Why should I get penalized for switching from 1H/Shield to 2H when it goes from 1v3 to 1v1 though? That seems a bit harsh.
Lol, I use an mf gear swap macro like allll the time. It's awesome getting elites down to like 1-5% hp, then hotkeying to swap my gear in < 1s and then killing them with 252% mf.
What's the point of MF gear if they don't want you to equip it?
Didn't really say anything about penalizing 1H/Shield -> 2H swaps, just the actual swap from DPS gear to MF gear that needs to be checked. Perhaps removing MF/GF for X time when gear is changed mid-combat, for instance. Allow Weapon changes but not Armor.
By the way my friend is convinced item drops are worse in co-op even though I think he's being silly. Apparently he made next to nothing in gold when we farmed for a day but then made millions when playing solo.
He's being silly, right?
I do legitimate armor swaps all the time too. I have a high str/vit/res belt that I use on non-melee mobs and a 20% string of ears I use on melee mobs. I switch my rings constantly to balance between health/block/dps. So going from sword and board is OK but switching tank/dps armor isn't?
Lol, I use an mf gear swap macro like allll the time. It's awesome getting elites down to like 1-5% hp, then hotkeying to swap my gear in < 1s and then killing them with 252% mf.
I swap gear too, but don't use any kind of macro or scripting. How can you make a script/macro that does this? Doesn't your mouse cursor have to be involved in some way? I would imagine anything driving your mouse cursor would be a pretty big no no.
I imagine they wanted you to get items with the stats you need AND mf on them.
They do want you to equip it, but they want you to make a conscious choice when you're gearing up. Do you give up a little bit of power in order to get more MF? Or do you give up some "luck" in order to survive. It's supposed to be a give and take, not cheesing things at the end and going both ways.
This is what I've been doing, the number of drops I've been getting from the Warden/Butcher is amazing with NV5 - once the patch hits and the quality of those drops improves (along with guaranteed rares from elites/champs) I'll be a happy chappy.real men get those 5 stacks and keep dat regular gear on.
Well, if he has high MF (or GF) and you don't, grouping for him will end up lowering his MF/GF since it's averaged out between all players in the game.
But the drops themselves do not change.
I recently found out that MF drops are averaged, so now I'm going to be wearing MF armor even if it makes me perform much worse in combat so I don't screw over the drop rates of other players.By the way my friend is convinced item drops are worse in co-op even though I think he's being silly. Apparently he made next to nothing in gold when we farmed for a day but then made millions when playing solo.
He's being silly, right?
Is that how it works? Since everyone has their own drops in multiplayer I assumed it was still just based on your individual MF/GF.
I recently found out that MF drops are averaged, so now I'm going to be wearing MF armor even if it makes me perform much worse in combat so I don't screw over the drop rates of other players.
http://www.youtube.com/watch?v=T4auJnLcGz8&feature=results_video&playnext=1&list=PLBFCBDAA5ED255D15What program are you using to make the macro? I am willing to take the risk of ban. I am tired of clicking all my items lol
Nobody is going to gear up using blues with MF/GF on it, so why have them at all?
I do think the MF system is pure bullshit tbh. It's very silly that you can increase item drops with a stat when it should be NV buff only.
Is that how it works? Since everyone has their own drops in multiplayer I assumed it was still just based on your individual MF/GF.
That's what I actually did and had about 170 mf. But when chest farming came up I just said fuck it and took whatever had the mostI imagine they wanted you to get items with the stats you need AND mf on them.
Nobody is going to gear up using blues with MF/GF on it, so why have them at all?
I do think the MF system is pure bullshit tbh. It's very silly that you can increase item drops with a stat when it should be NV buff only.
Nobody is going to gear up using blues with MF/GF on it, so why have them at all?
I do think the MF system is pure bullshit tbh. It's very silly that you can increase item drops with a stat when it should be NV buff only.
Nobody is going to gear up using blues with MF/GF on it, so why have them at all?
I do think the MF system is pure bullshit tbh. It's very silly that you can increase item drops with a stat when it should be NV buff only.
You have your own drops but it's a global MF/GF stat that is merely the average of all the players. It's to prevent three guys carrying a solo MF% guy (or 2-2 depending on how easy the content is, etc.).
