turnbuckle
Member
Didn't see a mention of this:
http://us.battle.net/d3/en/forum/topic/7979508440?page=3#49
So much for that.
Posting in the other current thread.
Well that makes it easy to ignore that version altogether.
Didn't see a mention of this:
http://us.battle.net/d3/en/forum/topic/7979508440?page=3#49
So much for that.
Posting in the other current thread.
All these new archon patterns kind of ruined the game for me. All the drops are so far from the quality of what you can craft it's starting to feel like i'm just farming gold to craft more. I wish they just made drops better.
We wouldnt dream of giving up on the players, in fact we are planning to tackle one of the more frequent community discussions. We are working on a new set of questions for Ask the Devs that revolves around itemization, a very popular subject here on the forums. Were looking at doing this in March, and are very excited about the opportunity to provide some answers and insight about this subject to the community.
... Sitting at the blacksmith gambling on uninspired gear is incredibly shallow ...
I bought some gold on RMAH recently and used some of the leftover money to try crafting some stuff with no luck. It was a weird moment sitting there realizing I had just played a slot machine and lost.
I thought so too until I started playing PoE. One bad desync can be your end. Still a lot more fun than SC.I love playing hardcore, but latency spikes and server hiccups make it exceptionally dangerous in D3.
I thought so too until I started playing PoE. One bad desync can be your end. Still a lot more fun than SC.
My friend just bought an incredible mempo for 300k, the guy who sold it was apparently P86, I'm getting a headache just thinking about it..
Yes, 5, with a high dexterity roll.how incredible? does it crit?
Yes, 5, with a high dexterity roll.
Thinking of jumping back in, quit before the nerf hit for Inferno.
How is the game now? Do I still need to rely on the auction house to actually get decent gear?
No. Especially if you're just trying to progress through inferno. My monk is still wearing several pieces he found. There's also the new crafting recipies.
The AH will always be a more efficient way to progress, but it's no longer a total necessity.
Ok, so very incredible. Nice pickup for your friend there!
He sold it for 150 I would have kept it or sold it and bought some other gear =/whaaaaat
holy shit wtf me want
Thanks! I feel my inner loot needs rising, but wanted to get some honest impressions before jumping back in.
Time to start up a witch doctor.
Agreed. I don't even bother playing anymore. Sometimes you could get a drop that would sell for several million or a few bucks if they were pretty good shoulders or a decent chest or even some "bi-fecta" gloves with a main stat and either vit or all res.
It's not that the game is ruined because the ah isn't as fun anymore, but rather because items on the ground now are more worthless than ever. Sitting at the blacksmith gambling on uninspired gear is incredibly shallow. If there was a small chance that you would get some extra bonus for crafting it'd be more interesting, but that would only further the problem of drops being awful.
I've learned to dial down expectations, but we'll see what comes of this.
Yeah, I haven't been impressed by Blizzard's effort so far with D3 either, so my expectations are super low. At release the game was meh overall, it's been improved somewhat by the patches, but it still just feels very lacking.
And the largest problem with the game is still the loot. It's just so boring and uninspired compared to Diablo II. I miss the extra colors of gems. I miss the special gems that did special things. I miss charms. I miss rolling gems and charms in the Horadric Cube for no gold cost at all (imagine that). I miss actually finding set items (I have over 200 hours so far and have never found a single set piece). I miss runes and runewords. I miss checking every white item to see how many sockets it had, and actually being able to use them! For endgame playing no less!!!
It's like Blizzard just didn't bother taking into account what made D2 so much damn fun while making D3.
I barely play anymore too, it just doesn't feel rewarding at all, but I still hold hope that an expansion will fix it up nicely. Because these little patches adding a few craft recipes here and there are simply not going to address the problem at all. Neither will tweaking legendary stats. Iit's going to take a whole lot more than that.
Went from P2 to P4 last night in a pub game while trying to mow through Act 2 on my WD. I won a Zunimassa's Marrow to complete my 4-set. Now to save up money so I can get my Hell and Inferno pony staff crafted...
why would you waste your gold its sooo no worth it.
Truthfully, I just want to say I can. Given the limited things to do at end-game, pony smashing is a good time. Blizzard should buff ponies to make them worth doing.
Turns out 3rd time's not a charm for me.
And now I have 5m of Wizard gear in stash and can't use it.
Also, make it a multi-level place that gets more twisted with each floor and a time limit for clearing it all. Have each floor open up only after all the mobs are killed and increase the magic, gold, and monster damage by some % each level. Give the player or group a gold bonus for each second under the time limit they were able to finish the place up in. Leaderboards.
I would still get the staff of herding, just to get that out of the way.
I have a feeling that zone will come into play to access something in the expansion - you wouldn't want to be held up farming for it and get left behind in those magical first few days of ridiculous drop rates in new content. /long shot
Yeah. It's fun to pop in occasionally anyway. I've said it here before, but it's also an OK spot for a stack.
Items is a topic of conversation on a daily basis, we talk about where they are currently, where we want them to be, and how to get them there. Some of the future changes involve making item affixes that arent currently good into something that at least some players are really excited to see. A good example of this is Pickup Radius and Witch Doctors. Sure not everyone wants a lot of Pickup Radius on their gear but there are some specs of WD that love it and want as much as possible and we want to expand that idea further. Thorns is a good example of a stat that, at its core has potential, but in reality falls short. While we plan to improve thorns by allowing a players primary stat to increase its damage, we have other plans that help further embrace thorns for specific classes and specs.
Increasing the availability of skill specific affixes and school damage affixes is also something we plan on doing. They have the potential to open up more fun and varied character builds as well as simply giving players another way to improve abilities they enjoy. An example that has worked previously is Zombie Dogs and Sacrifice using Zombie Dog cooldown items, Wall of Zombies cooldown items with Pile On, and Hammer of Ancients with cost reduction items. We like that these builds exist and want to open up even more builds by virtue of expanding the availability of these affixes.
We want items to make you feel more powerful but more importantly we want players to feel like items can be game changers. We want players to find items and think to themselves whoa I wanna try making a spec for this item or oh man Im totally gonna level a Monk to use this thing. Improving the overall feel of the Diablo item game is something that is incredibly important to us and is receiving a lot of attention from our development team because it's important to you all as well.
The last paragraph is promising, at least. Kind of telling that it's almost a year past launch and they are just now committing to one of the core concepts of D2' itemization success, but hey, I guess you take what you can get.
How long does it take to go 1->60 fresh? I want to get one of each class to 60 at some point....Only have WD and DH so far.
I just checked my wiz which was the last one I built and stopped at 60 and she's got a little under 20 hours on her. That was running solo with exp gear. I'm sure it could be done a lot quicker if you get someone to help level you.
yeah juices helped me I got meh barb in like 4 hours or something lol my wiz took 24 hours... such a hassle to level solo...
4 hours? Lordy.