There are a lot of builds and variations of builds that I use.
All builds use F+R. Ring slot is usually CoE except for carni which uses RoRG.
Helltooth builds:
HT w/ manajuma (farm build) - Cube: ingeom, grin reaper, CoE. Can use nem bracers here but first elite kill will always be slow. (pro-tip you can hold down firewall button to cast multiple firewalls)
HT w/ Diviner (up to about gr66ish higher if you have gg rolls). Cube: furnace (solo), SMK (party). Use BBV with party. your solo dps drops but group dps goes up so it is worth it
HT w/ scrimshaw + toad - Good GR60-64 build. Nice toughness (make sure you use swampland passive since ToTD will boost the range on that big time). You use zombie bears instead of acid cloud
HT w/ scrimshaw + henri - this is the high high high gr build. Huge toughness. Easier to pull packs because you can run past stuff and get 80% DR on the first hit making it easier to group than other HT builds.
As always positioning, with zombie bears can be infuriating.
Carni:
5pc Zuni w/ RORG (6pc bonus). You want Carni hat and Mask of Jeram. Use whichever rolled better, cube the other. Generally you want an ancient acrni hat since the cubed MoJ will give you 100% pet bonus. Using F+R. Weapon is either SMK with Dagger of Darts cubed or the other way around. You want 7% ASI on the weapon 100% no questions asked. Breakpoints are a thing here. Big changes are paragon pts: all into atk speed first (atk speed doesn't matter for HT). Ideally rings will be AS/CC/CHD (good luck). Want ATK speed on glove. If you're missing AS then you can get lacunis or steady strikers (lose vit tho). This is mainly a group build as solo isn't that fun although solo is capable of clearing 60's no problem. Not sure I'd recommend pushing. My highest clear so far is 58 I think.
The gear REQ on this build is INSANE. Very specific rolls required. You can see my carni build (eeks) for an example of mid-tier stuff although I'm prob a couple pieces from breaking out. Really good dps. Once you get all the right pieces probably good up to high 70's in group (depending on composition)
Arachyr:
T7-9 build only. 6pc arachyr w/ wormwood, quetizicalcitbleh, and CoE cubed. Wear Hwoj wrap. Gems are ZEI, Trapped, poison or def for 3rd one. Switch a skill out for locust swarm pestilence. Weapons are manajumas. Use firebats and firebat bracer for def. This is the AFK farm build. You baiscally just run past shit and all trash gets "one shot" by the locust swarm. Stop here and there to reproc F+R. Angry chicken blow up on elites for fast kills. OK bounty farming build but I prefer HT w/ manjuma/ingeom. Some poeple use this to clear rifts fast for rift keys or KW farming. Meh.
zdps:
http://www.diablofans.com/builds/58477-max-xp-damage-zdps-wd-2-3 (this is really good. not sure why people don't look for it more because it gives some pretty good dmg buffs but whatever). Probably only good to around GR64-66 depending on your group composition though. I think after that you want to replace with barb for bigger pullllls
Main gems: BoTT, Esoteric, Gizzard, Iceblink
Carni: BoTT, Simplicity, Esoteric or Gizzard. Zei can be ok too but not recommended.
So im thinking about finally getting into Diablo III in the near future. I vaguely played vanilla on 360 when that came out. Do they usually go on sale? Im not pressed for time because I still want to knock out some of my backlog before I get invested.
Thanks!
Yeah it goes on sale regularly now.
Wal*Mart has it for 26 for RoS and 16 for D3 base