. They will "address it" if it isn't profitable enough for them.

Well, a displeased userbase would drastically cut profit, so from a business perspective making profit from the RMAH and creating a solid game play experience are not even remotely mutually exclusive.

Blizzard has one of the best track records of any developer in the history of video games. I don't understand this myopic logic. Is it because their were server hiccups for the first 48-72 hours of this game? I was at WOW launch. I was at D2 launch. This is nothing by those standards.
 
The salty athene video is hilarious. "Blizz nerfed our infinite damage invulnerability exploit so we can't play anymore wah"

Still claiming world first lvl 60 even though Blizz said otherwise as well....

Just sad.

What's the story with this? Someone else confirmed as World First 60?
 
Is there any point to selling low level yellows or should I just vendor them.

I've tried to AH them (bid barely over vendor) and have zero bids for days, but the game seems confused when I go to salvage or vendor them.

If it isn't an awesome legendary, don't expect a bidding war.

Set a buyout at a reasonable price and wait a few minutes. Unless it has shitty inappropriate stats, in which case just vendor it
 
Wizards out there:

Is there any reason to use Meteor over Hydra? The synergy between Electrocute w/chain lightning and Hydra is so good and Meteor seems like it takes forever to come out for not all that impressive damage :\
 
How's my Wizard doing? No idea if this setup is good or bad, but I can say the only time I died in Normal was to the final boss, and I've yet to die in Nightmare.

I'm playing with a wizard friend who is the same level as you and his damage is 1400. He scours the AH for phat loots. I'm a 35 monk and my damage is around 800. We are in Act 1 Nightmare and the content is trivial. Probably shouldn't have wasted the gold.
 
Anyone feel that the death penalty should be more severe?

Watching these streams proves that dying is no big deal, they just respawn at checkpoint, or TP to town, repair, then TP to the banner of anyone in the group.

Yep. They should at least make your items stay with your corpse to be salvaged again.

On HC death is too severe on non-HC it means nothing.
 
Random AH tip:

You can also stick search modifiers in there without actually giving them a specific min value, if you want a greater chance at search results for something relatively obscure with various specific buffs. Basically it'll treat it like you gave them a min value of 0 and give you every result that has those modifiers.

Just in case people thought you had to put a min value above 0 in there for each one.



The RMAH could have a big impact on that, though. Blizzard can make all kinds of changes when dealing with fake money and only a few would bat an eye, but you start messing with real monetary values and it starts becoming far trickier to modify how things work, change various values, etc.

The RMAH starts up on May 29th now. If they've got some AH rebalancing planned they should probably do it before then. Though it looks like it could even limit how much rebalancing they can do with the game itself otherwise. If people are paying real money for gear, how much can Blizzard really afford to significantly change up the loot tables and other values after the fact? It could end up pretty muddy.

True RMAH could mess things up because of it is tied to monitary value of things. I just wished blizzard would delay opening the of the RMAH until we see how the economy plays out in the next couple of months.
 
I'm playing with a wizard friend who is the same level as you and his damage is 1400. He scours the AH for phat loots. I'm a 35 monk and my damage is around 800. We are in Act 1 Nightmare and the content is trivial. Probably shouldn't have wasted the gold.

Thanks. I've only used stuff I've found in-game or crafted. Sounds like the AH route makes the game even easier :/
 
Yeah, it depends on class. I have probably the best possible gear for level 34 and my damage is only 500.

i'm level 34 and my damage is nearing the 700, 700+ when buffed with magic weapon.

Just use the Ah like said above, lots of good gear for cheap. Though I find it disappointing that int is providing less damage then the damage stats. I swapped a lvl 28 shield with 83 int for my focus that provided 4-5 dmg and dropped 20 points in damage.
 
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