i am disappointed most guys in my list are just soloing Inferno at this point to farm. i should just delete them off my list.
why did they increase the repair cost so much again? fucking 20k with yellow durability? wow
I'm starting to not like the DH nerf. Now when I party with them we always hit the enrage timer... they're not doing enough damage while they're alive... and I feel like they're way more reluctant to come back due to the huge repair bills. So I'm doing fine, but they're not
I always ask people on my list if they wanna play, I either get no reply or just "I'm busy right now"
I don't blame them for farming, but hey, lets farm together at least!
:<
I'm not going to try and justify Blizzard's actions because it's impossible, but they DID talk about plans to nerf attack speed before the RMAH actually came online, so there was at least a small heads up that it was coming.
Ya, a lot of people knew it was coming, but the majority of the players don't follow those things, so it's gray at best. I'm not sure why Blizzard didn't delay RMAH the week until 1.03 dropped (or later). I mean, "I'm sure it was money" but that's just another part of new Blizzard that I don't love.
Holy shit, sweeping wind + fire storm is amazing.
I'm starting to not like the DH nerf. Now when I party with them we always hit the enrage timer... they're not doing enough damage while they're alive... and I feel like they're way more reluctant to come back due to the huge repair bills. So I'm doing fine, but they're not
Wait until you get higher Crit chance and use Cyclone on Sweeping Wind.
Glad everyone is enjoying 1.0.3.
Wow.... in before the nerf? I havent even left my Act 2 game yet, was just going to clear through belial with my 5 stacks but now Im just hunting packs in every dungeon or in the fields, I am wrecking this shit and the loot is incredible.
Im going to grind this all I can, the ilvl drops are fantastic and you get a truckload of exquisite essence that you can just dump off on the AH for hundreds of thousands. (Before the prices on them collapse that is.)
Wait until you get higher Crit chance and use Cyclone on Sweeping Wind.
Any improved Barbarian farming options now?
I need a place for my mediocre 8kdmg 1000res barb lol.
opressors can charge offscreen, also completely impossible to spot if you're heading south (the cast bar blocks view totally)
I'm stuck on the other end here. Should have sold before because it loss about 100dps and is now in WORTHLESS zone.Didn't even enjoy my DH before the patch, doubt I'll find much fun after.
Though damn should of waited to sell my bow.... it didn't have any attack speed on it.. could of gotton 50 more.
Wait until you get higher Crit chance and use Cyclone on Sweeping Wind.
Drop 200 res, pick up 10k dps and farm anywhere you want :lol
I still don't see how I am supposed to be Ghom on Inferno on my Barbarian.
Oh and now he spawns 2 clouds? Fuck off Blizzard.
I actually have nothing with crit increases for my Monk. What are the overall benefits? I'm mostly Dex, Vitality, and resistances on armour build. Most of my vitality comes from a weapon LOL. Then some alright LOH weapons at like 1.75 attach speed.
Hey Shouta, what's a common monk build at 60 that is effective? I'm trying to plan mine out and the official forums are a bit of a nightmare.
You didn't say compared to other classes. You just said they weren't designed to take hits. They can take hits just fine if geared properly and even more so with certain skills. Sure, they can't take hits as well other other classes, but that doesn't mean it can't be done at all.
No more 1 shot from the invis snake retards? (eu side here.)
Maybe they don't want you stealing their drops?
Edit: ^Love your avatar!
Do I need to explain everything in details and write multiple paragraphs? It is implied.
A monk with the same vit, armor and resist as a DH will survive much better than a DH ever will because that's what a monk is supposed to do. DH is simply not designed to function like that. You can twist your build and skills to play it like a melee class, it's just not as effective and it shouldn't be.
Just had a workmate come over to let me know "he's fucking done with this fucking game".Glad everyone is enjoying 1.0.3.
Are there enrage timers in Hardcore?
Are there enrage timers in Hardcore?
Yeah. It's dumb as hell and I'm not sure why they've done this. Farming bosses isn't even lucrative anymore and it's too risky. You're better off just starting the act on the last quest and clearing every single champion pack now
Higher damage output and more access to the benefits of certain runes. Several Runes require critical hits to use effectively like Sweeping Wind - Cyclone or Fists of Thunder - Quickening. Now that the required level of resists you need to survive has been effectively lowered, you can adjust your gear to find a better mix between damage production and survival.
This is probably the most common Monk build prior to the 1.0.3 patch
http://us.battle.net/d3/en/calculator/monk#bYgXjQ!YUX!Zcabcc
It's still very effective but it prioritizes defense. You can actually scale it back a bit to find a level you're comfortable with.
This is my most common build
http://us.battle.net/d3/en/calculator/monk#aYgXih!YUX!ZcYbZc
Similarly defensive but emphasizes evasion over defense and gives you a few more methods to kill enemies quickly.
I'm doing this build at the moment though it's a little hit or miss in Inferno ponies with 700 resist
http://us.battle.net/d3/en/calculator/monk#aYgXik!YUX!YcYbca
You need Crit chance/crit damage to make the most of this build because of Quickening/Cyclone
DPS check! Get only the survivability you need and dump the rest into damage to ream them.
Is probably what they're thinking. Funny now that bosses might actually be harder now compared to pre-patch.