I could eventually do it so fast that my frenzy stack wouldn't wear off. Although I don't do it solo now because Tyrael can't finish off the last couple % of Siegebreaker if he randomly one shots me in my terrible MF gear.
But yeah, relying on an outside program sounds foolish to me considering they specifically went out of their way NOT to allow weapon swapping which was a feature in the previous game. Let alone full gear set swaps. DarkD3 is okay in their book since it provides no gameplay advantages but weapon swaps is no.
Yeah, I was really hoping it'd be no MF and just the NV buff, honestly. Or at least a better controlled MF since the whole gear swap thing to min/max it is kind of annoying.
Audίoboxer;38807262 said:My GF and I play as a Wizard/Barbarian respectively. We find it a good combo.
To keep things from getting stale we're going to roll another combo. She's already decided on a Monk.
I wish to know which of a Demon Hunter or Witch Doctor would supplement the monk best?
Thanks!
I agree. They should either just take out the ability to swap mid combat, or give us an easy gear swap option so it's less of an annoyance.
Take out the stat so people actually want to play together without bullshit requirements. Item drops should only be increased with the NV buff. Encourage players to gain stacks in co-op!
I do kind of agree with you on the 2nd point, though. NV buff should have been a larger part of the game.
This can work for you as well. My normal co-op buddy and I both run decent - good MF so really the average works out well for us. With 5 stacks we both break 200% MF, no sadly our third has shit MF gear. So well we don't play with him much
Is there a way for me to use the left click on casting spells without my character moving when the target is not highlighted?
Yeah, that would be ideal for me and encourage people to play the game the way that Blizzard said they were intending.Take out the stat so people actually want to play together without bullshit requirements. Item drops should only be increased with the NV buff. Encourage players to gain stacks in co-op!
And change the binding to space, makes it so much more natural for me.You mean like doing Shift + Left Click to force cast without moving?
Is there a way for me to use the left click on casting spells without my character moving when the target is not highlighted?
Is there a way for me to use the left click on casting spells without my character moving when the target is not highlighted?
Well, technically speaking, someone will never come out ahead with the current implementation :x At least Inferno is potentially easier with multiple people now so you might clear faster duoing than soloing! Clear speed is another factor for MF/GF runs.
So its not okay to do a rollback, but its ok to screw over those who invested in gear with good MF stats? Oooooook
To be fair, 1.0.3 is adding to the NV system's value by giving an extra guaranteed rare drop from all elite packs. And that's where NV is currently shining: Stuff that MF% doesn't give you. It really should do a little more but I'm not sure if there's much room. A little more MF% per stack wouldn't hurt :x
Yeah, I think it's powerful enough, I just mean the system should have been used more throughout the game, not just at the end. The incentive to the system is great, because of stuff like what you pointed out, guaranteed rares. Pieces of that incentive should be strewn about from very first time you pick up the game.
Yeah, it does use the mouse. Who cares though? It's not detectable if you randomize the coords. I don't even randomize mine and it doesn't really matter either, why would Blizz care?
I would imagine Blizzard cares do to the fact you're automating a process in the game. I certainly don't consider it game breaking in anyway, but I imagine it's easier for them to see automation as a black and white issue. If they start allowing certain things to be automated then it becomes a very slippery slope. Now as far as detecting this kind of automation, I have no clue how they would or could.
Found this a few minutes ago. What's it worth?
Taking WoW as a reference point, I'm sure their terms basically ban any addon that can automate actions in game (which is why mods like Decursive had to be redesigned, removing some of the intelligence out of the mod). At the moment I wouldn't think the risk is worth it, at least until they clarify their stance on something like this.I would imagine Blizzard cares do to the fact you're automating a process in the game. I certainly don't consider it game breaking in anyway, but I imagine it's easier for them to see automation as a black and white issue. If they start allowing certain things to be automated then it becomes a very slippery slope. Now as far as detecting this kind of automation, I have no clue how they would or could.
Before the end of the month, yeah.When does 1.0.3 drop again? End of the month?
Not my fault this game is full of bad design decisions!
Found this a few minutes ago. What's it worth?
thanks, I am excite.Before the end of the month, yeah.