CarbonatedFalcon
Member
No one?
It'll be fine.
No one?
It'll be fine.
Sigon boots were awesome, and that set not only looked boss, what was wonderful for low level twinking.
Did you play D2?
+Life% is not scaled down at all. What you are thinking about is life leech.
The stuff above it doesn't go for any more than the materials to make them. Meaning, it's pretty useless to upgrade your artisan right now =/
Maybe at the high end it becomes worth it, but I doubt it.
Level 46-50 * Barbarian: 25.86% * Monk: 23.90% * Demon Hunter: 18.47% * Wizard: 16.96% * Witch Doctor: 14.81%
Level 60 * Barbarian: 22.67% * Monk: 21.83% * Demon Hunter: 21.04% * Wizard: 19.23% * Witch Doctor: 15.23%
I actually did the math, and several actually go for less then the cost to make. I can only assume some people selling them aren't good at math.
Also, some of the distribution for hardcore:
While I agree with that understanding--I don't think it is truly represented within the game as such. If you were a ravenous consumer of D3 news, you knew that Inferno was going to be a hate fuck.
However, based on the progression loop within the game, it organically is the natural next step once you've hit 60 and beaten Hell. The D3 Hell killscreen may even say, "Congratulations! Move on to Inferno" (but I can't remember).
I'd imagine a lot of D3 players are WoW players who are used to that "once you hit 60, the game starts" mentality. Yet D3 doesn't have any Tiered content model. No gear levels. It just literally flips the game on its head once you hit 60 and Inferno. It's jarring and people are reacting.
At core: I'm not saying Inferno should be EASY, I just believe it should be a balanced progression. I think that the changes they've announced in 1.03 will provide needed balance and a great incentive to keep playing at 60 if you enjoyed the game up until then. I think the current game does not offer an ease or introduction into the next wave of content.
Guaranteed rare drops on first kill coming to bosses in Nightmare and Hell (eventually).
No one?
Wasn't their a guy earlier who was also missing around that same amount?
The people who might be frustrated, though, are those who do want to push the end game but don't want to take part in the larger trading/PvP community. The people who just liked to start a character every few years, push through hell, maybe gear him a bit more, and were done. Those people are getting squeezed, I feel.
how the fuck do barbs kill treasure goblins? HOW?
how the fuck do barbs kill treasure goblins? HOW?
You wanna force them into a corner, they just stand there and you can beat on them.how the fuck do barbs kill treasure goblins? HOW?
I think we're coming to an agreement then, Snakes. We both agree that big difficulty spikes are a bad thing. I do feel the game tend to have giant jumps in difficulty, then a plateau, then another big jump, then a plateau -- that's bad. I'm content with how hard the game is, and I'm not personally happy that the game is becoming less difficult; but I do absolutely agree that it's good the difficulty is being smoothed.
Or, put differently, I'm glad the difficulty is being smoothed, but not glad it's being lowered. Close enough to an agreement, I think.
Hmm.
I think 60,000 gold disappeared from my account. I could've swore I had more gold this morning but now I only have 22,000 gold. No items missing, no new names on played with tab. Maybe a patch related glitch?
I have an authenticator linked.
I kinda wish they would have went with a different economy instead of gold.
Call me crazy, but I enjoyed the rune economy in D2 (especially absent duping and botting). It felt very effective because they were rare drops (whereas gold is as plentiful as grass) and there were ways for lower level players to compete in the economy to get decent gear (Countess runs), but the real currency was dropping (rarely) for only those people at the most advanced stages.
I'm not saying runes are/were perfect, but I like the IDEA more than gold.
We are making some changes to these in 103. The shielding will cast less often to start with, and for the invul minions, the health of the monster you can actually damage is being lowered. Hopefully that helps get them to the tasty melty stage sooner!
No plans for this currently. We wanted the game to have a greater focus on story, and so decided to have a linear quest flow so we could advance plot and world changes. Creating a free play mode would be a major reworking of all our content.
I'm not opposed to us adding a 'auto-skip' cut scenes option at some point.
Okay, I'm very glad to be wrong about traditional "core" gamers getting pushed out
Diablo is running like crap on my laptop after the patch
how the fuck do barbs kill treasure goblins? HOW?
So after not playing for a couple days, I manned up and spent the gold I was sitting on.
I spent about 400k and only improved my stats incrementally. But I got my resists up to about 300 like you guys said.
I have about 40k hp and 9k DPS for act I inferno.
How's that sound?
Other people have reported similar things. If your characters and all are still intact, I would think it is a glitch, but who knows?
It's not that hard to press Esc to skip cutscenes as is.
Hmm.
I think 60,000 gold disappeared from my account. I could've swore I had more gold this morning but now I only have 22,000 gold. No items missing, no new names on played with tab. Maybe a patch related glitch?
I have an authenticator linked.
I'd just like for my Hydra to not pew pew the wrong thing.
Price check on this?
It'd be nice if it didn't demand confirmation if you've already seen it. Actually there's a bunch of places where confirmation just seems excessive and silly.
The other night I completely geared (went down the list on AH of gear type) and fully decked him out for under 40k. He's only level 40, but the stuff I got will last me until late 50's just like the mid level gear for my wizard did.Know what's kinda sad...
Nothing I am currently wearing on my Monk was an item drop from any enemies I've downed.
:/
I'd like for recasting Hydra to not proc Life After Kill x3 (once for every Hydra I kill).
Easiest game of my life
Did anybody get a question about the economy and how they're going to fix it in the future answered? I hate trying to find anything on reddit.
Trivia. The least used skills at level 60 are Energy Twister, Exploding Palm, Sacrifice, Ancient Spear and Strafe.
Price check on this?
It's not that hard to press Esc to skip cutscenes as is.
I tried to sell my Grandfather for 100K. Didn't work so I bumped it down to 75K. Kept going down until someone finally bought it at 25k. My stats weren't so different from yours.Price check on this?
In the AMAA, they're kind of in denial-mode concerning gripes about the story. At least Jay is.
Now personally I don't think the story was particularly bad, per se, at least for a pulpy video game story. However, I do agree with some of the criticisms. It was certainly heavy-handed in parts, and I (along with many others I'm sure) feel that it could have been told better, even keeping the same basic plot line. Primarily it was the main plot thread that had this issue - side stories like with the followers, and ambient lore through the journals/books was generally intriguing and great.
I think the biggest problem is just the way the main villain's dialog later in the game is so boilerplate:
"You defeated X? Well Y will trounce you!"
Also Kulle laughing maniacally after everything he says really kills any question of his being morally ambiguous (something the dialog generally seems to try to convey). They kind of defeat themselves on this front.
Yeah, amazing stuff like Sigons, am i right?
Did you guys even play D2? You didn't get the best items by yourself. You rarely found even one of them.